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https://github.com/D00Med/scifi_nodes.git
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fix metal plant pot
This commit is contained in:
parent
5b9431ea18
commit
d56adab0cd
16
crafts.lua
16
crafts.lua
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@ -1099,6 +1099,22 @@ minetest.register_craft({
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}
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})
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-- wet metal plant pot from dry metal plant pot
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minetest.register_craft({
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output = "scifi_nodes:pot2",
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recipe = {
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{"scifi_nodes:pot", "bucket:bucket_water"}
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},
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replacements = {{"bucket:bucket_water", "bucket:bucket_empty"}}
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})
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-- dry metal plant pot from wet metal plant pot
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minetest.register_craft({
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type = "cooking",
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output = "scifi_nodes:pot",
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recipe = "scifi_nodes:pot2",
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})
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-- 6 itemholder from 2 dented metal block and 1 plastic
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minetest.register_craft({
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output = "scifi_nodes:itemholder 6",
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123
nodeboxes.lua
123
nodeboxes.lua
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@ -324,87 +324,64 @@ minetest.register_node("scifi_nodes:gloshroom", {
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})
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minetest.register_node("scifi_nodes:pot_lid", {
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description = "plant pot lid(place above plant)",
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description = "Plant Pot Lid",
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tiles = {
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"scifi_nodes_glass2.png",
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"scifi_nodes_glass2.png",
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"scifi_nodes_glass2.png",
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"scifi_nodes_glass2.png",
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"scifi_nodes_glass2.png",
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"scifi_nodes_glass2.png"
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},
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inventory_image = "scifi_nodes_pod_inv.png",
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wield_image = "scifi_nodes_pod_inv.png",
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use_texture_alpha = "blend",
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drawtype = "nodebox",
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drop = "", -- part of the pot, don't let it in players inventory
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paramtype = "light",
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groups = {cracky=1, not_in_creative_inventory=1},
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groups = {not_in_creative_inventory = 1},
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sunlight_propagates = true,
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diggable = false,
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drop = "",
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selection_box = {
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type = "fixed",
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fixed = {0, 0, 0, 0, 0, 0}
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},
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collision_box = {
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type = "fixed",
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fixed = {-0.5, -1.5, -0.5, 0.5, -0.5, 0.5}
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fixed = {-0.5, -1.5, -0.5, 0.5, -0.25, 0.5}
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},
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node_box = {
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type = "fixed",
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fixed = {
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{-0.1875, -0.5625, -0.1875, 0.1875, -0.5, 0.1875}, -- NodeBox13
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{-0.25, -0.625, -0.25, 0.25, -0.5625, 0.25}, -- NodeBox14
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{-0.3125, -0.6875, -0.3125, 0.3125, -0.625, 0.3125}, -- NodeBox15
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{-0.375, -0.75, -0.375, 0.375, -0.6875, 0.375}, -- NodeBox16
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{-0.4375, -0.75, 0.375, 0.4375, -1.5, 0.4375}, -- NodeBox17
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{-0.4375, -0.75, -0.4375, 0.4375, -1.5, -0.375}, -- NodeBox18
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{0.375, -0.75, -0.4375, 0.4375, -1.5, 0.4375}, -- NodeBox19
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{-0.4375, -0.75, -0.4375, -0.375, -1.5, 0.4375}, -- NodeBox20
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{-0.4375, -1.5, -0.4375, 0.4375, -0.5, -0.375},
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{-0.4375, -1.5, 0.375, 0.4375, -0.5, 0.4375},
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{-0.4375, -1.5, -0.375, -0.375, -0.5, 0.375},
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{0.375, -1.5, -0.375, 0.4375, -0.5, 0.375},
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{-0.375, -0.5, -0.375, 0.375, -0.4375, 0.375},
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{-0.3125, -0.4375, -0.3125, 0.3125, -0.375, 0.3125},
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{-0.25, -0.375, -0.25, 0.25, -0.3125, 0.25},
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{-0.1875, -0.3125, -0.1875, 0.1875, -0.25, 0.1875}
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}
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},
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sounds = default.node_sound_glass_defaults()
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})
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local lid_offset = {x=0, y=2, z=0}
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local function toggle_lid(pot_pos, player)
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if not player then
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local function toggle_lid(pos, node, player, itemstack)
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if not player or minetest.is_protected(pos, player:get_player_name()) then
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return
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end
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local player_name = player:get_player_name()
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local lid_pos = vector.add(pot_pos, lid_offset)
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local lid_pos = {x = pos.x, y = pos.y+2 , z = pos.z}
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local lid_node = minetest.get_node(lid_pos)
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if minetest.is_protected(lid_pos, player_name) then
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-- lid is in a protected area
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return
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end
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if lid_node.name == "scifi_nodes:pot_lid" then
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minetest.set_node(lid_pos, {name="air"})
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minetest.set_node(lid_pos, {name = "air"})
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elseif lid_node.name == "air" then
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minetest.set_node(lid_pos, {name="scifi_nodes:pot_lid"})
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minetest.set_node(lid_pos, {name = "scifi_nodes:pot_lid"})
