mirror of
https://github.com/D00Med/scifi_nodes.git
synced 2024-12-22 16:10:18 +01:00
Hand scanners are now usable
This commit is contained in:
parent
7d50eb73ad
commit
e0e04587fa
465
nodeboxes.lua
465
nodeboxes.lua
@ -1206,271 +1206,256 @@ minetest.register_node("scifi_nodes:windowpanel", {
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--------------
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--------------
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-- Switches --
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-- Switches --
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--------------
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--------------
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local switch_rules = {}
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local mesecons_switch_on_def = {}
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local mesecons_switch_off_def = {}
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if (mesecon ~= nil) and
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local function get_switch_rules(param2)
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(mesecon.receptor_on ~= nil) and
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(mesecon.receptor_off ~= nil) then
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switch_rules = {
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-- param2 = 2
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{x=1, y=-1, z=1},
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local rules = {
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{x=1, y=-1, z=-1},
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{x=1, y=-1, z=-1},
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{x=-1, y=-1, z=1},
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{x=1, y=-1, z=1},
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{x=-1, y=-1, z=-1}
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{x=0, y=-1, z=-1},
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{x=0, y=-1, z=1},
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}
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}
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mesecons_switch_on_def = {receptor = {state = mesecon.state.on, rules = switch_rules}}
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mesecons_switch_off_def = {receptor = {state = mesecon.state.off, rules = switch_rules}}
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minetest.register_node("scifi_nodes:switch_on", {
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-- Left and right when looking to +y ?
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description = "Wall switch",
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if param2 == 3 then
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sunlight_propagates = true,
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rules = mesecon.rotate_rules_right(mesecon.rotate_rules_right (rules))
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tiles = {
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elseif param2 == 4 then
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"scifi_nodes_switch_on.png",
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rules = mesecon.rotate_rules_right(rules)
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},
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elseif param2 == 5 then
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inventory_image = "scifi_nodes_switch_on.png",
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rules = mesecon.rotate_rules_left(rules)
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wield_image = "scifi_nodes_switch_on.png",
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end
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drawtype = "signlike",
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return rules
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node_box = {
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end
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type = "wallmounted",
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},
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selection_box = {
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type = "wallmounted",
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},
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paramtype = "light",
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paramtype2 = "wallmounted",
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light_source = 5,
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groups = {cracky=1, oddly_breakable_by_hand=1, not_in_creative_inventory=1, mesecon_needs_receiver = 1},
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mesecons = mesecons_switch_on_def,
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on_rightclick = function(pos, node, clicker, item, _)
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minetest.set_node(pos, {name="scifi_nodes:switch_off", param2=node.param2})
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mesecon.receptor_off(pos, switch_rules)
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if switch_rules == {} or nil then minetest.chat_send_all("Nib !") end
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minetest.sound_play("scifi_nodes_switch", {max_hear_distance = 8, pos = pos, gain = 1.0})
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end,
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sounds = default.node_sound_glass_defaults(),
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})
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minetest.register_node("scifi_nodes:switch_off", {
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local function toggle_switch(pos)
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description = "Wall switch",
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local node = minetest.get_node(pos)
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tiles = {"scifi_nodes_switch_off.png",},
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local name = node.name
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inventory_image = "scifi_nodes_switch_on.png",
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if name == "scifi_nodes:switch_on" then
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wield_image = "scifi_nodes_switch_on.png",
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minetest.sound_play("scifi_nodes_switch", {max_hear_distance = 8, pos = pos})
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drawtype = "signlike",
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minetest.set_node(pos, {name = "scifi_nodes:switch_off", param2 = node.param2})
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sunlight_propagates = true,
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mesecon.receptor_off(pos, get_switch_rules(node.param2))
