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mirror of https://github.com/D00Med/scifi_nodes.git synced 2024-12-22 16:10:18 +01:00

registration overhaul (json-based)

This commit is contained in:
BuckarooBanzay 2023-10-26 17:20:51 +02:00
parent 63f4bd529e
commit 531a0ff257
4 changed files with 343 additions and 260 deletions

View File

@ -21,6 +21,7 @@ if minetest.get_modpath("default") then
end end
dofile(MP.."/plants.lua") dofile(MP.."/plants.lua")
dofile(MP.."/models.lua")
dofile(MP.."/nodes.lua") dofile(MP.."/nodes.lua")
dofile(MP.."/doors.lua") dofile(MP.."/doors.lua")
dofile(MP.."/switch.lua") dofile(MP.."/switch.lua")
@ -28,7 +29,6 @@ dofile(MP.."/protected_switch.lua")
dofile(MP.."/nodeboxes.lua") dofile(MP.."/nodeboxes.lua")
dofile(MP.."/palm_scanner.lua") dofile(MP.."/palm_scanner.lua")
dofile(MP.."/digicode.lua") dofile(MP.."/digicode.lua")
dofile(MP.."/models.lua")
dofile(MP.."/octagon_panes.lua") dofile(MP.."/octagon_panes.lua")
dofile(MP.."/forcefield.lua") dofile(MP.."/forcefield.lua")
dofile(MP.."/crafts.lua") dofile(MP.."/crafts.lua")

View File

@ -3,13 +3,14 @@
--Licensed under the zlib license. --Licensed under the zlib license.
function scifi_nodes.register_slope(name, desc, texture, light, soundtype) function scifi_nodes.register_slope(name, desc, texture, light, soundtype)
local sounds local sounds
if soundtype == "stone" then if soundtype == "stone" then
sounds = scifi_nodes.node_sound_stone_defaults() sounds = scifi_nodes.node_sound_stone_defaults()
else else
sounds = scifi_nodes.node_sound_metal_defaults() sounds = scifi_nodes.node_sound_metal_defaults()
end end
minetest.register_node("scifi_nodes:slope_"..name, {
minetest.register_node("scifi_nodes:slope_"..name, {
description = desc.." Slope", description = desc.." Slope",
sunlight_propagates = false, sunlight_propagates = false,
drawtype = "mesh", drawtype = "mesh",
@ -40,7 +41,7 @@ minetest.register_node("scifi_nodes:slope_"..name, {
groups = {cracky=1, dig_generic = 3}, groups = {cracky=1, dig_generic = 3},
on_place = minetest.rotate_node, on_place = minetest.rotate_node,
sounds = sounds, sounds = sounds,
}) })
end end
-- register some blocks in stairsplus if available (part of moreblocks) -- register some blocks in stairsplus if available (part of moreblocks)
@ -72,117 +73,3 @@ scifi_nodes.register_slope("bluemetal", "Blue metal", {"scifi_nodes_bluemetal.pn
scifi_nodes.register_slope("wall", "Metal wall", {"scifi_nodes_wall.png",}, 0) scifi_nodes.register_slope("wall", "Metal wall", {"scifi_nodes_wall.png",}, 0)
scifi_nodes.register_slope("rough", "Rough metal", {"scifi_nodes_rough.png",}, 0) scifi_nodes.register_slope("rough", "Rough metal", {"scifi_nodes_rough.png",}, 0)
scifi_nodes.register_slope("blklt2", "Black stripe light", {"scifi_nodes_black_light2.png",}, 10) scifi_nodes.register_slope("blklt2", "Black stripe light", {"scifi_nodes_black_light2.png",}, 10)
-- Register Nodes for Stairsplus
local node = {}
node.types = {
{"blue", "blue lines"},
{"holes", "metal with holes"},
{"white2", "plastic",},
{"super_white", "Super Plastic", 11, "stone"},
{"ultra_white", "Ultra Plastic", minetest.LIGHT_MAX},
-- {"engine", "engine", "engine"},
{"wall", "metal wall"},
{"white", "plastic wall"},
{"stripes2top", "dirty metal block"},
{"rough", "rough metal"},
{"lighttop", "metal block"},
{"red", "red lines"},
{"green", "green lines"},
{"vent2", "vent"},
{"stripes", "hazard stripes"},
{"rust", "rusty metal"},
{"mesh", "metal mesh"},
{"black", "black wall"},
{"blackoct", "black octagon"},
{"blackpipe", "black pipe"},
{"blacktile", "black tile"},
{"blacktile2", "black tile 2"},
{"blackvent", "black vent"},
{"bluebars", "blue bars"},
{"bluemetal", "blue metal"},
{"bluetile", "blue tile"},
{"greytile", "grey tile"},
{"mesh2", "metal floormesh"},
