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mirror of https://github.com/D00Med/scifi_nodes.git synced 2025-06-29 14:40:55 +02:00

1 Commits

Author SHA1 Message Date
ea96dd7c05 update contributor list
fixes #19
2020-05-11 10:47:45 +02:00
255 changed files with 136 additions and 553 deletions

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@ -1,15 +0,0 @@
name: integration-test
on: [push, pull_request]
jobs:
build:
runs-on: ubuntu-latest
timeout-minutes: 10
steps:
- uses: actions/checkout@v1
- name: integration-test
run: ./test/integration-test.sh

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@ -1,21 +0,0 @@
name: mtinfo
on: [push, pull_request]
jobs:
build:
runs-on: ubuntu-20.04
steps:
- uses: actions/checkout@v1
- name: generate
run: ./generate-mtinfo.sh
- name: deploy
if: github.ref == 'refs/heads/master'
uses: peaceiris/actions-gh-pages@v3
with:
github_token: ${{ secrets.GITHUB_TOKEN }}
publish_dir: ./output

3
.gitignore vendored
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@ -45,6 +45,3 @@ $RECYCLE.BIN/
Network Trash Folder
Temporary Items
.apdisk
# generated sources
output

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@ -19,7 +19,6 @@ read_globals = {
"xpanes",
"screwdriver",
"minetest",
"mesecon",
"unifieddyes"
"mesecon"
}

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@ -3,14 +3,11 @@
# scifi_nodes
![](https://github.com/D00Med/scifi_nodes/workflows/luacheck/badge.svg)
![](https://github.com/D00Med/scifi_nodes/workflows/integration-test/badge.svg)
[![ContentDB](https://content.minetest.net/packages/D00Med/scifi_nodes/shields/downloads/)](https://content.minetest.net/packages/D00Med/scifi_nodes/)
Minetest mod that adds scifi themed blocks, doors, materials, plants and other assets.
# Changelog
# Changes log
* Added support for unifieddyes
* 14/08/2019 : retrocompatibility fixed (aliases in doors.lua)
* 13/08/2019 :
* added mod option doors_open_with_mesecon_only (default = false)

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@ -767,16 +767,6 @@ minetest.register_craft({
}
})
-- 4 green light bar from 4 green metal, 2 green dye, 1 lightbar
minetest.register_craft({
output = "scifi_nodes:greenbar_animated 4",
recipe = {
{"scifi_nodes:greenbar", "", "scifi_nodes:greenbar"},
{"", "mesecons:wire_00000000_off", ""},
{"scifi_nodes:greenbar", "", "scifi_nodes:greenbar"}
}
})
-- 4 green metal block from 4 green metal
minetest.register_craft({
output = "scifi_nodes:green_square 4",
@ -1292,13 +1282,10 @@ minetest.register_craft({
})
-- https://forum.minetest.net/viewtopic.php?f=10&t=13125&p=261481#p261481
-- with modified recipe
minetest.register_craft({
output = 'scifi_nodes:windowpanel',
output = 'scifi_nodes:windowpanel 4',
recipe = {
{"scifi_nodes:glass_pane","scifi_nodes:glass_pane",""},
{"scifi_nodes:glass_pane","scifi_nodes:glass_pane",""},
{"","",""}
{"scifi_nodes:glass","",""}
}
})
@ -1693,7 +1680,7 @@ minetest.register_craft({
minetest.register_craft({
output = 'scifi_nodes:stripes2top 3',
recipe = {
{"scifi_nodes:black","scifi_nodes:black","scifi_nodes:black"},
{"scifi_nodes:black","scifi_noedes:black","scifi_nodes:black"},
{"default:silver_sand","default:silver_sand","default:silver_sand"}
}
})
@ -1705,3 +1692,4 @@ minetest.register_craft({
{"scifi_nodes:stripes"}
}
})

