From cbcbc3dfb8535eb4429243e168173381849bd519 Mon Sep 17 00:00:00 2001 From: Grossam Date: Sat, 27 Apr 2019 10:22:38 +0200 Subject: [PATCH] =?UTF-8?q?Latest=20versions=20I=20hope=E2=80=A6?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- README.md | 2 + doors.lua | 638 ++++++++++++++++++++++++++------------------------ nodeboxes.lua | 234 ++++++++++++++---- 3 files changed, 526 insertions(+), 348 deletions(-) diff --git a/README.md b/README.md index 1d4e12a..f77c41d 100644 --- a/README.md +++ b/README.md @@ -10,3 +10,5 @@ Minetest mod that adds scifi themed nodes CC BY-NC 3.0 * scifi_nodes_door_normal.ogg tlwmdbt https://freesound.org/people/tlwmdbt/sounds/165862/ * scifi_nodes_door_mechanic.ogg primeval_polypod https://freesound.org/people/primeval_polypod/sounds/156507/ +* scifi_nodes_digicode.ogg https://freesound.org/people/Robinhood76/sounds/94933/ +* scifi_nodes_switch.ogg http://soundbible.com/1950-Button-Push.html diff --git a/doors.lua b/doors.lua index 173bb52..0adf5c8 100644 --- a/doors.lua +++ b/doors.lua @@ -27,331 +27,355 @@ local doors = { {base_name = "blue", base_ingredient = "default:steel_block", sound = "scifi_nodes_door_normal"} } - --- Maybe useful later with mesecons_doors.meseconify_door() -function get_doors_list() - return doors -end - - for _, current_door in ipairs(doors) do -local closed = "scifi_nodes:"..current_door.base_name.."_door_closed" -local closed_top = "scifi_nodes:"..current_door.base_name.."_door_closed_top" -local opened = "scifi_nodes:"..current_door.base_name.."_door_opened" -local opened_top = "scifi_nodes:"..current_door.base_name.."_door_opened_top" -local base_name = current_door.base_name -local base_ingredient = current_door.base_ingredient -local sound = current_door.sound + local closed = "scifi_nodes:"..current_door.base_name.."_door_closed" + local closed_top = "scifi_nodes:"..current_door.base_name.."_door_closed_top" + local opened = "scifi_nodes:"..current_door.base_name.."_door_opened" + local opened_top = "scifi_nodes:"..current_door.base_name.."_door_opened_top" + local base_name = current_door.base_name + local base_ingredient = current_door.base_ingredient + local sound = current_door.sound -minetest.register_craft({ - output = closed .. " 2", - recipe = { - {"scifi_nodes:white2", base_ingredient, "scifi_nodes:white2"}, - {"scifi_nodes:black", base_ingredient, "scifi_nodes:black"} - } -}) + minetest.register_craft({ + output = closed .. " 2", + recipe = { + {"scifi_nodes:white2", base_ingredient, "scifi_nodes:white2"}, + {"scifi_nodes:black", base_ingredient, "scifi_nodes:black"} + } + }) -function onplace(itemstack, placer, pointed_thing) - local pos1 = pointed_thing.above - local pos2 = {x=pos1.x, y=pos1.y, z=pos1.z} - pos2.y = pos2.y+1 - if + function onplace(itemstack, placer, pointed_thing) + local pos1 = pointed_thing.above + local pos2 = {x=pos1.x, y=pos1.y, z=pos1.z} + pos2.y = pos2.y+1 + if - not minetest.registered_nodes[minetest.get_node(pos1).name].buildable_to or - not minetest.registered_nodes[minetest.get_node(pos2).name].buildable_to or - not placer or - not placer:is_player() or - minetest.is_protected(pos1, placer:get_player_name()) or - minetest.is_protected(pos2, placer:get_player_name()) then - return + not minetest.registered_nodes[minetest.get_node(pos1).name].buildable_to or + not minetest.registered_nodes[minetest.get_node(pos2).name].buildable_to or + not placer or + not placer:is_player() or + minetest.is_protected(pos1, placer:get_player_name()) or + minetest.is_protected(pos2, placer:get_player_name()) then + return + end + local pt = pointed_thing.above + local pt2 = {x=pt.x, y=pt.y, z=pt.z} + pt2.y = pt2.y+1 + local p2 = minetest.dir_to_facedir(placer:get_look_dir()) + local pt3 = {x=pt.x, y=pt.y, z=pt.z} + local p4 = 0 + if p2 == 0 then + pt3.x = pt3.x-1 + p4 = 2 + elseif p2 == 1 then + pt3.z = pt3.z+1 + p4 = 3 + elseif p2 == 2 then + pt3.x = pt3.x+1 + p4 = 0 + elseif p2 == 3 then + pt3.z = pt3.z-1 + p4 = 1 + end + if minetest.get_node(pt3).name == closed then + minetest.set_node(pt, {name=closed, param2=p4}) + minetest.set_node(pt2, {name=closed_top, param2=p4}) + else + minetest.set_node(pt, {name=closed, param2=p2}) + minetest.set_node(pt2, {name=closed_top, param2=p2}) + end + itemstack:take_item(1) + + return itemstack; end - local pt = pointed_thing.above - local pt2 = {x=pt.x, y=pt.y, z=pt.z} - pt2.y = pt2.y+1 - local p2 = minetest.dir_to_facedir(placer:get_look_dir()) - local pt3 = {x=pt.x, y=pt.y, z=pt.z} - local p4 = 0 - if p2 == 0 then - pt3.x = pt3.x-1 - p4 = 2 - elseif p2 == 1 then - pt3.z = pt3.z+1 - p4 = 3 - elseif p2 == 2 then - pt3.x = pt3.x+1 - p4 = 0 - elseif p2 == 3 then - pt3.z = pt3.z-1 - p4 = 1 + + function afterdestruct(pos, oldnode) + minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z},{name="air"}) + end + + function rightclick(pos, node, player, itemstack, pointed_thing) + -- play sound + minetest.sound_play(sound,{ + max_hear_distance = 16, + pos = pos, + gain = 1.0 + }) + + local timer = minetest.get_node_timer(pos) + local a = minetest.get_node({x=pos.x, y=pos.y, z=pos.z-1}) + local b = minetest.get_node({x=pos.x, y=pos.y, z=pos.z+1}) + local c = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z}) + local d = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z}) + local e = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z-1}) + local f = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z-1}) + local g = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z+1}) + local h = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z+1}) + + + minetest.set_node(pos, {name=opened, param2=node.param2}) + minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z}, {name=opened_top, param2=node.param2}) + + if a.name == closed then + minetest.set_node({x=pos.x, y=pos.y, z=pos.z-1}, {name=opened, param2=a.param2}) + minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z-1}, {name=opened_top, param2=a.param2}) end - if minetest.get_node(pt3).name == closed then - minetest.set_node(pt, {name=closed, param2=p4}) - minetest.set_node(pt2, {name=closed_top, param2=p4}) - else - minetest.set_node(pt, {name=closed, param2=p2}) - minetest.set_node(pt2, {name=closed_top, param2=p2}) + if b.name == closed then + minetest.set_node({x=pos.x, y=pos.y, z=pos.z+1}, {name=opened, param2=b.param2}) + minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z+1}, {name=opened_top, param2=b.param2}) + end + if c.name == closed then + minetest.set_node({x=pos.x+1, y=pos.y, z=pos.z}, {name=opened, param2=c.param2}) + minetest.set_node({x=pos.x+1,y=pos.y+1,z=pos.z}, {name=opened_top, param2=c.param2}) + end + if d.name == closed then + minetest.set_node({x=pos.x-1, y=pos.y, z=pos.z}, {name=opened, param2=d.param2}) + minetest.set_node({x=pos.x-1,y=pos.y+1,z=pos.z}, {name=opened_top, param2=d.param2}) + end + if e.name == closed then + minetest.set_node({x=pos.x+1, y=pos.y, z=pos.z-1}, {name=opened, param2=e.param2}) + minetest.set_node({x=pos.x+1, y=pos.y+1, z=pos.z-1}, {name=opened_top, param2=e.param2}) + end + if f.name == closed then + minetest.set_node({x=pos.x-1, y=pos.y, z=pos.z-1}, {name=opened, param2=f.param2}) + minetest.set_node({x=pos.x-1, y=pos.y+1, z=pos.z-1}, {name=opened_top, param2=f.param2}) + end + if g.name == closed then + minetest.set_node({x=pos.x+1, y=pos.y, z=pos.z+1}, {name=opened, param2=g.param2}) + minetest.set_node({x=pos.x+1, y=pos.y+1, z=pos.z+1}, {name=opened_top, param2=g.param2}) + end + if h.name == closed then + minetest.set_node({x=pos.x-1, y=pos.y, z=pos.z+1}, {name=opened, param2=h.param2}) + minetest.set_node({x=pos.x-1, y=pos.y+1, z=pos.z+1}, {name=opened_top, param2=h.param2}) end - itemstack:take_item(1) - return itemstack; -end + timer:start(3) -function afterdestruct(pos, oldnode) - minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z},{name="air"}) -end + end -function rightclick(pos, node, player, itemstack, pointed_thing) - -- play sound - minetest.sound_play(sound,{ - max_hear_distance = 16, - pos = pos, - gain = 1.0 - }) + function afterplace(pos, placer, itemstack, pointed_thing) + minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z},{name=opened_top,param2=nodeu.param2}) + end - local timer = minetest.get_node_timer(pos) - local a = minetest.get_node({x=pos.x, y=pos.y, z=pos.z-1}) - local b = minetest.get_node({x=pos.x, y=pos.y, z=pos.z+1}) - local c = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z}) - local d = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z}) - local e = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z-1}) - local f = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z-1}) - local g = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z+1}) - local h = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z+1}) + function ontimer(pos, elapsed) + -- play sound + minetest.sound_play(sound,{ + max_hear_distance = 16, + pos = pos, + gain = 1.0 + }) + + local node = minetest.get_node(pos) + local a = minetest.get_node({x=pos.x, y=pos.y, z=pos.z-1}) + local b = minetest.get_node({x=pos.x, y=pos.y, z=pos.z+1}) + local c = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z}) + local d = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z}) + local e = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z-1}) + local f = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z-1}) + local g = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z+1}) + local h = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z+1}) - minetest.set_node(pos, {name=opened, param2=node.param2}) - minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z}, {name=opened_top, param2=node.param2}) + minetest.set_node(pos, {name=closed, param2=node.param2}) + minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z}, {name=closed_top, param2=node.param2}) - if a.name == closed then - minetest.set_node({x=pos.x, y=pos.y, z=pos.z-1}, {name=opened, param2=a.param2}) - minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z-1}, {name=opened_top, param2=a.param2}) - end - if b.name == closed then - minetest.set_node({x=pos.x, y=pos.y, z=pos.z+1}, {name=opened, param2=b.param2}) - minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z+1}, {name=opened_top, param2=b.param2}) - end - if c.name == closed then - minetest.set_node({x=pos.x+1, y=pos.y, z=pos.z}, {name=opened, param2=c.param2}) - minetest.set_node({x=pos.x+1,y=pos.y+1,z=pos.z}, {name=opened_top, param2=c.param2}) - end - if d.name == closed then - minetest.set_node({x=pos.x-1, y=pos.y, z=pos.z}, {name=opened, param2=d.param2}) - minetest.set_node({x=pos.x-1,y=pos.y+1,z=pos.z}, {name=opened_top, param2=d.param2}) - end - if e.name == closed then - minetest.set_node({x=pos.x+1, y=pos.y, z=pos.z-1}, {name=opened, param2=e.param2}) - minetest.set_node({x=pos.x+1, y=pos.y+1, z=pos.z-1}, {name=opened_top, param2=e.param2}) - end - if f.name == closed then - minetest.set_node({x=pos.x-1, y=pos.y, z=pos.z-1}, {name=opened, param2=f.param2}) - minetest.set_node({x=pos.x-1, y=pos.y+1, z=pos.z-1}, {name=opened_top, param2=f.param2}) - end - if g.name == closed then - minetest.set_node({x=pos.x+1, y=pos.y, z=pos.z+1}, {name=opened, param2=g.param2}) - minetest.set_node({x=pos.x+1, y=pos.y+1, z=pos.z+1}, {name=opened_top, param2=g.param2}) - end - if h.name == closed then - minetest.set_node({x=pos.x-1, y=pos.y, z=pos.z+1}, {name=opened, param2=h.param2}) - minetest.set_node({x=pos.x-1, y=pos.y+1, z=pos.z+1}, {name=opened_top, param2=h.param2}) - end + if a.name == opened then + minetest.set_node({x=pos.x, y=pos.y, z=pos.z-1}, {name=closed, param2=a.param2}) + minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z-1}, {name=closed_top, param2=a.param2}) + end + if b.name == opened then + minetest.set_node({x=pos.x, y=pos.y, z=pos.z+1}, {name=closed, param2=b.param2}) + minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z+1}, {name=closed_top, param2=b.param2}) + end + if c.name == opened then + minetest.set_node({x=pos.x+1, y=pos.y, z=pos.z}, {name=closed, param2=c.param2}) + minetest.set_node({x=pos.x+1,y=pos.y+1,z=pos.z}, {name=closed_top, param2=c.param2}) + end + if d.name == opened then + minetest.set_node({x=pos.x-1, y=pos.y, z=pos.z}, {name=closed, param2=d.param2}) + minetest.set_node({x=pos.x-1,y=pos.y+1,z=pos.z}, {name=closed_top, param2=d.param2}) + end + if e.name == opened then + minetest.set_node({x=pos.x+1, y=pos.y, z=pos.z-1}, {name=closed, param2=e.param2}) + minetest.set_node({x=pos.x+1, y=pos.y+1, z=pos.z-1}, {name=closed_top, param2=e.param2}) + end + if f.name == opened then + minetest.set_node({x=pos.x-1, y=pos.y, z=pos.z-1}, {name=closed, param2=f.param2}) + minetest.set_node({x=pos.x-1, y=pos.y+1, z=pos.z-1}, {name=closed_top, param2=f.param2}) + end + if g.name == opened then + minetest.set_node({x=pos.x+1, y=pos.y, z=pos.z+1}, {name=closed, param2=g.param2}) + minetest.set_node({x=pos.x+1, y=pos.y+1, z=pos.z+1}, {name=closed_top, param2=g.param2}) + end + if h.name == opened then + minetest.set_node({x=pos.x-1, y=pos.y, z=pos.z+1}, {name=closed, param2=h.param2}) + minetest.set_node({x=pos.x-1, y=pos.y+1, z=pos.z+1}, {name=closed_top, param2=h.param2}) + end - timer:start(3) + end -end - -function afterplace(pos, placer, itemstack, pointed_thing) - minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z},{name=opened_top,param2=nodeu.param2}) -end - -function ontimer(pos, elapsed) - -- play sound - minetest.sound_play(sound,{ - max_hear_distance = 16, - pos = pos, - gain = 1.0 - }) - - local node = minetest.get_node(pos) - local a = minetest.get_node({x=pos.x, y=pos.y, z=pos.z-1}) - local b = minetest.get_node({x=pos.x, y=pos.y, z=pos.z+1}) - local c = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z}) - local d = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z}) - local e = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z-1}) - local f = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z-1}) - local g = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z+1}) - local h = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z+1}) - - - minetest.set_node(pos, {name=closed, param2=node.param2}) - minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z}, {name=closed_top, param2=node.param2}) - - if a.name == opened then - minetest.set_node({x=pos.x, y=pos.y, z=pos.z-1}, {name=closed, param2=a.param2}) - minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z-1}, {name=closed_top, param2=a.param2}) - end - if b.name == opened then - minetest.set_node({x=pos.x, y=pos.y, z=pos.z+1}, {name=closed, param2=b.param2}) - minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z+1}, {name=closed_top, param2=b.param2}) - end - if c.name == opened then - minetest.set_node({x=pos.x+1, y=pos.y, z=pos.z}, {name=closed, param2=c.param2}) - minetest.set_node({x=pos.x+1,y=pos.y+1,z=pos.z}, {name=closed_top, param2=c.param2}) - end - if d.name == opened then - minetest.set_node({x=pos.x-1, y=pos.y, z=pos.z}, {name=closed, param2=d.param2}) - minetest.set_node({x=pos.x-1,y=pos.y+1,z=pos.z}, {name=closed_top, param2=d.param2}) - end - if e.name == opened then - minetest.set_node({x=pos.x+1, y=pos.y, z=pos.z-1}, {name=closed, param2=e.param2}) - minetest.set_node({x=pos.x+1, y=pos.y+1, z=pos.z-1}, {name=closed_top, param2=e.param2}) - end - if f.name == opened then - minetest.set_node({x=pos.x-1, y=pos.y, z=pos.z-1}, {name=closed, param2=f.param2}) - minetest.set_node({x=pos.x-1, y=pos.y+1, z=pos.z-1}, {name=closed_top, param2=f.param2}) - end - if g.name == opened then - minetest.set_node({x=pos.x+1, y=pos.y, z=pos.z+1}, {name=closed, param2=g.param2}) - minetest.set_node({x=pos.x+1, y=pos.y+1, z=pos.z+1}, {name=closed_top, param2=g.param2}) - end - if h.name == opened then - minetest.set_node({x=pos.x-1, y=pos.y, z=pos.z+1}, {name=closed, param2=h.param2}) - minetest.set_node({x=pos.x-1, y=pos.y+1, z=pos.z+1}, {name=closed_top, param2=h.param2}) - end - -end - -minetest.register_node(closed, { - description = current_door.base_name.." sliding door", - inventory_image = "scifi_nodes_door_"..base_name.."