{"pipe", "wall pipe"},
{"pipeside", "side pipe"},
{"tile", "white tile"},
{"whiteoct", "white octagon"},
{"whitetile", "white tile2"},
{"black_detail", "black detail"},
{"green_square", "green metal block"},
{"red_square", "red metal block"},
{"grey_square", "grey metal block"},
{"blue_square", "blue metal block"},
{"black_mesh", "black vent block"},
{"dent", "dented metal block"},
{"greenmetal", "green metal wall"},
{"greenmetal2", "green metal wall2"},
{"greenlights", "green wall lights", 10},
{"greenlights2", "green wall lights2", 10},
{"greenbar", "green light bar", 10},
{"green2", "green wall panel"},
{"greentubes", "green pipes"},
{"grey", "grey wall"},
{"greybolts", "grey wall bolts"},
{"greybars", "grey bars"},
{"greydots", "grey wall dots"},
{"greygreenbar", "gray power pipe", 10},
{"octofloor", "Doom floor"},
{"octofloor2", "Brown Doom floor"},
{"doomwall1", "Doom wall 1"},
{"doomwall2", "Doom wall 2"},
{"doomwall3", "Doom wall 3"},
{"doomwall4", "Doom wall 4"},
{"doomwall41", "Doom wall 4.1"},
{"doomwall42", "Doom wall 4.2"},
{"doomwall43", "Doom wall 4.3"},
{"doomwall431", "Doom wall 4.3.1"},
{"doomwall44", "Doom wall 4.4"},
{"blackdmg", "Damaged black wall"},
{"blackdmgstripe", "Damaged black wall(stripes)"},
{"doomengine", "Doom engine wall"},
-- {"monitorwall", "Wall monitors", "monitorwall"},
{"screen3", "Wall monitor"},
{"doomlight", "Doom light", 12},
{"bluwllight", "Blue wall light", minetest.LIGHT_MAX},
{"bluegrid", "Blue Grid", 5},
{"fan", "Fan"},
{"ppllght", "Purple wall light", minetest.LIGHT_MAX},
{"pplwll", "Purple wall"},
{"pplwll2", "Purple wall2"},
{"pplwll3", "Purple wall3"},
{"pplwll4", "Purple wall4"},
{"pplblk", "Purple tile"},
{"purple", "Purple node"},
{"rock", "Moonstone", nil, "stone"},
{"rock2", "Moonstone2", nil, "stone"},
{"blackvnt", "Black vent"},
{"blackplate", "Black plate"},
}
if minetest.global_exists("stairsplus") then
for _, row in ipairs(node.types) do
local name = row[1]
local soundtype = row[4]
local sounds
if soundtype == "stone" then
sounds = scifi_nodes.node_sound_stone_defaults()
else
sounds = scifi_nodes.node_sound_metal_defaults()
end
-- Node Definition
stairsplus:register_all("scifi_nodes", name, "scifi_nodes:"..name, {
description = row[2],
tiles = {"scifi_nodes_"..name..".png"},
use_texture_alpha = "clip",
groups = {cracky=1, dig_generic = 3},
paramtype = "light",
paramtype2 = "facedir",
light_source = row[3],
sounds = sounds,
})
end
end

273
nodes.json Normal file
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@ -0,0 +1,273 @@
{
"blue": {
"description": "Blue lines"
},
"holes": {
"description": "Metal with holes"
},
"white2": {
"description": "plastic",
"colorable": true,
"sounds": "stone"
},
"super_white": {
"description": "Super Plastic",
"light": 11,
"sounds": "stone"
},
"ultra_white": {
"description": "Ultra Plastic",
"light": 14,
"sounds": "stone"
},
"engine": {
"description": "Engine"
},
"wall": {
"description": "metal wall"
},
"white": {
"description": "plastic wall",
"colorable": true,
"sounds": "stone"
},
"stripes2top": {
"description": "Dirty metal block"
},
"rough": {
"description": "rough metal"
},
"lighttop": {
"description": "metal block"
},
"red": {
"description": "red lines"
},
"green": {
"description": "green lines"
},
"vent2": {
"description": "vent"
},
"stripes": {
"description": "hazard stripes"
},
"rust": {
"description": "rusty metal"
},
"mesh": {
"description": "metal mesh"
},
"black": {
"description": "black wall"
},
"blackoct": {
"description": "black octagon"
},
"blackpipe": {
"description": "black pipe"
},
"blacktile": {
"description": "black tile"
},
"blacktile2": {
"description": "black tile 2"
},
"blackvent": {
"description": "black vent"
},
"bluebars": {
"description": "blue bars"
},
"bluemetal": {
"description": "blue metal"