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@ -1,27 +0,0 @@
#!/bin/sh
# prepare config
CONFIG=/tmp/scifi_nodes_minetest.conf
echo "mtinfo.autoshutdown = true" > ${CONFIG}
echo "moreblocks.stairsplus_in_creative_inventory = false" >> ${CONFIG}
# prepare dependent mods
WORLDMODS_DIR=/tmp/scifi_nodes_worldmods
git clone --depth=1 https://gitlab.com/VanessaE/unifieddyes.git ${WORLDMODS_DIR}/unifieddyes
git clone --depth=1 https://gitlab.com/VanessaE/basic_materials.git ${WORLDMODS_DIR}/basic_materials
git clone --depth=1 https://github.com/minetest-mods/mesecons.git ${WORLDMODS_DIR}/mesecons
git clone --depth=1 https://github.com/minetest-mods/moreblocks.git ${WORLDMODS_DIR}/moreblocks
git clone --depth=1 https://github.com/BuckarooBanzay/mtinfo.git ${WORLDMODS_DIR}/mtinfo
cp . ${WORLDMODS_DIR}/scifi_nodes -R
# start container with mtinfo
docker run --rm -i \
--user root \
-v ${CONFIG}:/etc/minetest/minetest.conf:ro \
-v ${WORLDMODS_DIR}/:/root/.minetest/worlds/world/worldmods \
-v $(pwd)/output:/root/.minetest/worlds/world/mtinfo \
registry.gitlab.com/minetest/minetest/server:5.4.0
test -f $(pwd)/output/index.html || exit 1
test -f $(pwd)/output/data/items.js || exit 1
test -d $(pwd)/output/textures || exit 1

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@ -14,11 +14,9 @@ dofile(MP.."/chest.lua")
dofile(MP.."/plants.lua")
dofile(MP.."/nodes.lua")
dofile(MP.."/doors.lua")
dofile(MP.."/switch.lua")
dofile(MP.."/protected_switch.lua")
dofile(MP.."/switches.lua")
dofile(MP.."/nodeboxes.lua")
dofile(MP.."/palm_scanner.lua")
dofile(MP.."/digicode.lua")
dofile(MP.."/models.lua")
dofile(MP.."/octagon_panes.lua")
dofile(MP.."/crafts.lua")

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@ -1,4 +1,4 @@
name = scifi_nodes
description = Minetest mod that adds scifi themed blocks, doors, materials, plants and other assets.
depends = default,dye
optional_depends = xpanes,mesecons,moreblocks,mesecons_microcontroller,mesecons_button,mesecons_torch,mesecons_receiver,basic_materials,unifieddyes
optional_depends = xpanes,mesecons,moreblocks,mesecons_microcontroller,mesecons_button,mesecons_torch,mesecons_receiver,basic_materials