_inv.png", - wield_image = "scifi_nodes_door_"..base_name.."_inv.png", - tiles = { - "scifi_nodes_door_"..base_name.."_edge.png", - "scifi_nodes_door_"..base_name.."_edge.png", - "scifi_nodes_door_"..base_name.."_edge.png", - "scifi_nodes_door_"..base_name.."_edge.png", - "scifi_nodes_door_"..base_name.."_rbottom.png", - "scifi_nodes_door_"..base_name.."_bottom.png" - }, - drawtype = "nodebox", - paramtype = "light", - paramtype2 = "facedir", - groups = {cracky = 3}, - node_box = { - type = "fixed", - fixed = { - {-0.5, -0.5, -0.0625, 0.5, 0.5, 0.0625} - } - }, - selection_box = { - type = "fixed", - fixed = { - {-0.5, -0.5, -0.0625, 0.5, 1.5, 0.0625} - } - }, - mesecon = { +-- allow doors opening on mesecon signal +-- from a pressure plate +local mesecons_door_def +--local mesecons_door_top_def +local mesecons_door_rules +--local mesecons_door_top_rules +if minetest.get_modpath("mesecons") then + mesecons_door_rules = { + -- get signal from pressure plate + {x=1, y=0, z=0}, + {x=-1, y=0, z=0}, + {x=0, y=0, z=1}, + {x=0, y=0, z=-1}, + -- get signal from wall mounted button + {x=1, y=1, z=1}, + {x=-1, y=1, z=1}, + {x=1, y=1, z=-1}, + {x=-1, y=1, z=-1}, + } + mesecons_door_def = { effector = { - action_on = function (pos, node) - minetest.sound_play(sound, { - max_hear_distance = 16, - pos = pos, - gain = 1.0 - }) - end, - rules = mesecon.rules.pplate + action_on = rightclick, + rules = mesecons_door_rules }, - }, - -on_place = onplace, - -after_destruct = afterdestruct, - -on_rightclick = rightclick, -}) - -minetest.register_node(closed_top, { - tiles = { - "scifi_nodes_door_"..base_name.."_edge.png", - "scifi_nodes_door_"..base_name.."_edge.png", - "scifi_nodes_door_"..base_name.."_edge.png", - "scifi_nodes_door_"..base_name.."_edge.png", - "scifi_nodes_door_"..base_name.."_rtop.png", - "scifi_nodes_door_"..base_name.."_top.png" - }, - drawtype = "nodebox", - paramtype = "light", - paramtype2 = "facedir", - groups = {cracky = 1}, - node_box = { - type = "fixed", - fixed = { - {-0.5, -0.5, -0.0625, 0.5, 0.5, 0.0625} - } - }, - selection_box = { - type = "fixed", - fixed = { - {0, 0, 0, 0, 0, 0}, - } - }, -}) - -minetest.register_node(opened, { - tiles = { - "scifi_nodes_door_"..base_name.."_edge.png", - "scifi_nodes_door_"..base_name.."_edge.png", - "scifi_nodes_door_"..base_name.."_edge.png", - "scifi_nodes_door_"..base_name.."_edge.png", - "scifi_nodes_door_"..base_name.."_rbottom0.png", - "scifi_nodes_door_"..base_name.."_bottom0.png" - }, - drawtype = "nodebox", - paramtype = "light", - paramtype2 = "facedir", - drop = closed, - groups = {cracky = 1}, - node_box = { - type = "fixed", - fixed = { - {-0.5, -0.5, -0.0625, -0.25, 0.5, 0.0625}, - } - }, - selection_box = { - type = "fixed", - fixed = { - {-0.5, -0.5, -0.0625, -0.25, 1.5, 0.0625}, - } - }, -after_place_node = afterplace, -after_destruct = afterdestruct, -on_timer = ontimer, -}) - -minetest.register_node(opened_top, { - tiles = { - "scifi_nodes_door_"..base_name.."_edge.png", - "scifi_nodes_door_"..base_name.."_edge.png", - "scifi_nodes_door_"..base_name.."_edge.png", - "scifi_nodes_door_"..base_name.."_edge.png", - "scifi_nodes_door_"..base_name.."_rtopo.png", - "scifi_nodes_door_"..base_name.."_topo.png" - }, - drawtype = "nodebox", - paramtype = "light", - paramtype2 = "facedir", - groups = {cracky = 1}, - node_box = { - type = "fixed", - fixed = { - {-0.5, -0.5, -0.0625, -0.25, 0.5, 0.0625}, - } - }, - selection_box = { - type = "fixed", - fixed = { - {0, 0, 0, 0, 0, 0}, - } - }, -}) + } +-- mesecons_door_top_rules = { +-- -- get signal switch or digicode +-- {x=1, y=0, z=1}, +-- {x=-1, y=0, z=1}, +-- {x=1, y=0, z=1}, +-- {x=-1, y=0, z=-1}, +-- -- get signal from door_bottom +-- {x=0, y=-1, z=0}, +-- } +-- mesecons_door_top_def = { +-- conductor = { +-- rules = mesecons_door_top_rules +-- } +-- } end + + minetest.register_node(closed, { + description = current_door.base_name.." sliding door", + inventory_image = "scifi_nodes_door_"..base_name.."