},
"bluetile": {
"description": "blue tile"
},
"greytile": {
"description": "grey tile"
},
"mesh2": {
"description": "metal floormesh"
},
"pipe": {
"description": "wall pipe"
},
"pipeside": {
"description": "side pipe"
},
"tile": {
"description": "white tile"
},
"whiteoct": {
"description": "white octagon",
"colorable": true
},
"whitetile": {
"description": "white tile 2",
"colorable": true
},
"black_detail": {
"description": "black detail"
},
"green_square": {
"description": "green metal block"
},
"red_square": {
"description": "red metal block"
},
"grey_square": {
"description": "grey metal block"
},
"blue_square": {
"description": "blue metal block"
},
"black_mesh": {
"description": "black vent block"
},
"dent": {
"description": "dented metal block"
},
"greenmetal": {
"description": "green metal wall"
},
"greenmetal2": {
"description": "green metal wall2"
},
"greenlights": {
"description": "green wall lights",
"light": 10
},
"greenlights2": {
"description": "green wall lights2",
"light": 10
},
"greenbar": {
"description": "green light bar",
"light": 10
},
"green2": {
"description": "green wall panel"
},
"greentubes": {
"description": "green pipes"
},
"grey": {
"description": "grey wall"
},
"greybolts": {
"description": "grey wall bolts"
},
"greybars": {
"description": "grey bars"
},
"greydots": {
"description": "grey wall dots"
},
"greygreenbar": {
"description": "gray power pipe",
"light": 10
},
"octofloor": {
"description": "Doom floor",
"sounds": "stone"
},
"octofloor2": {
"description": "Brown Doom floor",
"sounds": "stone"
},
"doomwall1": {
"description": "Doom wall 1"
},
"doomwall2": {
"description": "Doom wall 2"
},
"doomwall3": {
"description": "Doom wall 3"
},
"doomwall4": {
"description": "Doom wall 4"
},
"doomwall41": {
"description": "Doom wall 4.1"
},
"doomwall42": {
"description": "Doom wall 4.2"
},
"doomwall43": {
"description": "Doom wall 4.3"
},
"doomwall431": {
"description": "Doom wall 4.3.1"
},
"doomwall44": {
"description": "Doom wall 4.4"
},
"blackdmg": {
"description": "Damaged black wall"
},
"blackdmgstripe": {
"description": "Damaged black wall(stripes)"
},
"doomengine": {
"description": "Doom engine wall"
},
"monitorwall": {
"description": "Wall monitors"
},
"screen3": {
"description": "Wall monitor"
},
"doomlight": {
"description": "Doom light",
"light": 12
},
"bluwllight": {
"description": "Blue wall light",
"light": 14
},
"bluegrid": {
"description": "Blue Grid",
"light": 5
},
"fan": {
"description": "Fan"
},
"ppllght": {
"description": "Purple wall light",
"light": 14
},
"pplwll": {
"description": "Purple wall"
},
"pplwll2": {
"description": "Purple wall 2"
},
"pplwll3": {
"description": "Purple wall 3"
},
"pplwll4": {
"description": "Purple wall 4"
},
"pplblk": {
"description": "Purple tile"
},
"purple": {
"description": "Purple node"
},
"rock": {
"description": "Moonstone",
"sounds": "stone"
},
"rock2": {
"description": "Moonstone 2",
"sounds": "stone"
},
"blackvnt": {
"description": "Black vent"
},
"blackplate": {
"description": "Black plate"
}
}

137
nodes.lua
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@ -514,111 +514,20 @@ minetest.register_node("scifi_nodes:whtlightbnd", {
sounds = scifi_nodes.node_sound_metal_defaults() sounds = scifi_nodes.node_sound_metal_defaults()
}) })
--edited wool code (Copyright (C) 2012 celeron55, Perttu Ahola <celeron55@gmail.com>) -- read "nodes.json"
local f = assert(io.open(minetest.get_modpath("scifi_nodes") .. "/nodes.json", "rb"))
local nodes = assert(minetest.parse_json(f:read("*all")))
-- This uses a trick: you can first define the recipes using all of the base f:close()
-- colors, and then some recipes using more specific colors for a few non-base
-- colors available. When crafting, the last recipes will be checked first.