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@ -29,7 +29,6 @@ minetest.register_node("scifi_nodes:slope_"..name, {
},
paramtype = "light",
paramtype2 = "facedir",
use_texture_alpha = "clip",
light_source = light,
groups = {cracky=1},
on_place = minetest.rotate_node
@ -70,104 +69,106 @@ scifi_nodes.register_slope("blklt2", "Black stripe light", {"scifi_nodes_black_l
local node = {}
node.types = {
{"blue", "blue lines"},
{"holes", "metal with holes"},
{"white2", "plastic",},
{"super_white", "Super Plastic", 11},
{"ultra_white", "Ultra Plastic", default.LIGHT_MAX},
{"blue", "blue lines", "blue"},
{"holes", "metal with holes","holes"},
{"white2", "plastic", "white2"},
{"super_white", "Super Plastic", "super_white", 11},
{"ultra_white", "Ultra Plastic", "ultra_white", default.LIGHT_MAX},
-- {"engine", "engine", "engine"},
{"wall", "metal wall"},
{"white", "plastic wall"},
{"stripes2top", "dirty metal block"},
{"rough", "rough metal"},
{"lighttop", "metal block"},
{"red", "red lines"},
{"green", "green lines"},
{"vent2", "vent"},
{"stripes", "hazard stripes"},
{"rust", "rusty metal"},
{"mesh", "metal mesh"},
{"black", "black wall"},
{"blackoct", "black octagon"},
{"blackpipe", "black pipe"},
{"blacktile", "black tile"},
{"blacktile2", "black tile 2"},
{"blackvent", "black vent"},
{"bluebars", "blue bars"},
{"bluemetal", "blue metal"},
{"bluetile", "blue tile"},
{"greytile", "grey tile"},
{"mesh2", "metal floormesh"},
{"pipe", "wall pipe"},
{"pipeside", "side pipe"},
{"tile", "white tile"},
{"whiteoct", "white octagon"},
{"whitetile", "white tile2"},
{"black_detail", "black detail"},
{"green_square", "green metal block"},
{"red_square", "red metal block"},
{"grey_square", "grey metal block"},
{"blue_square", "blue metal block"},
{"black_mesh", "black vent block"},
{"dent", "dented metal block"},
{"greenmetal", "green metal wall"},
{"greenmetal2", "green metal wall2"},
{"greenlights", "green wall lights", 10},
{"greenlights2", "green wall lights2", 10},
{"greenbar", "green light bar", 10},
{"green2", "green wall panel"},
{"greentubes", "green pipes"},
{"grey", "grey wall"},
{"greybolts", "grey wall bolts"},
{"greybars", "grey bars"},
{"greydots", "grey wall dots"},
{"greygreenbar", "gray power pipe", 10},
{"octofloor", "Doom floor"},
{"octofloor2", "Brown Doom floor"},
{"doomwall1", "Doom wall 1"},
{"doomwall2", "Doom wall 2"},
{"doomwall3", "Doom wall 3"},
{"doomwall4", "Doom wall 4"},
{"doomwall41", "Doom wall 4.1"},
{"doomwall42", "Doom wall 4.2"},
{"doomwall43", "Doom wall 4.3"},
{"doomwall431", "Doom wall 4.3.1"},
{"doomwall44", "Doom wall 4.4"},
{"blackdmg", "Damaged black wall"},
{"blackdmgstripe", "Damaged black wall(stripes)"},
{"doomengine", "Doom engine wall"},
{"wall", "metal wall", "wall"},
{"white", "plastic wall", "white"},
{"stripes2top", "dirty metal block","metal2"},
{"rough", "rough metal", "rough"},
{"lighttop", "metal block", "metal"},
{"red", "red lines", "red"},
{"green", "green lines", "green"},
{"vent2", "vent", "vent"},
{"stripes", "hazard stripes", "stripes"},
{"rust", "rusty metal", "rust"},
{"mesh", "metal mesh", "mesh"},
{"black", "black wall", "black"},
{"blackoct", "black octagon", "blackoct"},
{"blackpipe", "black pipe", "blackpipe"},
{"blacktile", "black tile", "blktl"},
{"blacktile2", "black tile 2", "blktl2"},
{"blackvent", "black vent", "blkvnt"},
{"bluebars", "blue bars", "bluebars"},
{"bluemetal", "blue metal", "blumtl"},
{"bluetile", "blue tile", "blutl"},
{"greytile", "grey tile", "grytl"},