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node_box = {type = "wallmounted",},
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elseif name == "scifi_nodes:switch_off" then
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selection_box = {type = "wallmounted",},
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minetest.sound_play("scifi_nodes_switch", {max_hear_distance = 8, pos = pos})
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paramtype = "light",
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minetest.set_node(pos, {name = "scifi_nodes:switch_on", param2 = node.param2})
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paramtype2 = "wallmounted",
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mesecon.receptor_on(pos, get_switch_rules(node.param2))
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groups = {cracky=1, oddly_breakable_by_hand=1, mesecon_needs_receiver = 1},
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minetest.get_node_timer(pos):start(2)
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mesecons = mesecons_switch_off_def,
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end
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on_rightclick = function(pos, node, clicker, item, _)
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end
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minetest.set_node(pos, {name="scifi_nodes:switch_on", param2=node.param2})
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mesecon.receptor_on(pos, switch_rules)
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minetest.sound_play("scifi_nodes_switch", {max_hear_distance = 8, pos = pos, gain = 1.0})
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end,
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sounds = default.node_sound_glass_defaults(),
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})
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minetest.register_craft({
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minetest.register_node("scifi_nodes:switch_on", {
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output = "scifi_nodes:switch_off 2",
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description = "Wall switch",
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recipe = {
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sunlight_propagates = true,
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{"mesecons_button:button_off", "scifi_nodes:grey", ""}
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buildable_to = false,
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}
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tiles = {"scifi_nodes_switch_on.png",},
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})
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inventory_image = "scifi_nodes_switch_on.png",
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wield_image = "scifi_nodes_switch_on.png",
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drawtype = "signlike",
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node_box = {type = "wallmounted",},
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selection_box = {type = "wallmounted",},
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paramtype = "light",
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paramtype2 = "wallmounted",
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light_source = 5,
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groups = {cracky=1, oddly_breakable_by_hand=1, not_in_creative_inventory=1, mesecon_needs_receiver = 1},
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mesecons = {receptor = {state = mesecon.state.on,}},
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sounds = default.node_sound_glass_defaults(),
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on_rightclick = toggle_switch,
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on_timer = toggle_switch
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})
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else
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minetest.register_node("scifi_nodes:switch_off", {
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--wall switch, currently does not do anything
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description = "Wall switch",
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minetest.register_node("scifi_nodes:switch_off", {
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tiles = {"scifi_nodes_switch_off.png",},
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description = "Wall switch",
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inventory_image = "scifi_nodes_switch_on.png",
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tiles = {
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wield_image = "scifi_nodes_switch_on.png",
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"scifi_nodes_switch_off.png",
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drawtype = "signlike",
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},
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sunlight_propagates = true,
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inventory_image = "scifi_nodes_switch_on.png",
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buildable_to = false,
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wield_image = "scifi_nodes_switch_on.png",
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node_box = {type = "wallmounted",},
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drawtype = "signlike",
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selection_box = {type = "wallmounted",},
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sunlight_propagates = true,
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paramtype = "light",
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node_box = {
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paramtype2 = "wallmounted",
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type = "wallmounted",
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groups = {cracky=1, oddly_breakable_by_hand=1, mesecon_needs_receiver = 1},
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},
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mesecons = {receptor = {state = mesecon.state.off,}},
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selection_box = {
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sounds = default.node_sound_glass_defaults(),
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type = "wallmounted",
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on_rightclick = toggle_switch
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},
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})
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paramtype = "light",
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paramtype2 = "wallmounted",
