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move "dye" to optional depends and disable recipes if default or dye are not available
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parent
85aa74e98b
commit
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28
crafts.lua
28
crafts.lua
@ -1,14 +1,24 @@
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-- CRAFTING RECIPES FOR SCIFI NODES
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-- 6 basic plastic from 9 homedecor plastic sheet
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minetest.register_craft({
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output = "scifi_nodes:white2 6",
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recipe = {
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{"homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting"},
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{"homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting"},
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{"homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting"}
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}
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})
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if minetest.get_modpath("basic_materials") then
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-- 6 basic plastic from 9 homedecor plastic sheet
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minetest.register_craft({
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output = "scifi_nodes:white2 6",
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recipe = {
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{"homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting"},
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{"homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting"},
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{"homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting"}
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}
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})
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end
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if not minetest.get_modpath("default") or not minetest.get_modpath("dye") then
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-- the default and dye mod are required for most of the recipes
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-- if either of them is missing (because we are not in the default game)
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-- then just skip the recipes entirely
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-- TODO: potentially switch recipes depending on current game
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return
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end
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minetest.register_craft({
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output = "scifi_nodes:super_white",
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15
mod.conf
15
mod.conf
@ -1,4 +1,15 @@
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name = scifi_nodes
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description = Minetest mod that adds scifi themed blocks, doors, materials, plants and other assets.
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depends = default,dye
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optional_depends = xpanes,mesecons,moreblocks,mesecons_microcontroller,mesecons_button,mesecons_torch,mesecons_receiver,basic_materials,unifieddyes
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depends = default
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optional_depends = """
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xpanes,
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mesecons,
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moreblocks,
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mesecons_microcontroller,
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mesecons_button,
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mesecons_torch,
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mesecons_receiver,
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basic_materials,
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dye
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unifieddyes
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"""
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