diff --git a/Sed.txt b/Sed.txt new file mode 100644 index 0000000..9f660bc --- /dev/null +++ b/Sed.txt @@ -0,0 +1,48 @@ +Rocks +====== + +Sedimentary layer +----------- + +typy = časticovce(45%), Bio-vce(30%), Chemo-vce(18%), Vulkano-vce(7%) (order?) + +Noise1( 70)= typ +Noise2(100)= veľkosť častíc, BioTyp +Noise3(220)= miera spevnenia, kvalita + +2D: fast, acceptable imho +3D: nice + +### Časticovce + +(Noise3: nespevnené -> spevnené) +(Noise2: top-hrubé bot-jemné) + +štrk gravel(20%) -> zlepenec conglomerate +piesok sand(10%) -> pieskovec sandstone +? -> prachovec +íl clay -> ílovec claystone(40%) -> bridlica slate(50%) + +### Bio-vce + +Noise2: (top) ropa(8%), Vápenec(60%), iné(20%), uhlie(12%) + +iné: fosfáty, silikáty (Noise4?) + +Noise3: low -> high + +uhlie: Lignit -> č. Uhlie -> Antracit +iné: Fosfit, Apatit, Rohovec (hornfels) +ropa: Ropa + +# Chemo-vce + +- Evapority +- ? + + +### Nie: + +- íl [ílovec + voda] +Vulkano: (prach?) ->biome only + (-> grafit) diff --git a/a.txt b/a.txt index e8578f6..df85231 100644 --- a/a.txt +++ b/a.txt @@ -15,6 +15,7 @@ Features * git clone git://repo.or.cz/rocks.git ([show](http://repo.or.cz/rocks.git/)) * (old) Git clone: [https](https://gitorious.org/mt/rocks.git) +* Forum [post](https://forum.minetest.net/viewtopic.php?f=9&t=11779) This mod nor minetest_game/default do not define meaningful biomes. So if you do not want unlimited grassland I suggest installing the @@ -49,6 +50,8 @@ Is implemented by modifiing MGv7 biomes to use rocks's sedimentary rocks. This means that you need mapgen v7 enabled. I also suggest enabling caves and dungeons, as they are cool. +Development notes in [Sed.txt](Sed.txt) file! + Soil is normlly 50-70 cm deep in real life, so I made soil (dirt) only 1 block thick. Under this thin layer of dirt an sedimentary layer is located. In RL, there is clay and other stuff.