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Exit minetest.after callback if node no longer exists

This commit is contained in:
Oversword 2021-06-06 06:20:42 +01:00 committed by Buckaroo Banzai
parent 79ba8cabc3
commit 53d9659051

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@ -22,6 +22,8 @@ local function activate_palm_scanner(pos, node, player)
-- check protection -- check protection
minetest.after(2, function() minetest.after(2, function()
if minetest.get_node(pos).name ~= node.name then return end
if minetest.is_protected(pos, name or "") then if minetest.is_protected(pos, name or "") then
-- clicker has no access to area -- clicker has no access to area
minetest.chat_send_player(name, "Access denied !") minetest.chat_send_player(name, "Access denied !")
@ -36,6 +38,7 @@ local function activate_palm_scanner(pos, node, player)
-- reset state -- reset state
minetest.after(1, function() minetest.after(1, function()
if minetest.get_node(pos).name ~= node.name then return end
node.name = "scifi_nodes:palm_scanner_off" node.name = "scifi_nodes:palm_scanner_off"
minetest.swap_node(pos, node) minetest.swap_node(pos, node)
mesecon.receptor_off(pos, scifi_nodes.get_switch_rules(node.param2)) mesecon.receptor_off(pos, scifi_nodes.get_switch_rules(node.param2))