{"mesh2", "metal floormesh", "mesh2"},
{"white", "plastic wall", "white"},
{"pipe", "wall pipe", "pipe2"},
{"pipeside", "side pipe", "pipe3"},
{"tile", "white tile", "tile"},
{"whiteoct", "white octagon", "whiteoct"},
{"whitetile", "white tile2", "whttl"},
{"black_detail", "black detail", "blckdtl"},
{"green_square", "green metal block", "grnblck"},
{"red_square", "red metal block", "redblck"},
{"grey_square", "grey metal block", "greyblck"},
{"blue_square", "blue metal block", "blublck"},
{"black_mesh", "black vent block", "blckmsh"},
{"dent", "dented metal block", "dent"},
{"greenmetal", "green metal wall", "grnmetl"},
{"greenmetal2", "green metal wall2", "grnmetl2"},
{"greenlights", "green wall lights", "grnlt", 10},
{"greenlights2", "green wall lights2", "grnlt2", 10},
{"greenbar", "green light bar", "grnlghtbr", 10},
{"green2", "green wall panel", "grn2"},
{"greentubes", "green pipes", "grntubes"},
{"grey", "grey wall", "gry"},
{"greybolts", "grey wall bolts", "gryblts"},
{"greybars", "grey bars", "grybrs"},
{"greydots", "grey wall dots", "grydts"},
{"greygreenbar", "gray power pipe", "grygrnbr", 10},
{"octofloor", "Doom floor", "octofloor"},
{"octofloor2", "Brown Doom floor", "octofloor2"},
{"doomwall1", "Doom wall 1", "doomwall1"},
{"doomwall2", "Doom wall 2", "doomwall2"},
{"doomwall3", "Doom wall 3", "doomwall3"},
{"doomwall4", "Doom wall 4", "doomwall4"},
{"doomwall41", "Doom wall 4.1", "doomwall4.1"},
{"doomwall42", "Doom wall 4.2", "doomwall4.2"},
{"doomwall43", "Doom wall 4.3", "doomwall4.3"},
{"doomwall431", "Doom wall 4.3.1", "doomwall4.3.1"},
{"doomwall44", "Doom wall 4.4", "doomwall4.4"},
{"blackdmg", "Damaged black wall", "blckdmg"},
{"blackdmgstripe", "Damaged black wall(stripes)", "blckdmgstripe"},
{"doomengine", "Doom engine wall", "doomengine"},
-- {"monitorwall", "Wall monitors", "monitorwall"},
{"screen3", "Wall monitor"},
{"doomlight", "Doom light", 12},
{"bluwllight", "Blue wall light", default.LIGHT_MAX},
{"bluegrid", "Blue Grid", 5},
{"fan", "Fan"},
{"ppllght", "Purple wall light", default.LIGHT_MAX},
{"pplwll", "Purple wall"},
{"pplwll2", "Purple wall2"},
{"pplwll3", "Purple wall3"},
{"pplwll4", "Purple wall4"},
{"pplblk", "Purple tile"},
{"purple", "Purple node"},
{"rock", "Moonstone"},
{"rock2", "Moonstone2"},
{"blackvnt", "Black vent"},
{"blackplate", "Black plate"},
{"screen3", "Wall monitor", "screen3"},
{"doomlight", "Doom light", "doomlight", 12},
{"bluwllight", "Blue wall light", "capsule3", default.LIGHT_MAX},
{"bluegrid", "Blue Grid", "bluegrid", 5},
{"fan", "Fan", "fan"},
{"ppllght", "Purple wall light", "", default.LIGHT_MAX},
{"pplwll", "Purple wall", "", 0},
{"pplwll2", "Purple wall2", "", 0},
{"pplwll3", "Purple wall3", "", 0},
{"pplwll4", "Purple wall4", "", 0},
{"pplblk", "Purple tile", "", 0},
{"purple", "Purple node", "", 0},
{"rock", "Moonstone", "", 0},
{"rock2", "Moonstone2", "", 0},
{"blackvnt", "Black vent", "", 0},
{"blackplate", "Black plate", "", 0},
}
if minetest.global_exists("stairsplus") then
for _, row in ipairs(node.types) do
local name = row[1]
local desc = row[2]
local light = row[4]
-- Node Definition
stairsplus:register_all("scifi_nodes", name, "scifi_nodes:"..name, {
description = row[2],
stairsplus:register_all("scifi_nodes", row[1], "scifi_nodes:"..name, {
description = desc,
tiles = {"scifi_nodes_"..name..".png"},
use_texture_alpha = "clip",
groups = {cracky=1},
paramtype = "light",
paramtype2 = "facedir",
light_source = row[3],
light_source = light,
})
end
end

