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Merge pull request #21 from OgelGames/master

Fix misspelled node name in door recipe
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D00Med 2019-09-14 07:03:35 +10:00 committed by GitHub
commit caa98d98b1
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@ -44,7 +44,7 @@ local doors = {
{base_name = "black", base_ingredient = "doors:door_steel", sound = "scifi_nodes_door_mechanic"},
{base_name = "white", base_ingredient = "doors:door_glass", sound = "scifi_nodes_door_normal"},
{base_name = "green", base_ingredient = "doors:door_wood", sound = "scifi_nodes_door_mechanic"},
{base_name = "blue", base_ingredient = "default:steel_block", sound = "scifi_nodes_door_normal"}
{base_name = "blue", base_ingredient = "default:steelblock", sound = "scifi_nodes_door_normal"}
}
for _, current_door in ipairs(doors) do