--add new block using texture name(without "scifi_nodes_" prefix) then the description, and then the name of the block
local nodetypes = {
-- { name, description, shortname?, light, colorable, sounds }
{"blue", "blue lines", "blue"},
{"holes", "metal with holes","holes"},
{"white2", "plastic", "white2", 0, true, "stone"},
{"super_white", "Super Plastic", "super_white", 11, nil, "stone"},
{"ultra_white", "Ultra Plastic", "ultra_white", minetest.LIGHT_MAX, nil, "stone"},
{"engine", "engine", "engine"},
{"wall", "metal wall", "wall"},
{"white", "plastic wall", "white", 0, true, "stone"},
{"stripes2top", "dirty metal block","metal2"},
{"rough", "rough metal", "rough"},
{"lighttop", "metal block", "metal"},
{"red", "red lines", "red"},
{"green", "green lines", "green"},
{"vent2", "vent", "vent"},
{"stripes", "hazard stripes", "stripes"},
{"rust", "rusty metal", "rust"},
{"mesh", "metal mesh", "mesh"},
{"black", "black wall", "black"},
{"blackoct", "black octagon", "blackoct"},
{"blackpipe", "black pipe", "blackpipe"},
{"blacktile", "black tile", "blktl"},
{"blacktile2", "black tile 2", "blktl2"},
{"blackvent", "black vent", "blkvnt"},
{"bluebars", "blue bars", "bluebars"},
{"bluemetal", "blue metal", "blumtl"},
{"bluetile", "blue tile", "blutl"},
{"greytile", "grey tile", "grytl"},
{"mesh2", "metal floormesh", "mesh2"},
{"pipe", "wall pipe", "pipe2"},
{"pipeside", "side pipe", "pipe3"},
{"tile", "white tile", "tile"},
{"whiteoct", "white octagon", "whiteoct", 0, true},
{"whitetile", "white tile2", "whttl", 0, true},
{"black_detail", "black detail", "blckdtl"},
{"green_square", "green metal block", "grnblck"},
{"red_square", "red metal block", "redblck"},
{"grey_square", "grey metal block", "greyblck"},
{"blue_square", "blue metal block", "blublck"},
{"black_mesh", "black vent block", "blckmsh"},
{"dent", "dented metal block", "dent"},
{"greenmetal", "green metal wall", "grnmetl"},
{"greenmetal2", "green metal wall2", "grnmetl2"},
{"greenlights", "green wall lights", "grnlt", 10},
{"greenlights2", "green wall lights2", "grnlt2", 10},
{"greenbar", "green light bar", "grnlghtbr", 10},
{"green2", "green wall panel", "grn2"},
{"greentubes", "green pipes", "grntubes"},
{"grey", "grey wall", "gry"},
{"greybolts", "grey wall bolts", "gryblts"},
{"greybars", "grey bars", "grybrs"},
{"greydots", "grey wall dots", "grydts"},
{"greygreenbar", "gray power pipe", "grygrnbr", 10},
{"octofloor", "Doom floor", "octofloor", nil, nil, "stone"},
{"octofloor2", "Brown Doom floor", "octofloor2", nil, nil, "stone"},
{"doomwall1", "Doom wall 1", "doomwall1"},
{"doomwall2", "Doom wall 2", "doomwall2"},
{"doomwall3", "Doom wall 3", "doomwall3"},
{"doomwall4", "Doom wall 4", "doomwall4"},
{"doomwall41", "Doom wall 4.1", "doomwall4.1"},
{"doomwall42", "Doom wall 4.2", "doomwall4.2"},
{"doomwall43", "Doom wall 4.3", "doomwall4.3"},
{"doomwall431", "Doom wall 4.3.1", "doomwall4.3.1"},
{"doomwall44", "Doom wall 4.4", "doomwall4.4"},
{"blackdmg", "Damaged black wall", "blckdmg"},
{"blackdmgstripe", "Damaged black wall(stripes)", "blckdmgstripe"},
{"doomengine", "Doom engine wall", "doomengine"},
{"monitorwall", "Wall monitors", "monitorwall"},
{"screen3", "Wall monitor", "screen3"},
{"doomlight", "Doom light", "doomlight", 12},
{"bluwllight", "Blue wall light", "capsule3", minetest.LIGHT_MAX},
{"bluegrid", "Blue Grid", "bluegrid", 5},
{"fan", "Fan", "fan"},
{"ppllght", "Purple wall light", "", minetest.LIGHT_MAX},
{"pplwll", "Purple wall", "", 0},