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end
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end
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local function remove_lid(pot_pos, player)
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if not player then
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return
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end
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local player_name = player:get_player_name()
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local lid_pos = vector.add(pot_pos, lid_offset)
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local function remove_lid(pos)
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local lid_pos = {x = pos.x, y = pos.y+2 , z = pos.z}
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local lid_node = minetest.get_node(lid_pos)
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if minetest.is_protected(lid_pos, player_name) then
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-- lid is in protected area
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return
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end
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if lid_node.name == "scifi_nodes:pot_lid" then
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minetest.set_node(lid_pos, {name="air"})
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minetest.set_node(lid_pos, {name = "air"})
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end
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end
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minetest.register_node("scifi_nodes:pot", {
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description = "metal plant pot (right click for lid, shift+rightclick to plant)",
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description = "Metal Plant Pot (right-click for lid, sneak + right-click to plant)",
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tiles = {
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"scifi_nodes_pot.png",
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"default_dirt.png^scifi_nodes_pot.png",
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"scifi_nodes_greybolts.png",
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"scifi_nodes_greybolts.png",
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"scifi_nodes_greybolts.png",
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@ -413,29 +390,30 @@ minetest.register_node("scifi_nodes:pot", {
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},
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drawtype = "nodebox",
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paramtype = "light",
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groups = {cracky=1, soil=1, sand=1},
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groups = {cracky = 1, soil = 1, sand = 1},
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}
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},
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.25, -0.5, 0.5, 0.5, 0.5}, -- NodeBox1
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{0.1875, -0.5, 0.1875, 0.5, -0.25, 0.5}, -- NodeBox2
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{-0.5, -0.5, -0.5, -0.1875, -0.25, -0.1875}, -- NodeBox3
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{-0.5, -0.5, 0.1875, -0.1875, -0.25, 0.5}, -- NodeBox4
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{0.1875, -0.5, -0.5, 0.5, -0.25, -0.1875}, -- NodeBox5
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{-0.5, -0.25, -0.5, 0.5, 0.5, 0.5},
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{0.1875, -0.5, 0.1875, 0.5, -0.25, 0.5},
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{-0.5, -0.5, -0.5, -0.1875, -0.25, -0.1875},
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{-0.5, -0.5, 0.1875, -0.1875, -0.25, 0.5},
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{0.1875, -0.5, -0.5, 0.5, -0.25, -0.1875}
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}
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},
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on_rightclick = function(pos, _, player)
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toggle_lid(pos, player)
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end,
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after_dig_node = function(pos, _, _, player)
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remove_lid(pos, player)
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end
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on_rightclick = toggle_lid,
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on_destruct = remove_lid,
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sounds = default.node_sound_metal_defaults(),
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})
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minetest.register_node("scifi_nodes:pot2", {
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description = "metal wet plant pot(right click for lid, shift+rightclick to plant)",
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description = "Metal Plant Pot Wet (right-click for lid, sneak + right-click to plant)",
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tiles = {
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"scifi_nodes_pot.png^[colorize:black:100",
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"default_dirt.png^scifi_nodes_pot2.png",
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"scifi_nodes_greybolts.png",
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"scifi_nodes_greybolts.png",
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"scifi_nodes_greybolts.png",
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@ -444,23 +422,24 @@ minetest.register_node("scifi_nodes:pot2", {
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},
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drawtype = "nodebox",
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paramtype = "light",
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groups = {cracky=1, soil=3, wet=1},
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groups = {cracky = 1, soil = 3, wet = 1},
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}
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},
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.25, -0.5, 0.5, 0.5, 0.5}, -- NodeBox1
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{0.1875, -0.5, 0.1875, 0.5, -0.25, 0.5}, -- NodeBox2
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{-0.5, -0.5, -0.5, -0.1875, -0.25, -0.1875}, -- NodeBox3
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{-0.5, -0.5, 0.1875, -0.1875, -0.25, 0.5}, -- NodeBox4
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{0.1875, -0.5, -0.5, 0.5, -0.25, -0.1875}, -- NodeBox5
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{-0.5, -0.25, -0.5, 0.5, 0.5, 0.5},
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{0.1875, -0.5, 0.1875, 0.5, -0.25, 0.5},
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{-0.5, -0.5, -0.5, -0.1875, -0.25, -0.1875},
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{-0.5, -0.5, 0.1875, -0.1875, -0.25, 0.5},
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{0.1875, -0.5, -0.5, 0.5, -0.25, -0.1875}
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}
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},
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on_rightclick = function(pos, _, player)
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toggle_lid(pos, player)
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end,
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after_dig_node = function(pos, _, _, player)
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remove_lid(pos, player)
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end
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on_rightclick = toggle_lid,
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on_destruct = remove_lid,
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sounds = default.node_sound_metal_defaults(),
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})
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minetest.register_node("scifi_nodes:lightbar", {
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Binary file not shown.
Before Width: | Height: | Size: 193 B After Width: | Height: | Size: 124 B |
BIN
textures/scifi_nodes_pot2.png
Normal file
BIN
textures/scifi_nodes_pot2.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 124 B |
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