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Palm scanner added
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@ -1,9 +1,10 @@
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![Scifi nodes][screenshot.png]
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![Scifi nodes](screenshot.png)
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# scifi_nodes
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Minetest mod that adds scifi themed blocks, doors, materials, plants and other assets.
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* 05/05/2019 : added palm_scanner, which emmits mesecon signal when rightclicked by owner
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* 05/01/2019 : create aliases to deal with old namming policy un doors.lua
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* 04/26/2019 :
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* sliding doors now open with mesecon signal
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@ -276,7 +276,7 @@ for _, current_door in ipairs(doors) do
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {cracky = 3},
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groups = {cracky = 3, oddly_breakable_by_hand = 1},
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node_box = {
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type = "fixed",
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fixed = {
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@ -1359,9 +1359,7 @@ minetest.register_node("scifi_nodes:digicode_off", {
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minetest.register_craft({
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output = "scifi_nodes:digicode_off 2",
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recipe = {
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{"mesecons_switch:mesecon_switch_off", "scifi_nodes:grey", ""}
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}
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recipe = {{"mesecons_switch:mesecon_switch_off", "scifi_nodes:grey", ""}}
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})
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------------------
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@ -1376,14 +1374,8 @@ minetest.register_craft({
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local function toggle_palm_scanner(pos)
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local node = minetest.get_node(pos)
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local name = node.name
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if name == "scifi_nodes:palm_scanner_off" then
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minetest.swap_node(pos, {name="scifi_nodes:palm_scanner_on", param2=node.param2})
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mesecon.receptor_on(pos, get_switch_rules(node.param2))
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minetest.get_node_timer(pos):start(2)
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elseif name == "scifi_nodes:palm_scanner_on" then
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minetest.swap_node(pos, {name="scifi_nodes:palm_scanner_off", param2=node.param2})
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mesecon.receptor_off(pos, get_switch_rules(node.param2))
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end
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end
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-- after_place_node
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@ -1398,21 +1390,25 @@ end
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local function check_owner(pos, node, player, itemstack, pointed_thing)
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local meta = minetest.get_meta(pos)
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local owner = meta:get_string("owner")
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local player = player:get_player_name()
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print(dump(owner)..dump(player))
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local tested_player = player:get_player_name()
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minetest.swap_node(pos, {name = "scifi_nodes:palm_scanner_checking", param2 = node.param2})
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minetest.sound_play("scifi_nodes_palm_scanner", {max_hear_distance = 8, pos = pos, gain = 1.0})
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-- wait a minute please !
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local clock = os.clock
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local t0 = clock()
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while clock() - t0 <= 1.5 do end
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if owner == player then
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minetest.chat_send_player(tested_player, "Checking : please wait.")
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-- wait for a bit please !
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minetest.after(1.5, function(pos, node, tested_player, owner)
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if tested_player == owner then
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minetest.sound_play("scifi_nodes_access_granted", {max_hear_distance = 8, pos = pos, gain = 1.0})
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minetest.chat_send_player(player, "Access granted !")
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toggle_palm_scanner(pos)
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minetest.chat_send_player(tested_player, "Access granted !")
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minetest.swap_node(pos, {name = "scifi_nodes:palm_scanner_on", param2 = node.param2})
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mesecon.receptor_on(pos, get_switch_rules(node.param2))
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minetest.get_node_timer(pos):start(2)
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else
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minetest.chat_send_player(player, "Access refused !")
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minetest.chat_send_player(tested_player, "Access refused !")
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minetest.sound_play("scifi_nodes_access_refused", {max_hear_distance = 8, pos = pos, gain = 1.0})
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minetest.swap_node(pos, {name = "scifi_nodes:palm_scanner_off", param2 = node.param2})
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end
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end, pos, node, tested_player, owner) -- end of anonymous function
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end
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minetest.register_node("scifi_nodes:palm_scanner_on", {
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@ -1435,7 +1431,7 @@ minetest.register_node("scifi_nodes:palm_scanner_on", {
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})
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minetest.register_node("scifi_nodes:palm_scanner_off", {
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description = "Palm scannner",
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description = "Palm scanner",
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tiles = {"scifi_nodes_palm_scanner_off.png",},
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inventory_image = "scifi_nodes_palm_scanner_on.png",
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wield_image = "scifi_nodes_palm_scanner_on.png",
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@ -1453,6 +1449,24 @@ minetest.register_node("scifi_nodes:palm_scanner_off", {
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sounds = default.node_sound_glass_defaults(),
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})
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minetest.register_node("scifi_nodes:palm_scanner_checking", {
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description = "Palm scanner",
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tiles = {{
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name = "scifi_nodes_palm_scanner_checking.png",
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animation = {type = "vertical_frames",aspect_w = 16,aspect_h = 16,length = 1.5}
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}},
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wield_image = "scifi_nodes_palm_scanner_on.png",
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inventory_image = "scifi_nodes_palm_scanner_on.png",
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drawtype = "signlike",
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sunlight_propagates = true,
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buildable_to = false,
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node_box = {type = "wallmounted",},
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selection_box = {type = "wallmounted",},
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paramtype = "light",
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paramtype2 = "wallmounted",
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groups = {cracky=1, oddly_breakable_by_hand=1, not_in_creative_inventory=1, mesecon_needs_receiver = 1},
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})
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minetest.register_craft({
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output = "scifi_nodes:palm_scanner_off 2",
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recipe = {
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