mirror of
git://repo.or.cz/rocks.git
synced 2024-11-18 08:10:47 +01:00
202 lines
6.8 KiB
Lua
202 lines
6.8 KiB
Lua
--
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-- layer generator
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--
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local print2=function(text)
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minetest.log("verbose","rocks/gen/ "..text)
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end
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rocksl.seedseq=0
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rocksl.GetNextSeed=function()
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rocksl.seedseq=rocksl.seedseq+20
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print2("seed "..rocksl.seedseq)
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return rocksl.seedseq
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end
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rocksl.register_stratus=function(layer,name,param)
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table.insert(layer.localized,{
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primary=name,
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spread=(param.spread or 20),
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height=(param.height or 15),
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treshold=(param.treshold or 0.85),
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secondary=param.secondary,
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seed=(rocksl.GetNextSeed()),
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})
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layer.stats.node[name]=0
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end
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rocksl.register_vein=function(col,name,param)
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local d={
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primary=name,
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wherein=param.wherein,
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miny=param.miny, maxy=param.maxy,
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radius={ average=param.radius.average, amplitude=param.radius.amplitude, frequency=param.radius.frequency },
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density=(param.density or 1),
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rarity=param.rarity,
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secondary=(param.ores or {}),
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}
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table.insert(col,d)
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end
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-- TODO: rewrite above function to register normal minetest ore, with
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-- special params, so the below func is not necesary. The mt oregen runs in
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-- separate therad (emerge) and it does not block server.
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-- params: type=scatter scacrity=1 size=3 ores=27 : full chance of spawning, only limited by noise thr
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-- EDIT: Need to edit mg_ore.cpp and Add following ore_types: layer, blob, region.
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-- layer=2Dheightmap style layer with specific thickness
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-- blob= 3D noise deformed sphere
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-- region= 3D noise / treshold ore placement.
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rocksl.layergen=function(layer, minp, maxp, seed)
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if ( (layer.top.offset+layer.top.scale)>minp.y )
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and ( (layer.bot.offset-layer.bot.scale)<maxp.y )
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then
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local stone_ctx= minetest.get_content_id("default:stone")
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local air_ctx= minetest.get_content_id("air")
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local dirt_ctx= minetest.get_content_id("default:dirt")
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if layer.debugging then
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layer.primary.ctx= air_ctx
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else
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layer.primary.ctx= minetest.get_content_id(layer.primary.name)
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end
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local timebefore=os.clock();
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local manipulator, emin, emax = minetest.get_mapgen_object("voxelmanip")
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local nodes = manipulator:get_data()
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local area = VoxelArea:new{MinEdge=emin, MaxEdge=emax}
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local side_length = (maxp.x - minp.x) + 1
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local map_lengths_xyz = {x=side_length, y=side_length, z=side_length}
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-- noises:
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local bottom=minetest.get_perlin_map(layer.bot,map_lengths_xyz):get2dMap_flat({x=minp.x, y=minp.z})
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local localized={}
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for _,loc in ipairs(layer.localized) do
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--defaults and overrides
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local np={ offset = 0, scale = 1, octaves = 1, persist = 0.7,
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spread = {x=loc.spread, y=loc.height, z=loc.spread}, seed=loc.seed}
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--get noise and content ids
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table.insert(localized,
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{
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noise=minetest.get_perlin_map(np,map_lengths_xyz):get3dMap_flat(minp),
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treshold=loc.treshold,
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ctx= minetest.get_content_id(loc.primary),
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ndn=loc.primary
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})
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end
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local noise2d_ix = 1
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local noise3d_ix = 1
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print2("after noise: "..(os.clock()-timebefore))
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for z=minp.z,maxp.z,1 do
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for y=minp.y,maxp.y,1 do
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for x=minp.x,maxp.x,1 do
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local pos = area:index(x, y, z)
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if (y>bottom[noise2d_ix]) and (y<layer.top.offset)
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and ( (nodes[pos]==stone_ctx) or (nodes[pos]==dirt_ctx) )
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then
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layer.stats.totalnodes=layer.stats.totalnodes+1
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if nodes[pos]==stone_ctx then nodes[pos] = layer.primary.ctx end
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for k,loc in pairs(localized) do
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if ( loc.noise[noise3d_ix] > loc.treshold) then
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nodes[pos]=loc.ctx
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layer.stats.node[loc.ndn]=layer.stats.node[loc.ndn]+1
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break
