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mirror of https://github.com/D00Med/scifi_nodes.git synced 2024-12-23 00:20:17 +01:00

Palm scanner added

This commit is contained in:
Grossam 2019-05-05 19:13:36 +02:00
parent e0e04587fa
commit 6aaf2fa665
3 changed files with 43 additions and 28 deletions

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@ -1,9 +1,10 @@
![Scifi nodes][screenshot.png] ![Scifi nodes](screenshot.png)
# scifi_nodes # scifi_nodes
Minetest mod that adds scifi themed blocks, doors, materials, plants and other assets. Minetest mod that adds scifi themed blocks, doors, materials, plants and other assets.
* 05/05/2019 : added palm_scanner, which emmits mesecon signal when rightclicked by owner
* 05/01/2019 : create aliases to deal with old namming policy un doors.lua * 05/01/2019 : create aliases to deal with old namming policy un doors.lua
* 04/26/2019 : * 04/26/2019 :
* sliding doors now open with mesecon signal * sliding doors now open with mesecon signal

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@ -276,7 +276,7 @@ for _, current_door in ipairs(doors) do
drawtype = "nodebox", drawtype = "nodebox",
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
groups = {cracky = 3}, groups = {cracky = 3, oddly_breakable_by_hand = 1},
node_box = { node_box = {
type = "fixed", type = "fixed",
fixed = { fixed = {

View File

@ -1359,9 +1359,7 @@ minetest.register_node("scifi_nodes:digicode_off", {
minetest.register_craft({ minetest.register_craft({
output = "scifi_nodes:digicode_off 2", output = "scifi_nodes:digicode_off 2",
recipe = { recipe = {{"mesecons_switch:mesecon_switch_off", "scifi_nodes:grey", ""}}
{"mesecons_switch:mesecon_switch_off", "scifi_nodes:grey", ""}
}
}) })
------------------ ------------------
@ -1376,15 +1374,9 @@ minetest.register_craft({
local function toggle_palm_scanner(pos) local function toggle_palm_scanner(pos)
local node = minetest.get_node(pos) local node = minetest.get_node(pos)
local name = node.name local name = node.name
if name == "scifi_nodes:palm_scanner_off" then
minetest.swap_node(pos, {name="scifi_nodes:palm_scanner_on", param2=node.param2})
mesecon.receptor_on(pos, get_switch_rules(node.param2))
minetest.get_node_timer(pos):start(2)
elseif name == "scifi_nodes:palm_scanner_on" then
minetest.swap_node(pos, {name="scifi_nodes:palm_scanner_off", param2=node.param2}) minetest.swap_node(pos, {name="scifi_nodes:palm_scanner_off", param2=node.param2})
mesecon.receptor_off(pos, get_switch_rules(node.param2)) mesecon.receptor_off(pos, get_switch_rules(node.param2))
end end
end
-- after_place_node -- after_place_node
-- placer is a player object -- placer is a player object
@ -1398,21 +1390,25 @@ end
local function check_owner(pos, node, player, itemstack, pointed_thing) local function check_owner(pos, node, player, itemstack, pointed_thing)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
local owner = meta:get_string("owner") local owner = meta:get_string("owner")
local player = player:get_player_name() local tested_player = player:get_player_name()
print(dump(owner)..dump(player)) minetest.swap_node(pos, {name = "scifi_nodes:palm_scanner_checking", param2 = node.param2})
minetest.sound_play("scifi_nodes_palm_scanner", {max_hear_distance = 8, pos = pos, gain = 1.0}) minetest.sound_play("scifi_nodes_palm_scanner", {max_hear_distance = 8, pos = pos, gain = 1.0})
-- wait a minute please ! minetest.chat_send_player(tested_player, "Checking : please wait.")
local clock = os.clock
local t0 = clock() -- wait for a bit please !
while clock() - t0 <= 1.5 do end minetest.after(1.5, function(pos, node, tested_player, owner)
if owner == player then if tested_player == owner then
minetest.sound_play("scifi_nodes_access_granted", {max_hear_distance = 8, pos = pos, gain = 1.0}) minetest.sound_play("scifi_nodes_access_granted", {max_hear_distance = 8, pos = pos, gain = 1.0})
minetest.chat_send_player(player, "Access granted !") minetest.chat_send_player(tested_player, "Access granted !")
toggle_palm_scanner(pos) minetest.swap_node(pos, {name = "scifi_nodes:palm_scanner_on", param2 = node.param2})
mesecon.receptor_on(pos, get_switch_rules(node.param2))
minetest.get_node_timer(pos):start(2)
else else
minetest.chat_send_player(player, "Access refused !") minetest.chat_send_player(tested_player, "Access refused !")
minetest.sound_play("scifi_nodes_access_refused", {max_hear_distance = 8, pos = pos, gain = 1.0}) minetest.sound_play("scifi_nodes_access_refused", {max_hear_distance = 8, pos = pos, gain = 1.0})
minetest.swap_node(pos, {name = "scifi_nodes:palm_scanner_off", param2 = node.param2})
end end
end, pos, node, tested_player, owner) -- end of anonymous function
end end
minetest.register_node("scifi_nodes:palm_scanner_on", { minetest.register_node("scifi_nodes:palm_scanner_on", {
@ -1435,7 +1431,7 @@ minetest.register_node("scifi_nodes:palm_scanner_on", {
}) })
minetest.register_node("scifi_nodes:palm_scanner_off", { minetest.register_node("scifi_nodes:palm_scanner_off", {
description = "Palm scannner", description = "Palm scanner",
tiles = {"scifi_nodes_palm_scanner_off.png",}, tiles = {"scifi_nodes_palm_scanner_off.png",},
inventory_image = "scifi_nodes_palm_scanner_on.png", inventory_image = "scifi_nodes_palm_scanner_on.png",
wield_image = "scifi_nodes_palm_scanner_on.png", wield_image = "scifi_nodes_palm_scanner_on.png",
@ -1453,6 +1449,24 @@ minetest.register_node("scifi_nodes:palm_scanner_off", {
sounds = default.node_sound_glass_defaults(), sounds = default.node_sound_glass_defaults(),
}) })
minetest.register_node("scifi_nodes:palm_scanner_checking", {
description = "Palm scanner",
tiles = {{
name = "scifi_nodes_palm_scanner_checking.png",
animation = {type = "vertical_frames",aspect_w = 16,aspect_h = 16,length = 1.5}
}},
wield_image = "scifi_nodes_palm_scanner_on.png",
inventory_image = "scifi_nodes_palm_scanner_on.png",
drawtype = "signlike",
sunlight_propagates = true,
buildable_to = false,
node_box = {type = "wallmounted",},
selection_box = {type = "wallmounted",},
paramtype = "light",
paramtype2 = "wallmounted",
groups = {cracky=1, oddly_breakable_by_hand=1, not_in_creative_inventory=1, mesecon_needs_receiver = 1},
})
minetest.register_craft({ minetest.register_craft({
output = "scifi_nodes:palm_scanner_off 2", output = "scifi_nodes:palm_scanner_off 2",
recipe = { recipe = {