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fix sunlight propagation in transparent mesh3
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b682b2123d
commit
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@ -122,7 +122,8 @@
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"description": "transparent metal floormesh",
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"description": "transparent metal floormesh",
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"texture_name": "mesh",
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"texture_name": "mesh",
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"texture_modifier": "^[contrast:10:-50^[makealpha:0,0,0",
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"texture_modifier": "^[contrast:10:-50^[makealpha:0,0,0",
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"drawtype": "glasslike"
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"drawtype": "glasslike",
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"sunlight_propagates": true
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},
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},
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"pipe": {
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"pipe": {
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"description": "wall pipe"
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"description": "wall pipe"
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@ -520,6 +520,7 @@ for name, def in pairs(nodes) do
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local node_def = {
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local node_def = {
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description = def.description,
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description = def.description,
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drawtype = def.drawtype or "normal",
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drawtype = def.drawtype or "normal",
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sunlight_propagates = def.sunlight_propagates,
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tiles = tiles,
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tiles = tiles,
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groups = {cracky=1, dig_generic = 3},
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groups = {cracky=1, dig_generic = 3},
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is_ground_content = false,
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is_ground_content = false,
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