From b51f854b1c2e51d15ce0b41cafe8ba4b32402074 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Tom=C3=A1=C5=A1=20Brada?= Date: Mon, 20 Apr 2015 15:47:21 +0200 Subject: [PATCH] Doc of igneous layer. --- a.txt | 44 +++++++++++++++++++++++++++++++++++++------- 1 file changed, 37 insertions(+), 7 deletions(-) diff --git a/a.txt b/a.txt index 3d7e935..e23f4c1 100644 --- a/a.txt +++ b/a.txt @@ -16,6 +16,13 @@ Features * git clone git://repo.or.cz/rocks.git ([show](http://repo.or.cz/rocks.git/)) * (old) Git clone: [https](https://gitorious.org/mt/rocks.git) +This mod nor minetest_game/default do not define meaningful biomes. +So if you do not want unlimited grassland I suggest installing the +[Paramat's biomesdev mod](https://github.com/paramat/biomesdev) and adding +"rocks?" to depends.txt file inside the biomesdev folder. This is needed, +becouse "rock" overrides the standard biome registration callback to patch +in it's own sedimentary rocks. + Screenshots ----------- @@ -42,13 +49,6 @@ Is implemented by modifiing MGv7 biomes to use rocks's sedimentary rocks. This means that you need mapgen v7 enabled. I also suggest enabling caves and dungeons, as they are cool. -This mod nor minetest_game/default however do not define meaningful biomes. -So if you do not want unlimited grassland I suggest installing the -[Paramat's biomesdev mod](https://github.com/paramat/biomesdev) and adding -"rocks?" to depends.txt file inside the biomesdev folder. This is needed, -becouse "rock" overrides the standard biome registration callback to patch -in it's own sedimentary rocks. - Soil is normlly 50-70 cm deep in real life, so I made soil (dirt) only 1 block thick. Under this thin layer of dirt an sedimentary layer is located. In RL, there is clay and other stuff. @@ -66,3 +66,33 @@ there. Spawn simillary to coal, but not as large. +The Igenous layer +-------------- + +Default stone is aliased to basalt, but for some reason the alias is not +working so please treat stone as basalt until I find way to fix it. + +Everything below sedimentary and (unimp) metamorphic layer is of igneous origin. Primary rock is basalt. But about half of basalt is replaced by granite. Some smaller fraction (like 20%) is then replaced by diorite and gabbro. +These are the primary rocks, and more should come. + +### Mineral distribution + +Mineral ore is placed only in nodes of correct rock and only if the region +for the ore is right. These "mineral biomes" can and do overlap and change +every like 100 nodes. Following regions are defined: + +| Region | minerals +|---------|---------- +| Copper | Chalcopyrite, Malachyte +| Pb/Zn | Sphalerite, Galena +| Iron | Magnetite + +### Skarn deposits + +Are larg-ish (15-20m) blobs of skarn stone. They spawn only in granite and +limestone. Copper, Lead, Zinc and Iron ores often enrich the skarn stone. +Some deposits may (unimp) contain considerable amounts of Molybenium, +Uranium and Wolfram ores. + +Concentration of the minerals is quite high, as to regard the player for +finding a not-so-common skarn vein.