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groups = {cracky=1, oddly_breakable_by_hand=1},
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on_rightclick = function(pos, node, clicker, item, _)
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minetest.set_node(pos, {name="scifi_nodes:switch_on", param2=node.param2})
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minetest.sound_play("scifi_nodes_switch", {max_hear_distance = 8, pos = pos, gain = 1.0})
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end,
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sounds = default.node_sound_glass_defaults()
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})
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minetest.register_node("scifi_nodes:switch_on", {
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minetest.register_craft({
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description = "Wall switch",
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output = "scifi_nodes:switch_off 2",
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sunlight_propagates = true,
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recipe = {{"mesecons_button:button_off", "scifi_nodes:grey", ""}}
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tiles = {
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})
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"scifi_nodes_switch_on.png",
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},
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inventory_image = "scifi_nodes_switch_on.png",
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wield_image = "scifi_nodes_switch_on.png",
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drawtype = "signlike",
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node_box = {
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type = "wallmounted",
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},
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selecion_box = {
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type = "wallmounted",
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},
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paramtype = "light",
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paramtype2 = "wallmounted",
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light_source = 5,
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groups = {cracky=1, oddly_breakable_by_hand=1, not_in_creative_inventory=1},
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on_rightclick = function(pos, node, clicker, item, _)
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minetest.set_node(pos, {name="scifi_nodes:switch_off", param2=node.param2})
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minetest.sound_play("scifi_nodes_switch", {max_hear_distance = 8, pos = pos, gain = 1.0})
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end,
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sounds = default.node_sound_glass_defaults()
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}) --end of wall switch
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end -- if(mesecon.receptor ~= on
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--------------
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--------------
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-- Digicode --
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-- Digicode --
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--------------
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--------------
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local digicode_rules = {}
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local mesecons_digicode_on_def = {}
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local mesecons_digicode_off_def = {}
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if (mesecon ~= nil) and
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local secret_code = {"1234"}
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(mesecon.receptor_on ~= nil) and
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local allowed_chars = {"0123456789"}
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(mesecon.receptor_off ~= nil) then
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local code_length = 4
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digicode_rules = {
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local function toggle_digicode(pos)
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{x=1, y=-1, z=1},
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local node = minetest.get_node(pos)
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{x=1, y=-1, z=-1},
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local name = node.name
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{x=-1, y=-1, z=1},
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if name == "scifi_nodes:digicode_off" then
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{x=-1, y=-1, z=-1}
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minetest.sound_play("scifi_nodes_digicode", {max_hear_distance = 8, pos = pos, gain = 1.0})
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}
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minetest.set_node(pos, {name="scifi_nodes:digicode_on", param2=node.param2})
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mesecons_digicode_on_def = {receptor = {state = mesecon.state.on, rules = digicode_rules}}
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mesecon.receptor_on(pos, get_switch_rules(node.param2))
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mesecons_digicode_off_def = {receptor = {state = mesecon.state.off, rules = digicode_rules}}
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minetest.get_node_timer(pos):start(2)
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elseif name == "scifi_nodes:digicode_on" then
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local function toggle_digicode(pos)
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minetest.set_node(pos, {name="scifi_nodes:digicode_off", param2=node.param2})
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local node = minetest.get_node(pos)
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mesecon.receptor_off(pos, get_switch_rules(node.param2))
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local name = node.name
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if name == "scifi_nodes:digicode_off" then
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minetest.sound_play("scifi_nodes_digicode", {max_hear_distance = 8, pos = pos, gain = 1.0})
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minetest.set_node(pos, {name="scifi_nodes:digicode_on", param2=node.param2})
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mesecon.receptor_on(pos, digicode_rules)
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minetest.get_node_timer(pos):start(2)