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@ -151,8 +151,7 @@ minetest.register_node("scifi_nodes:pad", {
paramtype = "light",
groups = {cracky=1, oddly_breakable_by_hand=1},
light_source = 5,
after_place_node = function(pos, placer, itemstack, pointed_thing)
local placer_name = placer:get_player_name()
on_construct = function(pos, node, placer)
local meta = minetest.get_meta(pos)
if position1 == nil then
position1 = pos
@ -161,11 +160,10 @@ minetest.register_node("scifi_nodes:pad", {
position2 = pos
meta:set_int("type", 2)
else
minetest.chat_send_player(placer_name, "There can only be two teleportation pads at a time!")
minetest.chat_send_all("There can only be two teleportation pads at a time!")
end
end,
on_rightclick = function(pos, node, clicker)
local clicker_name = clicker:get_player_name()
local meta = minetest.get_meta(pos)
if meta:get_int("type") == 1 and position2 ~= nil and position1 ~= nil then
minetest.add_particlespawner(
@ -238,12 +236,12 @@ minetest.register_node("scifi_nodes:pad", {
elseif position1 == nil and meta:get_int("type") ~= 2 then
position1 = pos
meta:set_int("type", 1)
minetest.chat_send_player(clicker_name, "Teleporter 1 connected at "..minetest.pos_to_string(pos))
minetest.chat_send_all("Teleporter 1 connected at "..minetest.pos_to_string(pos))
elseif position2 == nil and meta:get_int("type") ~= 1 then
position2 = pos
meta:set_int("type", 2)
minetest.chat_send_player(clicker_name, "Teleporter 2 connected at "..minetest.pos_to_string(pos))
else minetest.chat_send_player(clicker_name, "Teleporter error!")
minetest.chat_send_all("Teleporter 2 connected at "..minetest.pos_to_string(pos))
else minetest.chat_send_all("Teleporter error!")
end
end,
on_destruct = function(pos, oldnode, placer)
@ -281,7 +279,7 @@ minetest.register_node("scifi_nodes:pplwndw", {
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
use_texture_alpha = "blend",
use_texture_alpha = true,
groups = {cracky=3},
sounds = default.node_sound_glass_defaults(),
node_box = {
@ -308,7 +306,7 @@ minetest.register_node("scifi_nodes:gloshroom", {
walkable = false,
buildable_to = true,
sunlight_propagates = false,
use_texture_alpha = "blend",
use_texture_alpha = true,
groups = {fleshy=1, oddly_breakable_by_hand=1, dig_immediate=3},
node_box = {
type = "fixed",
@ -335,7 +333,7 @@ minetest.register_node("scifi_nodes:pot_lid", {
},
inventory_image = "scifi_nodes_pod_inv.png",
wield_image = "scifi_nodes_pod_inv.png",
use_texture_alpha = "blend",
use_texture_alpha = true,
drawtype = "nodebox",
paramtype = "light",
groups = {cracky=1, not_in_creative_inventory=1},
@ -475,12 +473,6 @@ minetest.register_node("scifi_nodes:light_dynamic", {
type = "wallmounted",
fixed = {-0.5, -0.5, -0.5, -0.45, 0.5, 0.5}
},
node_box = {
type = "fixed",
fixed = {
fixed = {-0.5, -0.5, -0.5, -0.45, 0.5, 0.5}
}
},
paramtype2 = "wallmounted",
light_source = default.LIGHT_MAX,
groups = {cracky=1, oddly_breakable_by_hand=1},
@ -529,7 +521,7 @@ minetest.register_node("scifi_nodes:lightbars", {
},
drawtype = "nodebox",
paramtype = "light",
use_texture_alpha = "blend",
use_texture_alpha = true,
light_source = default.LIGHT_MAX,
