From 54bf3dbc67611816b05a34e81b01f973b67c6ce1 Mon Sep 17 00:00:00 2001 From: OgelGames <> Date: Fri, 13 Sep 2019 20:24:56 +1000 Subject: [PATCH] Fix misspelled node name in door recipe --- doors.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/doors.lua b/doors.lua index fcda20a..3a214b6 100644 --- a/doors.lua +++ b/doors.lua @@ -44,7 +44,7 @@ local doors = { {base_name = "black", base_ingredient = "doors:door_steel", sound = "scifi_nodes_door_mechanic"}, {base_name = "white", base_ingredient = "doors:door_glass", sound = "scifi_nodes_door_normal"}, {base_name = "green", base_ingredient = "doors:door_wood", sound = "scifi_nodes_door_mechanic"}, - {base_name = "blue", base_ingredient = "default:steel_block", sound = "scifi_nodes_door_normal"} + {base_name = "blue", base_ingredient = "default:steelblock", sound = "scifi_nodes_door_normal"} } for _, current_door in ipairs(doors) do