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else
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minetest.set_node(pos, {name="scifi_nodes:digicode_off", param2=node.param2})
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mesecon.receptor_off(pos, digicode_rules)
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end
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end
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end
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end
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local function code_is_valid(code)
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local valid = true
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return valid
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end
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-- local function digicode_turn_off (pos)
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-- local function digicode_turn_off (pos)
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-- local node = minetest.get_node(pos)
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-- local node = minetest.get_node(pos)
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-- minetest.set_node (pos, {name = "scifi_nodes:digicode_off", param2 = node.param2})
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-- minetest.set_node (pos, {name = "scifi_nodes:digicode_off", param2 = node.param2})
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-- mesecon.receptor_off(pos, digicode_rules)
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-- mesecon.receptor_off(pos, get_switch_rules(node.param2))
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-- return false
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-- return false
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-- end
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-- end
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minetest.register_node("scifi_nodes:digicode_on", {
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minetest.register_node("scifi_nodes:digicode_on", {
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description = "Wall switch",
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description = "Digicode",
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sunlight_propagates = true,
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sunlight_propagates = true,
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tiles = {"scifi_nodes_digicode_on.png",},
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buildable_to = false,
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inventory_image = "scifi_nodes_digicode_on.png",
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tiles = {"scifi_nodes_digicode_on.png",},
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wield_image = "scifi_nodes_digicode_on.png",
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inventory_image = "scifi_nodes_digicode_on.png",
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drawtype = "signlike",
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wield_image = "scifi_nodes_digicode_on.png",
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node_box = {type = "wallmounted",},
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drawtype = "signlike",
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selection_box = {type = "wallmounted",},
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node_box = {type = "wallmounted",},
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paramtype = "light",
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selection_box = {type = "wallmounted",},
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paramtype2 = "wallmounted",
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paramtype = "light",
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light_source = 5,
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paramtype2 = "wallmounted",
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groups = {cracky=1, oddly_breakable_by_hand=1, not_in_creative_inventory=1, mesecon_needs_receiver = 1},
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light_source = 5,
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mesecons = mesecons_digicode_on_def,
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groups = {cracky=1, oddly_breakable_by_hand=1, not_in_creative_inventory=1, mesecon_needs_receiver = 1},
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on_rightclick = toggle_digicode,
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mesecons = {receptor = {state = mesecon.state.on,}},
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on_timer = toggle_digicode,
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on_timer = toggle_digicode,
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sounds = default.node_sound_glass_defaults(),
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sounds = default.node_sound_glass_defaults(),
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})
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})
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minetest.register_node("scifi_nodes:digicode_off", {
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minetest.register_node("scifi_nodes:digicode_off", {
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description = "Digicode",
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description = "Digicode",
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tiles = {"scifi_nodes_digicode_off.png",},
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tiles = {"scifi_nodes_digicode_off.png",},
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inventory_image = "scifi_nodes_digicode_on.png",
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inventory_image = "scifi_nodes_digicode_on.png",
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wield_image = "scifi_nodes_digicode_on.png",
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wield_image = "scifi_nodes_digicode_on.png",
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drawtype = "signlike",
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drawtype = "signlike",
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sunlight_propagates = true,
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sunlight_propagates = true,
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node_box = {type = "wallmounted",},
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buildable_to = false,
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selection_box = {type = "wallmounted",},
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node_box = {type = "wallmounted",},
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paramtype = "light",
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selection_box = {type = "wallmounted",},
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paramtype2 = "wallmounted",