node_box = {
type = "fixed",
@ -550,7 +542,7 @@ tiles = {{
name = "scifi_nodes_liquid.png",
animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 1.00},
}},
use_texture_alpha = "blend",
use_texture_alpha = true,
light_source = default.LIGHT_MAX,
drawtype = "nodebox",
sunlight_propagates = true,
@ -570,7 +562,7 @@ minetest.register_node("scifi_nodes:liquid_pipe2", {
tiles = {
"scifi_nodes_orange.png",
},
use_texture_alpha = "blend",
use_texture_alpha = true,
light_source = default.LIGHT_MAX,
drawtype = "nodebox",
sunlight_propagates = true,
@ -854,7 +846,7 @@ minetest.register_node("scifi_nodes:windowcorner", {
},
drawtype = "nodebox",
paramtype = "light",
use_texture_alpha = "blend",
use_texture_alpha = true,
sunlight_propagates = true,
paramtype2 = "facedir",
node_box = {
@ -885,7 +877,7 @@ minetest.register_node("scifi_nodes:windowstraight", {
},
drawtype = "nodebox",
paramtype = "light",
use_texture_alpha = "blend",
use_texture_alpha = true,
sunlight_propagates = true,
paramtype2 = "facedir",
node_box = {
@ -912,7 +904,7 @@ minetest.register_node("scifi_nodes:windowcorner2", {
},
drawtype = "nodebox",
paramtype = "light",
use_texture_alpha = "blend",
use_texture_alpha = true,
sunlight_propagates = true,
paramtype2 = "facedir",
node_box = {
@ -943,7 +935,7 @@ minetest.register_node("scifi_nodes:windowstraight2", {
},
drawtype = "nodebox",
paramtype = "light",
use_texture_alpha = "blend",
use_texture_alpha = true,
sunlight_propagates = true,
paramtype2 = "facedir",
node_box = {
@ -970,7 +962,7 @@ minetest.register_node("scifi_nodes:capsule", {
"scifi_nodes_capsule.png",
"scifi_nodes_capsule.png"
},
use_texture_alpha = "blend",
use_texture_alpha = true,
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
@ -1000,7 +992,7 @@ minetest.register_node("scifi_nodes:capsule3", {
"scifi_nodes_capsule3.png",
"scifi_nodes_capsule3.png"
},
use_texture_alpha = "blend",
use_texture_alpha = true,
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
@ -1030,7 +1022,7 @@ minetest.register_node("scifi_nodes:capsule2", {
"scifi_nodes_capsule2.png",
"scifi_nodes_capsule2.png"
},
use_texture_alpha = "blend",
use_texture_alpha = true,
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
@ -1086,9 +1078,10 @@ minetest.register_node("scifi_nodes:itemholder", {
local meta = minetest.get_meta(pos)
if name == meta:get_string("owner") or
minetest.check_player_privs(name, "protection_bypass") then
local wield_item = clicker:get_wielded_item():get_name()
local taken = item:take_item()
if taken and not taken:is_empty() then
minetest.add_item(pos, taken:to_string())
minetest.add_item(pos, wield_item)
return item
end
end
@ -1118,7 +1111,7 @@ minetest.register_node("scifi_nodes:glassscreen", {
"scifi_nodes_glscrn.png",
"scifi_nodes_glscrn.png"
},
use_texture_alpha = "blend",
use_texture_alpha = true,
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
@ -1204,7 +1197,7 @@ minetest.register_node("scifi_nodes:windowpanel", {
},
drawtype = "nodebox",
paramtype = "light",
use_texture_alpha = "blend",
use_texture_alpha = true,
sunlight_propagates = true,
paramtype2 = "facedir",
node_box = {

