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https://github.com/D00Med/scifi_nodes.git
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overhaul colored nodes handling
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parent
c5c587d01a
commit
860d3f53d0
5
init.lua
5
init.lua
@ -33,6 +33,11 @@ dofile(MP.."/octagon_panes.lua")
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dofile(MP.."/forcefield.lua")
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dofile(MP.."/forcefield.lua")
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dofile(MP.."/crafts.lua")
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dofile(MP.."/crafts.lua")
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if minetest.get_modpath("unifieddyes") then
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-- register colored nodes
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dofile(MP.."/nodes_colored.lua")
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end
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if minetest.get_modpath("letters") then
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if minetest.get_modpath("letters") then
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-- register letter nodes
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-- register letter nodes
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dofile(MP.."/letters.lua")
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dofile(MP.."/letters.lua")
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25
nodes.lua
25
nodes.lua
@ -642,28 +642,13 @@ for _, row in ipairs(nodetypes) do
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node_def.palette = "unifieddyes_palette_extended.png"
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node_def.palette = "unifieddyes_palette_extended.png"
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node_def.groups.ud_param2_colorable = 1
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node_def.groups.ud_param2_colorable = 1
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node_def.airbrush_replacement_node = "scifi_nodes:"..name.."_colored"
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node_def.airbrush_replacement_node = "scifi_nodes:"..name.."_colored"
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-- NOTE: about the "Node scifi_nodes:xxx has a palette, but not a suitable paramtype2" warning:
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-- inserting "color" here (which would be the proper type) results in wrong
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-- colored original nodes due to existing param2type = "facedir"
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-- a migration lbm for those might be the proper solution but has to be thoroughly tested first
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node_def.paramtype2 = nil
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end
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end
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-- register node
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-- register node
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minetest.register_node("scifi_nodes:"..name, node_def)
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minetest.register_node("scifi_nodes:"..name, node_def)
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if is_colorable and has_unifieddyes_mod then
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-- register colored node
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minetest.register_node("scifi_nodes:"..name.."_colored", {
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description = desc,
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tiles = {"scifi_nodes_"..name..".png"},
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groups = {
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cracky = 1,
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ud_param2_colorable = 1,
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not_in_creative_inventory = 1
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},
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palette = "unifieddyes_palette_extended.png",
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paramtype = "light",
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paramtype2 = "color",
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light_source = light,
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sounds = scifi_nodes.node_sound_glass_defaults(),
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on_construct = unifieddyes.on_construct,
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on_dig = unifieddyes.on_dig
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})
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end
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end
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end
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68
nodes_colored.lua
Normal file
68
nodes_colored.lua
Normal file
@ -0,0 +1,68 @@
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minetest.register_node("scifi_nodes:whiteoct_colored", {
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description = "white octagon",
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tiles = {"scifi_nodes_super_white.png"},
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overlay_tiles = {{ name = "scifi_nodes_whiteoct_overlay.png", color = "white" }},
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groups = {
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cracky = 1,
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ud_param2_colorable = 1,
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not_in_creative_inventory = 1
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},
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palette = "unifieddyes_palette_extended.png",
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paramtype = "light",
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paramtype2 = "color",
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sounds = scifi_nodes.node_sound_glass_defaults(),
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on_construct = unifieddyes.on_construct,
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on_dig = unifieddyes.on_dig
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})
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minetest.register_node("scifi_nodes:whitetile_colored", {
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description = "white tile2",
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tiles = {"scifi_nodes_whitetile.png"},
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overlay_tiles = {{ name = "scifi_nodes_whitetile_overlay.png", color = "white" }},
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groups = {
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cracky = 1,
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ud_param2_colorable = 1,
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not_in_creative_inventory = 1
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},
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palette = "unifieddyes_palette_extended.png",
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paramtype = "light",
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paramtype2 = "color",
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sounds = scifi_nodes.node_sound_glass_defaults(),
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on_construct = unifieddyes.on_construct,
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on_dig = unifieddyes.on_dig
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})
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minetest.register_node("scifi_nodes:white_colored", {
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description = "plastic wall",
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tiles = {"scifi_nodes_white.png"},
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-- NOTE: colorless overlay not enabled for the plastic wall node, doesn't look that natural
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-- overlay_tiles = {{ name = "scifi_nodes_white_overlay.png", color = "white" }},
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groups = {
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cracky = 1,
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ud_param2_colorable = 1,
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not_in_creative_inventory = 1
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},
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palette = "unifieddyes_palette_extended.png",
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paramtype = "light",
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paramtype2 = "color",
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sounds = scifi_nodes.node_sound_glass_defaults(),
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on_construct = unifieddyes.on_construct,
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on_dig = unifieddyes.on_dig
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})
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minetest.register_node("scifi_nodes:white2_colored", {
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description = "plastic",
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tiles = {"scifi_nodes_white2.png"},
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groups = {
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cracky = 1,
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ud_param2_colorable = 1,
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not_in_creative_inventory = 1
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},
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palette = "unifieddyes_palette_extended.png",
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paramtype = "light",
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paramtype2 = "color",
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sounds = scifi_nodes.node_sound_glass_defaults(),
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on_construct = unifieddyes.on_construct,
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on_dig = unifieddyes.on_dig
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})
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BIN
textures/scifi_nodes_white_overlay.png
Normal file
BIN
textures/scifi_nodes_white_overlay.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 4.7 KiB |
BIN
textures/scifi_nodes_whiteoct_overlay.png
Normal file
BIN
textures/scifi_nodes_whiteoct_overlay.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 4.7 KiB |
BIN
textures/scifi_nodes_whitetile_overlay.png
Normal file
BIN
textures/scifi_nodes_whitetile_overlay.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 4.8 KiB |
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