scifi_nodes/models.lua

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Lua
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--some code taken from moreblocks(the collision and selection boxes), license below:
--Copyright (c) 2011-2015 Calinou and contributors.
--Licensed under the zlib license.
scifi_nodes = {}
function scifi_nodes.register_slope(name, desc, texture, light)
minetest.register_node("scifi_nodes:slope_"..name, {
description = desc.." Slope",
sunlight_propagates = false,
drawtype = "mesh",
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mesh = "scifi_nodes_slope.obj",
tiles = texture,
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
{-0.5, -0.25, -0.25, 0.5, 0, 0.5},
{-0.5, 0, 0, 0.5, 0.25, 0.5},
{-0.5, 0.25, 0.25, 0.5, 0.5, 0.5}
}
},
collision_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
{-0.5, -0.25, -0.25, 0.5, 0, 0.5},
{-0.5, 0, 0, 0.5, 0.25, 0.5},
{-0.5, 0.25, 0.25, 0.5, 0.5, 0.5}
}
},
paramtype = "light",
paramtype2 = "facedir",
light_source = light,
groups = {cracky=1},
on_place = minetest.rotate_node
})
end
-- register some blocks in stairsplus if available (part of moreblocks)
scifi_nodes.register_slope("white2", "Plastic", {"scifi_nodes_white2.png",}, 0)
scifi_nodes.register_slope("super_white", "Super Plastic", {"scifi_nodes_super_white.png",}, 11)
scifi_nodes.register_slope("ultra_white", "Super Plastic", {"scifi_nodes_ultra_white.png",}, default.LIGHT_MAX)
scifi_nodes.register_slope("black", "Black", {"scifi_nodes_black.png",}, 0)
scifi_nodes.register_slope("white", "White", {"scifi_nodes_white.png",}, 0)
scifi_nodes.register_slope("grey", "Grey", {"scifi_nodes_grey.png",}, 0)
scifi_nodes.register_slope("bluebars", "Blue bars", {"scifi_nodes_bluebars.png",}, 0)
scifi_nodes.register_slope("mesh2", "Metal floormesh", {"scifi_nodes_mesh2.png",}, 0)
scifi_nodes.register_slope("mesh", "Metal mesh", {"scifi_nodes_mesh.png",}, 0)
scifi_nodes.register_slope("vent", "Vent", {"scifi_nodes_vent2.png",}, 0)
scifi_nodes.register_slope("rlight", "Red light", {"scifi_nodes_redlight.png",}, 10)
scifi_nodes.register_slope("blight", "Blue light", {"scifi_nodes_light.png",}, 10)
scifi_nodes.register_slope("glight", "Green light", {"scifi_nodes_greenlight.png",}, 10)
scifi_nodes.register_slope("holes", "Holes", {"scifi_nodes_holes.png",}, 0)
scifi_nodes.register_slope("pipe", "Pipe", {"scifi_nodes_pipe.png",}, 0)
scifi_nodes.register_slope("stripes", "Stripes", {"scifi_nodes_stripes.png",}, 0)
scifi_nodes.register_slope("screen", "Screen", {"scifi_nodes_screen3.png",}, 5)
scifi_nodes.register_slope("lightstripe", "Lightstripe", {"scifi_nodes_lightstripe.png",}, default.LIGHT_MAX)
scifi_nodes.register_slope("blight2", "Blue Light 2", {"scifi_nodes_capsule3.png",}, default.LIGHT_MAX)
scifi_nodes.register_slope("wallpipe", "Alien Pipe", {"scifi_nodes_wallpipe.png",}, 0)
scifi_nodes.register_slope("alien", "Alien Wall", {"scifi_nodes_alnslp.png",}, 0)
scifi_nodes.register_slope("purple", "Purple", {"scifi_nodes_purple.png",}, 0)
scifi_nodes.register_slope("gblock", "Gblock", {"scifi_nodes_gblock2_front1.png",}, 0)
scifi_nodes.register_slope("greenmetal", "Green metal", {"scifi_nodes_greenmetal.png",}, 0)
scifi_nodes.register_slope("bluemetal", "Blue metal", {"scifi_nodes_bluemetal.png",}, 0)
scifi_nodes.register_slope("wall", "Metal wall", {"scifi_nodes_wall.png",}, 0)
scifi_nodes.register_slope("rough", "Rough metal", {"scifi_nodes_rough.png",}, 0)
scifi_nodes.register_slope("blklt2", "Black stripe light", {"scifi_nodes_black_light2.png",}, 10)
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-- Register Nodes for Stairsplus
local node = {}
node.types = {
{"blue", "blue lines", "blue"},
{"holes", "metal with holes","holes"},
{"white2", "plastic", "white2"},
{"super_white", "Super Plastic", "super_white", 11},
{"ultra_white", "Ultra Plastic", "ultra_white", default.LIGHT_MAX},