View File

@ -182,23 +182,6 @@ minetest.register_node("scifi_nodes:disc", {
groups = {cracky=1}
})
minetest.register_node("scifi_nodes:greenbar_animated", {
description = "animated green light bar",
sunlight_propagates = false,
tiles = {
"scifi_nodes_greenbar.png",
"scifi_nodes_greenbar.png", {
name="scifi_nodes_greenbar_animated.png",
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1.00},
}
},
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky=1},
light_source = 10,
sounds = default.node_sound_glass_defaults(),
on_place = minetest.rotate_node
})
minetest.register_node("scifi_nodes:blink", {
description = "blinking light",
@ -346,7 +329,7 @@ minetest.register_node("scifi_nodes:octrng", {
},
paramtype = "light",
paramtype2 = "facedir",
use_texture_alpha = "blend",
use_texture_alpha = true,
light_source = 10,
groups = {cracky=2},
sounds = default.node_sound_glass_defaults(),
@ -361,7 +344,7 @@ minetest.register_node("scifi_nodes:octgrn", {
},
paramtype = "light",
paramtype2 = "facedir",
use_texture_alpha = "blend",
use_texture_alpha = true,
light_source = 10,
groups = {cracky=2},
sounds = default.node_sound_glass_defaults(),
@ -376,7 +359,7 @@ minetest.register_node("scifi_nodes:octbl", {
},
paramtype = "light",
paramtype2 = "facedir",
use_texture_alpha = "blend",
use_texture_alpha = true,
light_source = 10,
groups = {cracky=2},
sounds = default.node_sound_glass_defaults(),
@ -391,7 +374,7 @@ minetest.register_node("scifi_nodes:octppl", {
},
paramtype = "light",
paramtype2 = "facedir",
use_texture_alpha = "blend",
use_texture_alpha = true,
light_source = 10,
groups = {cracky=2},
sounds = default.node_sound_glass_defaults(),
@ -491,7 +474,7 @@ minetest.register_node("scifi_nodes:glass", {
tiles = {
"scifi_nodes_glass.png"
},
use_texture_alpha = "blend",
use_texture_alpha = true,
paramtype = "light",
groups = {cracky=1},
sounds = default.node_sound_glass_defaults()
@ -517,15 +500,14 @@ minetest.register_node("scifi_nodes:whtlightbnd", {
-- colors available. When crafting, the last recipes will be checked first.
--add new block using texture name(without "scifi_nodes_" prefix) then the description, and then the name of the block
local nodetypes = {
-- { name, description, shortname?, light, colorable }
{"blue", "blue lines", "blue"},
{"holes", "metal with holes","holes"},
{"white2", "plastic", "white2", 0, true},
{"white2", "plastic", "white2"},
{"super_white", "Super Plastic", "super_white", 11},
{"ultra_white", "Ultra Plastic", "ultra_white", default.LIGHT_MAX},
{"engine", "engine", "engine"},
{"wall", "metal wall", "wall"},
{"white", "plastic wall", "white", 0, true},
{"white", "plastic wall", "white"},
{"stripes2top", "dirty metal block","metal2"},
{"rough", "rough metal", "rough"},
{"lighttop", "metal block", "metal"},
@ -546,11 +528,12 @@ local nodetypes = {
{"bluetile", "blue tile", "blutl"},
{"greytile", "grey tile", "grytl"},
{"mesh2", "metal floormesh", "mesh2"},
{"white", "plastic wall", "white"},
{"pipe", "wall pipe", "pipe2"},
{"pipeside", "side pipe", "pipe3"},
{"tile", "white tile", "tile"},
{"whiteoct", "white octagon", "whiteoct", 0, true},
{"whitetile", "white tile2", "whttl", 0, true},
{"whiteoct", "white octagon", "whiteoct"},
{"whitetile", "white tile2", "whttl"},
{"black_detail", "black detail", "blckdtl"},
{"green_square", "green metal block", "grnblck"},
{"red_square", "red metal block", "redblck"},
@ -603,16 +586,12 @@ local nodetypes = {
{"blackplate", "Black plate", "", 0},
}
local has_unifieddyes_mod = minetest.get_modpath("unifieddyes")
for _, row in ipairs(nodetypes) do
local name = row[1]
local desc = row[2]
local light = row[4]
local is_colorable = row[5]
-- Node Definition
local node_def = {
minetest.register_node("scifi_nodes:"..name, {
description = desc,
tiles = {"scifi_nodes_"..name..".png"},
groups = {cracky=1},
@ -620,35 +599,5 @@ for _, row in ipairs(nodetypes) do
paramtype2 = "facedir",
light_source = light,
sounds = default.node_sound_glass_defaults()
}
if is_colorable and has_unifieddyes_mod then
-- overwrite attributes on the "uncolored" node
node_def.palette = "unifieddyes_palette_extended.png"
node_def.groups.ud_param2_colorable = 1
node_def.airbrush_replacement_node = "scifi_nodes:"..name.."_colored"
end
-- register node
minetest.register_node("scifi_nodes:"..name, node_def)
if is_colorable and has_unifieddyes_mod then
-- register colored node
minetest.register_node("scifi_nodes:"..name.."_colored", {
description = desc,
tiles = {"scifi_nodes_"..name..".png"},
groups = {
cracky = 1,
ud_param2_colorable = 1,
not_in_creative_inventory = 1
},
palette = "unifieddyes_palette_extended.png",
paramtype = "light",
paramtype2 = "color",
light_source = light,
sounds = default.node_sound_glass_defaults(),
on_construct = unifieddyes.on_construct,
on_dig = unifieddyes.on_dig
})
end
end