{"pplwll2", "Purple wall2", "", 0},
{"pplwll3", "Purple wall3", "", 0},
{"pplwll4", "Purple wall4", "", 0},
{"pplblk", "Purple tile", "", 0},
{"purple", "Purple node", "", 0},
{"rock", "Moonstone", "", 0, nil, "stone"},
{"rock2", "Moonstone2", "", 0, nil, "stone"},
{"blackvnt", "Black vent", "", 0},
{"blackplate", "Black plate", "", 0},
}
local has_unifieddyes_mod = minetest.get_modpath("unifieddyes") local has_unifieddyes_mod = minetest.get_modpath("unifieddyes")
local has_moreblocks_mod = minetest.get_modpath("moreblocks")
for _, row in ipairs(nodetypes) do -- register all nodes
local name = row[1] for name, def in pairs(nodes) do
local desc = row[2]
local light = row[4]
local is_colorable = row[5]
local soundtype = row[6]
-- default to "metal" sounds if not specified
local sounds local sounds
if soundtype == "stone" then if def.sounds == "stone" then
sounds = scifi_nodes.node_sound_stone_defaults() sounds = scifi_nodes.node_sound_stone_defaults()
else else
sounds = scifi_nodes.node_sound_metal_defaults() sounds = scifi_nodes.node_sound_metal_defaults()
@ -626,16 +535,16 @@ for _, row in ipairs(nodetypes) do
-- Node Definition -- Node Definition
local node_def = { local node_def = {
description = desc, description = def.description,
tiles = {"scifi_nodes_"..name..".png"}, tiles = {"scifi_nodes_"..name..".png"},
groups = {cracky=1, dig_generic = 3}, groups = {cracky=1, dig_generic = 3},
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
light_source = light, light_source = def.light,
sounds = sounds, sounds = sounds,
} }
if is_colorable and has_unifieddyes_mod then if def.colorable and has_unifieddyes_mod then
-- overwrite attributes on the "uncolored" node -- overwrite attributes on the "uncolored" node
node_def.palette = "unifieddyes_palette_extended.png" node_def.palette = "unifieddyes_palette_extended.png"
node_def.groups.ud_param2_colorable = 1 node_def.groups.ud_param2_colorable = 1
@ -645,10 +554,10 @@ for _, row in ipairs(nodetypes) do
-- register node -- register node
minetest.register_node("scifi_nodes:"..name, node_def) minetest.register_node("scifi_nodes:"..name, node_def)
if is_colorable and has_unifieddyes_mod then -- unified dyes registration
-- register colored node if def.colorable and has_unifieddyes_mod then
minetest.register_node("scifi_nodes:"..name.."_colored", { minetest.register_node("scifi_nodes:"..name.."_colored", {
description = desc, description = def.description,
tiles = {"scifi_nodes_"..name..".png"}, tiles = {"scifi_nodes_"..name..".png"},
groups = { groups = {
cracky = 1, cracky = 1,
@ -658,10 +567,24 @@ for _, row in ipairs(nodetypes) do
palette = "unifieddyes_palette_extended.png", palette = "unifieddyes_palette_extended.png",
paramtype = "light", paramtype = "light",
paramtype2 = "color", paramtype2 = "color",
light_source = light, light_source = def.light,
sounds = scifi_nodes.node_sound_glass_defaults(), sounds = scifi_nodes.node_sound_glass_defaults(),
on_construct = unifieddyes.on_construct, on_construct = unifieddyes.on_construct,
on_dig = unifieddyes.on_dig on_dig = unifieddyes.on_dig
}) })
end end
-- moreblocks registration
if has_moreblocks_mod then
stairsplus:register_all("scifi_nodes", name, "scifi_nodes:"..name, {
description = def.description,
tiles = {"scifi_nodes_"..name..".png"},
use_texture_alpha = "clip",
groups = {cracky=1, dig_generic = 3},
paramtype = "light",
paramtype2 = "facedir",
light_source = def.light,
sounds = sounds,
})
end
end end