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-- {"engine", "engine", "engine"},
{"wall", "metal wall", "wall"},
{"white", "plastic wall", "white"},
{"stripes2top", "dirty metal block","metal2"},
{"rough", "rough metal", "rough"},
{"lighttop", "metal block", "metal"},
{"red", "red lines", "red"},
{"green", "green lines", "green"},
{"vent2", "vent", "vent"},
{"stripes", "hazard stripes", "stripes"},
{"rust", "rusty metal", "rust"},
{"mesh", "metal mesh", "mesh"},
{"black", "black wall", "black"},
{"blackoct", "black octagon", "blackoct"},
{"blackpipe", "black pipe", "blackpipe"},
{"blacktile", "black tile", "blktl"},
{"blacktile2", "black tile 2", "blktl2"},
{"blackvent", "black vent", "blkvnt"},
{"bluebars", "blue bars", "bluebars"},
{"bluemetal", "blue metal", "blumtl"},
{"bluetile", "blue tile", "blutl"},
{"greytile", "grey tile", "grytl"},
{"mesh2", "metal floormesh", "mesh2"},
{"white", "plastic wall", "white"},
{"pipe", "wall pipe", "pipe2"},
{"pipeside", "side pipe", "pipe3"},
{"tile", "white tile", "tile"},
{"whiteoct", "white octagon", "whiteoct"},
{"whitetile", "white tile2", "whttl"},
{"black_detail", "black detail", "blckdtl"},
{"green_square", "green metal block", "grnblck"},
{"red_square", "red metal block", "redblck"},
{"grey_square", "grey metal block", "greyblck"},
{"blue_square", "blue metal block", "blublck"},
{"black_mesh", "black vent block", "blckmsh"},
{"dent", "dented metal block", "dent"},
{"greenmetal", "green metal wall", "grnmetl"},
{"greenmetal2", "green metal wall2", "grnmetl2"},
{"greenlights", "green wall lights", "grnlt", 10},
{"greenlights2", "green wall lights2", "grnlt2", 10},
{"greenbar", "green light bar", "grnlghtbr", 10},
{"green2", "green wall panel", "grn2"},
{"greentubes", "green pipes", "grntubes"},
{"grey", "grey wall", "gry"},
{"greybolts", "grey wall bolts", "gryblts"},
{"greybars", "grey bars", "grybrs"},
{"greydots", "grey wall dots", "grydts"},
{"greygreenbar", "gray power pipe", "grygrnbr", 10},
{"octofloor", "Doom floor", "octofloor"},
{"octofloor2", "Brown Doom floor", "octofloor2"},
{"doomwall1", "Doom wall 1", "doomwall1"},
{"doomwall2", "Doom wall 2", "doomwall2"},
{"doomwall3", "Doom wall 3", "doomwall3"},
{"doomwall4", "Doom wall 4", "doomwall4"},
{"doomwall41", "Doom wall 4.1", "doomwall4.1"},
{"doomwall42", "Doom wall 4.2", "doomwall4.2"},
{"doomwall43", "Doom wall 4.3", "doomwall4.3"},
{"doomwall431", "Doom wall 4.3.1", "doomwall4.3.1"},
{"doomwall44", "Doom wall 4.4", "doomwall4.4"},
{"blackdmg", "Damaged black wall", "blckdmg"},
{"blackdmgstripe", "Damaged black wall(stripes)", "blckdmgstripe"},
{"doomengine", "Doom engine wall", "doomengine"},
-- {"monitorwall", "Wall monitors", "monitorwall"},
{"screen3", "Wall monitor", "screen3"},
{"doomlight", "Doom light", "doomlight", 12},
{"bluwllight", "Blue wall light", "capsule3", default.LIGHT_MAX},
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{"bluegrid", "Blue Grid", "bluegrid", 5},
{"fan", "Fan", "fan"},
{"ppllght", "Purple wall light", "", default.LIGHT_MAX},
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{"pplwll", "Purple wall", "", 0},
{"pplwll2", "Purple wall2", "", 0},
{"pplwll3", "Purple wall3", "", 0},
{"pplwll4", "Purple wall4", "", 0},
{"pplblk", "Purple tile", "", 0},
{"purple", "Purple node", "", 0},
{"rock", "Moonstone", "", 0},
{"rock2", "Moonstone2", "", 0},
{"blackvnt", "Black vent", "", 0},
{"blackplate", "Black plate", "", 0},
}
if minetest.global_exists("stairsplus") then
for _, row in ipairs(node.types) do
local name = row[1]
local desc = row[2]
local light = row[4]
-- Node Definition
stairsplus:register_all("scifi_nodes", row[1], "scifi_nodes:"..name, {
description = desc,
tiles = {"scifi_nodes_"..name..".png"},
groups = {cracky=1},
paramtype = "light",
paramtype2 = "facedir",
light_source = light,
})
end
end