mirror of
git://repo.or.cz/rocks.git
synced 2024-11-18 08:10:47 +01:00
135 lines
4.8 KiB
Lua
135 lines
4.8 KiB
Lua
--
|
||
-- Sedimentary Layer
|
||
--
|
||
|
||
-- Mudstone Sed soft Ocean, beach, river, glaciers
|
||
minetest.register_node( "rocks:mudstone", {
|
||
description = S("Mudstone"),
|
||
tiles = { "rocks_Mudstone.png" },
|
||
groups = {cracky=1, crumbly=3},
|
||
is_ground_content = true, sounds = default.node_sound_dirt_defaults(),
|
||
})
|
||
|
||
local beach_max=4
|
||
local lowland_max=21
|
||
local highland_max=60
|
||
local beach_min=-7
|
||
local lowland_min=5
|
||
local highland_min=22
|
||
|
||
do
|
||
-- Modify default grassland biome
|
||
local grassland=minetest.registered_biomes["default:grassland"] or
|
||
{ -- default biome, if no biome mod is installed
|
||
name = "rocks:grassland",
|
||
node_top = "default:dirt_with_grass",
|
||
depth_top = 1,
|
||
y_min = lowland_min,
|
||
y_max = lowland_max,
|
||
heat_point = 50,
|
||
humidity_point = 50,
|
||
}
|
||
-- The biome layers are: dust, top, filler, stone
|
||
-- On beach: dust, shore_top, shore_filler, underwater
|
||
-- coastside: dust, top, filler, shore_filler, underwater, stone
|
||
if #minetest.registered_biomes > 1 then
|
||
minetest.log("error","Biomes registered before [rocks] discarded, please depend the mod on 'rocks' to fix this.")
|
||
-- can't just re-register them here, cause clear_biomes also clears decorations
|
||
end
|
||
minetest.clear_registered_biomes()
|
||
-- hook to inject our sedimentary stone to new biomes
|
||
local old_register_biome=minetest.register_biome
|
||
minetest.register_biome=function(def)
|
||
--print("[rocks] register_biome .name="..def.name)
|
||
for n,v in pairs(def) do
|
||
--if type(v)~="table" then print(" "..n.."="..v) end
|
||
end
|
||
local cor=false -- was the biomeheight patched?
|
||
local tl=3 -- tolerance in determining biome type based on y_min/max values
|
||
local btype -- biome type (:string)
|
||
if (def.y_max>3000) and (def.y_min<=highland_min) then
|
||
-- correct upper boundary of registered bimes
|
||
if (def.y_min<10) and (def.y_min>0) then def.y_max=lowland_max cor=true end
|
||
if (def.y_min<30) and (def.y_min>10) then def.y_max=highland_max cor=true end
|
||
minetest.log("action","/rocks correcting upper bound on biome "..def.name.." to "..def.y_max)
|
||
end
|
||
-- actual detection code
|
||
if def.node_stone=="default:desert_stone" then btype="desert"
|
||
elseif (def.y_min>beach_min-tl) and (def.y_max<beach_max+tl) then btype="beach"
|
||
elseif (def.y_min>0) and (def.y_max<lowland_max+tl) then btype="lowland"
|
||
elseif (def.y_min>highland_min-tl) and (def.y_max<highland_max+tl) then btype="highland"
|
||
elseif (def.y_min<-3000) and (def.y_max<lowland_min+tl) then btype="ocean"
|
||
else minetest.log("error", "/rocks could not guess elevation type for biome "..def.name) end
|
||
rocksl.print("/rocks register_biome .name="..def.name.." -> btype="..btype)
|
||
-- patch the new biomes with our rocks
|
||
if btype=="lowland" then
|
||
def.node_filler="rocks:mudstone"
|
||
def.depth_filler=11
|
||
end
|
||
-- deactivate the added and removed shore-thing of MGv7
|
||
-- to fix weirid sand layers underground
|
||
if btype=="lowland" then -- fixme: does this affect beach/ocean too?
|
||
def.node_shore_top=def.node_top
|
||
def.node_shore_filler=def.node_filler
|
||
def.node_underwater=def.node_filler
|
||
end
|
||
-- and call the saved method to actually do the registration
|
||
old_register_biome(def)
|
||
end
|
||
--now register the default grassland
|
||
minetest.register_biome(grassland)
|
||
end
|
||
|
||
-- more biomes
|
||
-- todo: mountains, alps, volcanos
|
||
|
||
|
||
-- more rock defs
|
||
minetest.register_node( "rocks:limestone", {
|
||
description = S("Limestone"),
|
||
tiles = { "rocks_Limestone.png" },
|
||
is_ground_content = true, sounds = default.node_sound_stone_defaults(),
|
||
groups = {cracky=2},
|
||
})
|
||
|
||
|
||
local reg=function(name,param)
|
||
minetest.register_ore({
|
||
ore=name,
|
||
wherein= {
|
||
"rocks:mudstone",
|
||
},
|
||
ore_type = "scatter",
|
||
clust_scarcity = 1,
|
||
clust_size = 3,
|
||
clust_num_ores = 27,
|
||
y_min = -20,
|
||
y_max = 40,
|
||
noise_threshhold = param.treshold,
|
||
noise_params = {
|
||
offset=0, scale=1, octaves=3, persist=0.3,
|
||
spread={x=param.spread, y=param.height, z=param.spread},
|
||
seed=rocksl.GetNextSeed(),
|
||
},
|
||
})
|
||
end
|
||
|
||
-- this does register a new sedimentary vein.
|
||
rocks.register_sedimentary=reg
|
||
|
||
-- follows the only thing remaining from old ver :)
|
||
|
||
-- Sedimentary rock hardness and distribution
|
||
-- Rock Hard Distribution
|
||
--Breccia Weak Localized continental, folded
|
||
-->Claystone Weak Localized continental, folded, oceanic
|
||
--Conglomerate Weak Localized continental, folded
|
||
-->Limestone Medium Localized continental, folded; primary oceanic, hills
|
||
-->Coal - Large beds, twice as common in swamps
|
||
--reg("rocks:limestone", { spread=64, height=32, treshold=0.35 })
|
||
--reg("rocks:breccia", { spread=64, height=32, treshold=0.6 })
|
||
--reg("rocks:conglomerate", { spread=64, height=32, treshold=0.6 })
|
||
reg("default:stone_with_coal", { spread=64, height=14, treshold=0.60 })
|
||
reg("default:clay",{ spread=48, height=14, treshold=0.56 })
|
||
|
||
-- ~ Tomas Brod |