_inv.png", + wield_image = "scifi_nodes_door_"..base_name.."_inv.png", + tiles = { + "scifi_nodes_door_"..base_name.."_edge.png", + "scifi_nodes_door_"..base_name.."_edge.png", + "scifi_nodes_door_"..base_name.."_edge.png", + "scifi_nodes_door_"..base_name.."_edge.png", + "scifi_nodes_door_"..base_name.."_rbottom.png", + "scifi_nodes_door_"..base_name.."_bottom.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 3}, + node_box = { + type = "fixed", + fixed = { + {-0.5, -0.5, -0.0625, 0.5, 0.5, 0.0625} + } + }, + selection_box = { + type = "fixed", + fixed = { + {-0.5, -0.5, -0.0625, 0.5, 1.5, 0.0625} + } + }, + mesecons = mesecons_door_def, + + on_place = onplace, + + after_destruct = afterdestruct, + + on_rightclick = rightclick, + }) + + minetest.register_node(closed_top, { + tiles = { + "scifi_nodes_door_"..base_name.."_edge.png", + "scifi_nodes_door_"..base_name.."_edge.png", + "scifi_nodes_door_"..base_name.."_edge.png", + "scifi_nodes_door_"..base_name.."_edge.png", + "scifi_nodes_door_"..base_name.."_rtop.png", + "scifi_nodes_door_"..base_name.."_top.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 1}, + node_box = { + type = "fixed", + fixed = { + {-0.5, -0.5, -0.0625, 0.5, 0.5, 0.0625} + } + }, + selection_box = { + type = "fixed", + fixed = { + {0, 0, 0, 0, 0, 0}, + } + }, +-- mesecons = mesecons_door_top_def, + }) + + minetest.register_node(opened, { + tiles = { + "scifi_nodes_door_"..base_name.."_edge.png", + "scifi_nodes_door_"..base_name.."_edge.png", + "scifi_nodes_door_"..base_name.."_edge.png", + "scifi_nodes_door_"..base_name.."_edge.png", + "scifi_nodes_door_"..base_name.."_rbottom0.png", + "scifi_nodes_door_"..base_name.."_bottom0.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + drop = closed, + groups = {cracky = 1}, + node_box = { + type = "fixed", + fixed = { + {-0.5, -0.5, -0.0625, -0.25, 0.5, 0.0625}, + } + }, + selection_box = { + type = "fixed", + fixed = { + {-0.5, -0.5, -0.0625, -0.25, 1.5, 0.0625}, + } + }, + after_place_node = afterplace, + after_destruct = afterdestruct, + on_timer = ontimer, + }) + + minetest.register_node(opened_top, { + tiles = { + "scifi_nodes_door_"..base_name.."_edge.png", + "scifi_nodes_door_"..base_name.."_edge.png", + "scifi_nodes_door_"..base_name.."_edge.png", + "scifi_nodes_door_"..base_name.."_edge.png", + "scifi_nodes_door_"..base_name.."_rtopo.png", + "scifi_nodes_door_"..base_name.."_topo.png" + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + groups = {cracky = 1}, + node_box = { + type = "fixed", + fixed = { + {-0.5, -0.5, -0.0625, -0.25, 0.5, 0.0625}, + } + }, + selection_box = { + type = "fixed", + fixed = { + {0, 0, 0, 0, 0, 0}, + } + }, + }) +end -- end of doors table browsing diff --git a/nodeboxes.lua b/nodeboxes.lua index e862fc4..8f825ea 100644 --- a/nodeboxes.lua +++ b/nodeboxes.lua @@ -366,8 +366,6 @@ minetest.register_node("scifi_nodes:pot_lid", { sounds = default.node_sound_glass_defaults() }) - - minetest.register_node("scifi_nodes:pot", { description = "metal plant pot (right click for lid, shift+rightclick to plant)", tiles = { @@ -1205,34 +1203,25 @@ minetest.register_node("scifi_nodes:windowpanel", { sounds = default.node_sound_glass_defaults(), }) +-------------- +-- Switches -- +-------------- +local switch_rules = {} +local mesecons_switch_on_def = {} +local mesecons_switch_off_def = {} + if (mesecon ~= nil) and (mesecon.receptor_on ~= nil) and (mesecon.receptor_off ~= nil) then - minetest.register_node("scifi_nodes:switch_off", { - description = "Wall switch", - tiles = { - "scifi_nodes_switch_off.png", - }, - inventory_image = "scifi_nodes_switch_on.png", - wield_image = "scifi_nodes_switch_on.png", - drawtype = "signlike", - sunlight_propagates = true, - node_box = { - type = "wallmounted", - }, - selection_box = { - type = "wallmounted", - }, - paramtype = "light", - paramtype2 = "wallmounted", - groups = {cracky=1, oddly_breakable_by_hand=1, mesecon_needs_receiver = 1}, - on_rightclick = function(pos, node, clicker, item, _) - minetest.set_node(pos, {name="scifi_nodes:switch_on", param2=node.param2}) - mesecon.receptor_on(pos) - end, - sounds = default.node_sound_glass_defaults(), - mesecons = {receptor = { state = mesecon.state.off }} - }) + + switch_rules = { + {x=1, y=-1, z=1}, + {x=1, y=-1, z=-1}, + {x=-1, y=-1, z=1}, + {x=-1, y=-1, z=-1} + } + mesecons_switch_on_def = {receptor = {state = mesecon.state.on, rules = switch_rules}} + mesecons_switch_off_def = {receptor = {state = mesecon.state.off, rules = switch_rules}} minetest.register_node("scifi_nodes:switch_on", { description = "Wall switch", @@ -1253,21 +1242,44 @@ if (mesecon ~= nil) and paramtype2 = "wallmounted", light_source = 5, groups = {cracky=1, oddly_breakable_by_hand=1, not_in_creative_inventory=1, mesecon_needs_receiver = 1}, + mesecons = mesecons_switch_on_def, on_rightclick = function(pos, node, clicker, item, _) - minetest.set_node(pos, {name="scifi_nodes:switch_off", param2=node.param2}) - mesecon.receptor_off(pos) + minetest.set_node(pos, {name="scifi_nodes:switch_off", param2=node.param2}) + mesecon.receptor_off(pos, switch_rules) + if switch_rules == {} or nil then minetest.chat_send_all("Nib !") end + minetest.sound_play("scifi_nodes_switch", {max_hear_distance = 8, pos = pos, gain = 1.0}) + end, + sounds = default.node_sound_glass_defaults(), + }) + + minetest.register_node("scifi_nodes:switch_off", { + description = "Wall switch", + tiles = {"scifi_nodes_switch_off.png",}, + inventory_image = "scifi_nodes_switch_on.png", + wield_image = "scifi_nodes_switch_on.png", + drawtype = "signlike", + sunlight_propagates = true, + node_box = {type = "wallmounted",}, + selection_box = {type = "wallmounted",}, + paramtype = "light", + paramtype2 = "wallmounted", + groups = {cracky=1, oddly_breakable_by_hand=1, mesecon_needs_receiver = 1}, + mesecons = mesecons_switch_off_def, + on_rightclick = function(pos, node, clicker, item, _) + minetest.set_node(pos, {name="scifi_nodes:switch_on", param2=node.param2}) + mesecon.receptor_on(pos, switch_rules) + minetest.sound_play("scifi_nodes_switch", {max_hear_distance = 8, pos = pos, gain = 1.0}) end, sounds = default.node_sound_glass_defaults(), - mesecons = {receptor = { state = mesecon.state.on }} }) - minetest.register_craft({ - output = "scifi_nodes:switch_off 2", - recipe = { - {"mesecons_button:button_off", "scifi_nodes:grey", ""} - } - }) - + minetest.register_craft({ + output = "scifi_nodes:switch_off 2", + recipe = { + {"mesecons_button:button_off", "scifi_nodes:grey", ""} + } + }) + else --wall switch, currently does not do anything minetest.register_node("scifi_nodes:switch_off", { @@ -1290,6 +1302,7 @@ else groups = {cracky=1, oddly_breakable_by_hand=1}, on_rightclick = function(pos, node, clicker, item, _) minetest.set_node(pos, {name="scifi_nodes:switch_on", param2=node.param2}) + minetest.sound_play("scifi_nodes_switch", {max_hear_distance = 8, pos = pos, gain = 1.0}) end, sounds = default.node_sound_glass_defaults() }) @@ -1315,10 +1328,149 @@ else groups = {cracky=1, oddly_breakable_by_hand=1, not_in_creative_inventory=1}, on_rightclick = function(pos, node, clicker, item, _) minetest.set_node(pos, {name="scifi_nodes:switch_off", param2=node.param2}) + minetest.sound_play("scifi_nodes_switch", {max_hear_distance = 8, pos = pos, gain = 1.0}) end, sounds = default.node_sound_glass_defaults() - }) - - --end of wall switch - + }) --end of wall switch +end -- if(mesecon.receptor ~= on + +-------------- +-- Digicode -- +-------------- +local digicode_rules = {} +local mesecons_digicode_on_def = {} +local mesecons_digicode_off_def = {} + +if (mesecon ~= nil) and + (mesecon.receptor_on ~= nil) and + (mesecon.receptor_off ~= nil) then + + digicode_rules = { + {x=1, y=-1, z=1}, + {x=1, y=-1, z=-1}, + {x=-1, y=-1, z=1}, + {x=-1, y=-1, z=-1} + } + mesecons_digicode_on_def = {receptor = {state = mesecon.state.on, rules = digicode_rules}} + mesecons_digicode_off_def = {receptor = {state = mesecon.state.off, rules = digicode_rules}} + + local function toggle_digicode(pos) + local node = minetest.get_node(pos) + local name = node.name + if name == "scifi_nodes:digicode_off" then + minetest.sound_play("scifi_nodes_digicode", {max_hear_distance = 8, pos = pos, gain = 1.0}) + minetest.set_node(pos, {name="scifi_nodes:digicode_on", param2=node.param2}) + mesecon.receptor_on(pos, digicode_rules) + minetest.get_node_timer(pos):start(2) + else + minetest.set_node(pos, {name="scifi_nodes:digicode_off", param2=node.param2}) + mesecon.receptor_off(pos, digicode_rules) + end + end + +-- local function digicode_turn_off (pos) +-- local node = minetest.get_node(pos) +-- minetest.set_node (pos, {name = "scifi_nodes:digicode_off", param2 = node.param2}) +-- mesecon.receptor_off(pos, digicode_rules) +-- return false +-- end + + minetest.register_node("scifi_nodes:digicode_on", { + description = "Wall switch", + sunlight_propagates = true, + tiles = {"scifi_nodes_digicode_on.png",}, + inventory_image = "scifi_nodes_digicode_on.png", + wield_image = "scifi_nodes_digicode_on.png", + drawtype = "signlike", + node_box = {type = "wallmounted",}, + selection_box = {type = "wallmounted",}, + paramtype = "light", + paramtype2 = "wallmounted", + light_source = 5, + groups = {cracky=1, oddly_breakable_by_hand=1, not_in_creative_inventory=1, mesecon_needs_receiver = 1}, + mesecons = mesecons_digicode_on_def, + on_rightclick = toggle_digicode, + on_timer = toggle_digicode, + sounds = default.node_sound_glass_defaults(), + }) + + minetest.register_node("scifi_nodes:digicode_off", { + description = "Digicode", + tiles = {"scifi_nodes_digicode_off.png",}, + inventory_image = "scifi_nodes_digicode_on.png", + wield_image = "scifi_nodes_digicode_on.png", + drawtype = "signlike", + sunlight_propagates = true, + node_box = {type = "wallmounted",}, + selection_box = {type = "wallmounted",}, + paramtype = "light", + paramtype2 = "wallmounted", + groups = {cracky=1, oddly_breakable_by_hand=1, mesecon_needs_receiver = 1}, + mesecons = mesecons_digicode_off_def, + on_rightclick = toggle_digicode, + sounds = default.node_sound_glass_defaults(), + }) + + + minetest.register_craft({ + output = "scifi_nodes:digicode_off 2", + recipe = { + {"mesecons_switch:mesecon_switch_off", "scifi_nodes:grey", ""} + } + }) + +-- In case mesecons mod is missing : +else + minetest.register_node("scifi_nodes:digicode_off", { + description = "Digicode", + tiles = { + "scifi_nodes_digicode_off.png", + }, + inventory_image = "scifi_nodes_digicode_on.png", + wield_image = "scifi_nodes_digicode_on.png", + drawtype = "signlike", + sunlight_propagates = true, + node_box = { + type = "wallmounted", + }, + selection_box = { + type = "wallmounted", + }, + paramtype = "light", + paramtype2 = "wallmounted", + groups = {cracky=1, oddly_breakable_by_hand=1}, + on_rightclick = function(pos, node, clicker, item, _) + minetest.sound_play("scifi_nodes_digicode", {max_hear_distance = 8, pos = pos, gain = 1.0}) + minetest.swap_node(pos, {name="scifi_nodes:digicode_on", param2=node.param2}) + end, + sounds = default.node_sound_glass_defaults() + }) + + minetest.register_node("scifi_nodes:digicode_on", { + description = "Digicode", + sunlight_propagates = true, + tiles = { + "scifi_nodes_switch_on.png", + }, + inventory_image = "scifi_nodes_digicode_on.png", + wield_image = "scifi_nodes_digicode_on.png", + drawtype = "signlike", + node_box = { + type = "wallmounted", + }, + selecion_box = { + type = "wallmounted", + }, + paramtype = "light", + paramtype2 = "wallmounted", + light_source = 5, + groups = {cracky=1, oddly_breakable_by_hand=1, not_in_creative_inventory=1}, + on_rightclick = function(pos, node, clicker, item, _) + minetest.swap_node(pos, {name="scifi_nodes:digicode_off", param2=node.param2}) + end, + on_timer = function(pos, node, clicker, item, _) + minetest.swap_node(pos, {name="scifi_nodes:digicode_off", param2=node.param2}) + end, + sounds = default.node_sound_glass_defaults() + }) end -- if(mesecon.receptor ~= on