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paramtype = "light",
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groups = {cracky=1, oddly_breakable_by_hand=1, mesecon_needs_receiver = 1},
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paramtype2 = "wallmounted",
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mesecons = mesecons_digicode_off_def,
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groups = {cracky=1, oddly_breakable_by_hand=1, mesecon_needs_receiver = 1},
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on_rightclick = toggle_digicode,
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mesecons = {receptor = {state = mesecon.state.off,}},
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sounds = default.node_sound_glass_defaults(),
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on_rightclick = toggle_digicode,
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})
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sounds = default.node_sound_glass_defaults(),
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})
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minetest.register_craft({
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output = "scifi_nodes:digicode_off 2",
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recipe = {
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{"mesecons_switch:mesecon_switch_off", "scifi_nodes:grey", ""}
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}
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})
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minetest.register_craft({
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------------------
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output = "scifi_nodes:digicode_off 2",
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-- Palm scanner --
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recipe = {
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------------------
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{"mesecons_switch:mesecon_switch_off", "scifi_nodes:grey", ""}
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}
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})
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-- In case mesecons mod is missing :
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-----------------------------------------------
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else
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-- /!\ When "overriding" a callback function --
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minetest.register_node("scifi_nodes:digicode_off", {
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-- re-use all the parameters in same order ! --
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description = "Digicode",
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-----------------------------------------------
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tiles = {
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"scifi_nodes_digicode_off.png",
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},
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inventory_image = "scifi_nodes_digicode_on.png",
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wield_image = "scifi_nodes_digicode_on.png",
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drawtype = "signlike",
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sunlight_propagates = true,
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node_box = {
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type = "wallmounted",
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},
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selection_box = {
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type = "wallmounted",
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},
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paramtype = "light",
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paramtype2 = "wallmounted",
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groups = {cracky=1, oddly_breakable_by_hand=1},
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on_rightclick = function(pos, node, clicker, item, _)
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minetest.sound_play("scifi_nodes_digicode", {max_hear_distance = 8, pos = pos, gain = 1.0})
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minetest.swap_node(pos, {name="scifi_nodes:digicode_on", param2=node.param2})
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end,
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||||||
sounds = default.node_sound_glass_defaults()
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_node("scifi_nodes:digicode_on", {
|
local function toggle_palm_scanner(pos)
|
||||||
description = "Digicode",
|
local node = minetest.get_node(pos)
|
||||||
sunlight_propagates = true,
|
local name = node.name
|
||||||
tiles = {
|
if name == "scifi_nodes:palm_scanner_off" then
|
||||||
"scifi_nodes_switch_on.png",
|
minetest.swap_node(pos, {name="scifi_nodes:palm_scanner_on", param2=node.param2})
|
||||||
},
|
mesecon.receptor_on(pos, get_switch_rules(node.param2))
|
||||||
inventory_image = "scifi_nodes_digicode_on.png",
|
minetest.get_node_timer(pos):start(2)
|
||||||
wield_image = "scifi_nodes_digicode_on.png",
|
elseif name == "scifi_nodes:palm_scanner_on" then
|
||||||
drawtype = "signlike",
|
minetest.swap_node(pos, {name="scifi_nodes:palm_scanner_off", param2=node.param2})
|
||||||
node_box = {
|
mesecon.receptor_off(pos, get_switch_rules(node.param2))
|
||||||
type = "wallmounted",
|
end
|
||||||
},
|
end
|
||||||
selecion_box = {
|
|
||||||
type = "wallmounted",
|
-- after_place_node
|
||||||
},
|
-- placer is a player object
|
||||||
paramtype = "light",
|
local function set_owner(pos, placer, itemstack, pointed_thing)
|
||||||
paramtype2 = "wallmounted",
|
local meta = minetest.get_meta(pos)
|
||||||
light_source = 5,
|
meta:set_string("owner", placer:get_player_name())
|
||||||
groups = {cracky=1, oddly_breakable_by_hand=1, not_in_creative_inventory=1},
|
end
|
||||||
on_rightclick = function(pos, node, clicker, item, _)
|
|
||||||
minetest.swap_node(pos, {name="scifi_nodes:digicode_off", param2=node.param2})
|
-- on_rightclick
|
||||||
end,
|
-- player is a player object
|
||||||
on_timer = function(pos, node, clicker, item, _)
|
local function check_owner(pos, node, player, itemstack, pointed_thing)
|
||||||
minetest.swap_node(pos, {name="scifi_nodes:digicode_off", param2=node.param2})
|
local meta = minetest.get_meta(pos)
|
||||||
end,
|
local owner = meta:get_string("owner")
|
||||||
sounds = default.node_sound_glass_defaults()
|
local player = player:get_player_name()
|
||||||
})
|
print(dump(owner)..dump(player))
|
||||||
end -- if(mesecon.receptor ~= on
|
minetest.sound_play("scifi_nodes_palm_scanner", {max_hear_distance = 8, pos = pos, gain = 1.0})
|
||||||
|
-- wait a minute please !