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end
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end
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end
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noise2d_ix=noise2d_ix+1
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noise3d_ix=noise3d_ix+1
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end
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noise2d_ix=noise2d_ix-side_length
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end
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noise2d_ix=noise2d_ix+side_length
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end
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print2("after loop: "..(os.clock()-timebefore))
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manipulator:set_data(nodes)
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--manipulator:calc_lighting()
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--manipulator:update_liquids()
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if layer.debugging then
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manipulator:set_lighting({day=15,night=15})
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end
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manipulator:write_to_map()
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print2("after commit: "..(os.clock()-timebefore))
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layer.stats.count=layer.stats.count+1
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layer.stats.total=layer.stats.total+(os.clock()-timebefore)
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layer.stats.side=side_length
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end
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end
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local ignore_wherein=nil
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rocksl.veingen=function(veins,minp,maxp,seed)
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local side_length=(maxp.y-minp.y)
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local random=PseudoRandom(seed-79)
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local timebefore=os.clock();
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local manipulator, emin, emax = minetest.get_mapgen_object("voxelmanip")
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local nodes = manipulator:get_data()
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local area = VoxelArea:new{MinEdge=emin, MaxEdge=emax}
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local did_generate=nil
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for _,vein in ipairs(veins) do
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if (minp.y<vein.maxy) and (maxp.y>vein.maxy) then
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local vr2=vein.radius.average^2
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local vrm=vein.radius.average+vein.radius.amplitude
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local noise_map=minetest.get_perlin_map(
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{
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seed=-79,
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scale=vein.radius.amplitude,
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offset=0, octaves=1, persist=0.7,
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spread={x=vein.radius.frequency, y=vein.radius.frequency, z=vein.radius.frequency}
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},{x=(vrm*2)+1, y=(vrm*2)+1, z=(vrm*2)+1}
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)
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local iterations_count= (vein.rarity*side_length)^3
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-- Resolve node names to id's
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iterations_count=iterations_count+(random:next(0,100)/100)
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local primary_ctx=minetest.get_content_id(vein.primary)
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for _,sec in pairs(vein.secondary) do sec.ctx=minetest.get_content_id(sec.ore) end
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--old:local wherein_ctx=minetest.get_content_id(vein.wherein)
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local wherein_set={}
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for _,wi in pairs(vein.wherein) do wherein_set[minetest.get_content_id(wi)]=true end
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--print("vein "..vein.primary.." ic="..iterations_count.." p="..primary_ctx)
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for iteration=1, iterations_count do
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local x0=minp.x+ random:next(0,side_length)
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local y0=minp.y+ random:next(0,side_length)
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local z0=minp.z+ random:next(0,side_length)
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local noise=noise_map:get3dMap_flat({x=x0-vrm, y=y0-vrm, z=z0-vrm})
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local noise_ix=1
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local posi = area:index(x0, y0, z0)
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if ignore_wherein or wherein_set[nodes[posi]] then
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print("vein "..vein.primary.." @ "..x0..","..y0..","..z0.." vrm="..vrm)
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did_generate=1
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for x=-vrm, vrm do
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for y=-vrm, vrm do
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for z=-vrm, vrm do
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local posc = {x=x+x0,y=y+y0,z=z+z0}
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posi = area:index(posc.x, posc.y, posc.z)
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local nv=noise[noise_ix]
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if (ignore_wherein or wherein_set[nodes[posi]]) and (((x^2)+(y^2)+(z^2))<((vein.radius.average+nv)^2)) then
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nodes[posi]=primary_ctx
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local luck=random:next(0,99)
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for _,sec in pairs(vein.secondary) do
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luck=luck-sec.percent
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if luck<=0 then
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nodes[posi]=sec.ctx
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break
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end
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end
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end
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noise_ix=noise_ix+1
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end end end
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else
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--print("vein "..vein.primary.." bad environmnent -"..minetest.get_node({x0,y0,z0}).name.."="..nodes[posi])
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end
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end
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end
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end
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if did_generate then
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manipulator:set_data(nodes)
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--manipulator:calc_lighting()
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manipulator:write_to_map()
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print("end veingen "..(os.clock()-timebefore))
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else
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--print("end veingen (nothin generated)")
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end
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end
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-- ~ Tomas Brod |