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Opt-depend on all mods (#58)
* move "dye" to optional depends and disable recipes if default or dye are not available * replace default.LIGHT_MAX with minetest.LIGHT_MAX * add sound-switch and use default if available * enable crate and builder only if default mod is available * move default mod to opt-depends and use screwdriver only if available Co-authored-by: BuckarooBanzay <BuckarooBanzay@users.noreply.github.com>
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28
crafts.lua
28
crafts.lua
@ -1,14 +1,24 @@
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-- CRAFTING RECIPES FOR SCIFI NODES
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-- 6 basic plastic from 9 homedecor plastic sheet
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minetest.register_craft({
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output = "scifi_nodes:white2 6",
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recipe = {
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{"homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting"},
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{"homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting"},
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{"homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting"}
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}
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})
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if minetest.get_modpath("basic_materials") then
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-- 6 basic plastic from 9 homedecor plastic sheet
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minetest.register_craft({
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output = "scifi_nodes:white2 6",
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recipe = {
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{"homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting"},
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{"homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting"},
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{"homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting"}
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}
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})
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end
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if not minetest.get_modpath("default") or not minetest.get_modpath("dye") then
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-- the default and dye mod are required for most of the recipes
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-- if either of them is missing (because we are not in the default game)
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-- then just skip the recipes entirely
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-- TODO: potentially switch recipes depending on current game
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return
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end
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minetest.register_craft({
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output = "scifi_nodes:super_white",
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