diff --git a/Sed.txt b/Sed.txt deleted file mode 100644 index 133f166..0000000 --- a/Sed.txt +++ /dev/null @@ -1,53 +0,0 @@ -Rocks -====== - -Sedimentary layer ------------ - -typy = časticovce(45%), Bio-vce(30%), Chemo-vce(18%), Vulkano-vce(7%) (order?) - -| X | N4<0.7 | N4>0.7 | -| N1<0.4 | čast | chem | -| N1>0.4 | bio | vulk | - -Noise1( 70)= typ1 -Noise4( 70)= typ2 -Noise2(100)= veľkosť častíc, BioTyp -Noise3(220)= miera spevnenia, kvalita - -2D: fast, acceptable imho -3D: nice - -### Časticovce - -(Noise3: nespevnené -> spevnené) -(Noise2: top-hrubé bot-jemné) - -štrk gravel(20%) -> zlepenec conglomerate -piesok sand(10%) -> pieskovec sandstone -? -> prachovec -íl clay -> ílovec claystone(40%) -> bridlica slate(50%) - -### Bio-vce - -Noise2: (top) ropa(8%), Vápenec(60%), iné(20%), uhlie(12%) - -iné: fosfáty, silikáty (Noise4?) - -Noise3: low -> high - -uhlie: Lignit -> č. Uhlie -> Antracit -iné: Fosfit, Apatit, Rohovec (hornfels) -ropa: Ropa - -# Chemo-vce - -- Evapority -- ? - - -### Nie: - -- íl [ílovec + voda] -Vulkano: (prach?) ->biome only - (-> grafit) diff --git a/a.txt b/a.txt index df85231..d8e2bb2 100644 --- a/a.txt +++ b/a.txt @@ -50,24 +50,56 @@ Is implemented by modifiing MGv7 biomes to use rocks's sedimentary rocks. This means that you need mapgen v7 enabled. I also suggest enabling caves and dungeons, as they are cool. -Development notes in [Sed.txt](Sed.txt) file! - Soil is normlly 50-70 cm deep in real life, so I made soil (dirt) only 1 block thick. Under this thin layer of dirt an sedimentary layer is located. In RL, there is clay and other stuff. -Currently 2 sedimentary formations exists: +typy = časticovce(45%), Bio-vce(30%), Chemo-vce(18%), Vulkano-vce(7%) (order?) -### Coal +| X | N4<0.7 | N4>0.7 | +| N1<0.4 | čast | chem | +| N1>0.4 | bio | vulk | -Large panes of coal spawn directly under grass. But be warned, they are -really large and not-so-common. Best strategy is to follow rivers (MGv7 -ridges) or randomly walk around and dig 2 block hole to see if coal is -there. +Noise1( 70)= typ1 +Noise4( 70)= typ2 +Noise2(100)= veľkosť častíc, BioTyp +Noise3(220)= miera spevnenia, kvalita -### Clay +2D: fast, acceptable imho <-* +3D: nice -Spawn simillary to coal, but not as large. +### Časticovce + +(Noise3: nespevnené -> spevnené) +(Noise2: top-hrubé bot-jemné) + +štrk gravel(20%) -> zlepenec conglomerate +piesok sand(10%) -> pieskovec sandstone +? -> prachovec +íl clay -> ílovec claystone(40%) -> bridlica slate(50%) + +### Bio-vce + +Noise2: (top) ropa(8%), Vápenec(60%), iné(20%), uhlie(12%) + +iné: fosfáty, silikáty (Noise4?) + +Noise3: low -> high + +uhlie: Lignit -> č. Uhlie -> Antracit +iné: Fosfit, Apatit, Rohovec (hornfels) +ropa: Ropa + +# Chemo-vce + +- Evapority + + +### dont forget + +- íl [ílovec + voda] +Vulkano: (prach?) ->biome only? + (-> grafit) The Igenous layer --------------