|
||||||
|
local clock = os.clock
|
||||||
|
local t0 = clock()
|
||||||
|
while clock() - t0 <= 1.5 do end
|
||||||
|
if owner == player then
|
||||||
|
minetest.sound_play("scifi_nodes_access_granted", {max_hear_distance = 8, pos = pos, gain = 1.0})
|
||||||
|
minetest.chat_send_player(player, "Access granted !")
|
||||||
|
toggle_palm_scanner(pos)
|
||||||
|
else
|
||||||
|
minetest.chat_send_player(player, "Access refused !")
|
||||||
|
minetest.sound_play("scifi_nodes_access_refused", {max_hear_distance = 8, pos = pos, gain = 1.0})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.register_node("scifi_nodes:palm_scanner_on", {
|
||||||
|
description = "Palm scanner",
|
||||||
|
sunlight_propagates = true,
|
||||||
|
buildable_to = false,
|
||||||
|
tiles = {"scifi_nodes_palm_scanner_on.png",},
|
||||||
|
inventory_image = "scifi_nodes_palm_scanner_on.png",
|
||||||
|
wield_image = "scifi_nodes_palm_scanner_on.png",
|
||||||
|
drawtype = "signlike",
|
||||||
|
node_box = {type = "wallmounted",},
|
||||||
|
selection_box = {type = "wallmounted",},
|
||||||
|
paramtype = "light",
|
||||||
|
paramtype2 = "wallmounted",
|
||||||
|
light_source = 5,
|
||||||
|
groups = {cracky=1, oddly_breakable_by_hand=1, not_in_creative_inventory=1, mesecon_needs_receiver = 1},
|
||||||
|
mesecons = {receptor = {state = mesecon.state.on,}},
|
||||||
|
on_timer = toggle_palm_scanner,
|
||||||
|
sounds = default.node_sound_glass_defaults(),
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_node("scifi_nodes:palm_scanner_off", {
|
||||||
|
description = "Palm scannner",
|
||||||
|
tiles = {"scifi_nodes_palm_scanner_off.png",},
|
||||||
|
inventory_image = "scifi_nodes_palm_scanner_on.png",
|
||||||
|
wield_image = "scifi_nodes_palm_scanner_on.png",
|
||||||
|
drawtype = "signlike",
|
||||||
|
sunlight_propagates = true,
|
||||||
|
buildable_to = false,
|
||||||
|
node_box = {type = "wallmounted",},
|
||||||
|
selection_box = {type = "wallmounted",},
|
||||||
|
paramtype = "light",
|
||||||
|
paramtype2 = "wallmounted",
|
||||||
|
groups = {cracky=1, oddly_breakable_by_hand=1, mesecon_needs_receiver = 1},
|
||||||
|
mesecons = {receptor = {state = mesecon.state.off,}},
|
||||||
|
after_place_node = set_owner,
|
||||||
|
on_rightclick = check_owner,
|
||||||
|
sounds = default.node_sound_glass_defaults(),
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "scifi_nodes:palm_scanner_off 2",
|
||||||
|
recipe = {
|
||||||
|
{"mesecons_powerplant:power_plant", "scifi_nodes:grey", ""}
|
||||||
|
}
|
||||||
|
})
|
||||||
|
BIN
sounds/scifi_nodes_access_granted.ogg
Normal file
BIN
sounds/scifi_nodes_access_granted.ogg
Normal file
Binary file not shown.
BIN
sounds/scifi_nodes_access_refused.ogg
Normal file
BIN
sounds/scifi_nodes_access_refused.ogg
Normal file
Binary file not shown.
BIN
sounds/scifi_nodes_palm_scanner.ogg
Normal file
BIN
sounds/scifi_nodes_palm_scanner.ogg
Normal file
Binary file not shown.
Loading…
Reference in New Issue
Block a user