View File

@ -1,111 +0,0 @@
local function register(basename, description, texture)
local nodename_single = "scifi_nodes:" .. basename .. "_pane"
local nodename_double = "scifi_nodes:" .. basename .. "_pane_double"
local nodename_offset = "scifi_nodes:" .. basename .. "_pane_offset"
local recipe_ingredient = "scifi_nodes:" .. basename
-- single height
minetest.register_node(nodename_single, {
description = description,
drawtype = "nodebox",
tiles = {
texture
},
wield_image = texture,
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
is_ground_content = false,
node_box = {
type = "fixed",
fixed = {{-0.5, -0.5, -0.03125, 0.5, 0.5, 0.03125}},
},
selection_box = {
type = "fixed",
fixed = {{-0.5, -0.5, -0.25, 0.5, 0.5, 0.25}},
},
groups = {cracky = 3, oddly_breakable_by_hand = 3},
use_texture_alpha = "blend",
sounds = default.node_sound_glass_defaults()
})
-- double height
minetest.register_node(nodename_double, {
description = description,
drawtype = "nodebox",
tiles = {
texture
},
wield_image = texture,
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
is_ground_content = false,
node_box = {
type = "fixed",
fixed = {{-0.5, -0.5, -0.03125, 0.5, 1.5, 0.03125}},
},
selection_box = {
type = "fixed",
fixed = {{-0.5, -0.5, -0.25, 0.5, 1.5, 0.25}},
},
groups = {cracky = 3, oddly_breakable_by_hand = 3},
use_texture_alpha = "blend",
sounds = default.node_sound_glass_defaults()
})
-- single height with offset
minetest.register_node(nodename_offset, {
description = description,
drawtype = "nodebox",
tiles = {
texture
},
wield_image = texture,
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
is_ground_content = false,
node_box = {
type = "fixed",
fixed = {{-0.5, -0.5, 0.96875, 0.5, 0.5, 1.03125}},
},
selection_box = {
type = "fixed",
fixed = {{-0.5, -0.5, 0.75, 0.5, 0.5, 1.25}},
},
groups = {cracky = 3, oddly_breakable_by_hand = 3},
use_texture_alpha = "blend",
sounds = default.node_sound_glass_defaults()
})
-- register recipes
minetest.register_craft({
output = nodename_single .. " 16",
recipe = {
{recipe_ingredient}
},
})
minetest.register_craft({
output = nodename_double .. " 16",
recipe = {
{recipe_ingredient},
{recipe_ingredient}
},
})
minetest.register_craft({
output = nodename_offset,
type = "shapeless",
recipe = {nodename_single},
})
end
register("octrng", "Orange Octagon Glass pane", "scifi_nodes_octrng.png")
register("octgrn", "Green Octagon Glass pane", "scifi_nodes_octgrn.png")
register("octbl", "Blue Octagon Glass pane", "scifi_nodes_octbl.png")
register("octppl", "Purple Octagon Glass pane", "scifi_nodes_octppl.png")
register("glass", "Dark Glass pane", "scifi_nodes_glass.png")

View File

@ -1,89 +0,0 @@
--------------
-- Switches --
--------------
local has_mesecons = minetest.get_modpath("mesecons")
local function toggle_switch(pos, _, player)
local node = minetest.get_node(pos)
local name = node.name
if name == "scifi_nodes:protected_switch_on" then
-- toggle off
minetest.sound_play("scifi_nodes_switch", {max_hear_distance = 8, pos = pos})
minetest.set_node(pos, {name = "scifi_nodes:protected_switch_off", param2 = node.param2})
mesecon.receptor_off(pos, scifi_nodes.get_switch_rules(node.param2))
elseif name == "scifi_nodes:protected_switch_off" then
-- toggle on, check protection first
if player and minetest.is_protected(pos, player:get_player_name()) then
-- position is protected, abort
minetest.sound_play("scifi_nodes_scanner_refused", {max_hear_distance = 8, pos = pos})
return
end
minetest.sound_play("scifi_nodes_switch", {max_hear_distance = 8, pos = pos})
minetest.set_node(pos, {name = "scifi_nodes:protected_switch_on", param2 = node.param2})
mesecon.receptor_on(pos, scifi_nodes.get_switch_rules(node.param2))
minetest.get_node_timer(pos):start(2)
end
end
minetest.register_node("scifi_nodes:protected_switch_on", {
description = "Protected wall switch",
sunlight_propagates = true,
buildable_to = false,
tiles = {"scifi_nodes_switch_on.png",},
inventory_image = "scifi_nodes_switch_on.png",
wield_image = "scifi_nodes_switch_on.png",
drawtype = "signlike",
node_box = {type = "wallmounted",},
selection_box = {type = "wallmounted",},
paramtype = "light",
paramtype2 = "wallmounted",
light_source = 5,
groups = {
cracky=1,
oddly_breakable_by_hand = 1,
not_in_creative_inventory = 1,
mesecon_needs_receiver = 1
},
mesecons = {
receptor = {
state = (has_mesecons and mesecon.state.on)
}
},
sounds = default.node_sound_glass_defaults(),
on_rightclick = (has_mesecons and toggle_switch),
on_timer = (has_mesecons and toggle_switch)
})
minetest.register_node("scifi_nodes:protected_switch_off", {
description = "Protected wall switch",
tiles = {"scifi_nodes_switch_off.png",},
inventory_image = "scifi_nodes_switch_on.png",
wield_image = "scifi_nodes_switch_on.png",
drawtype = "signlike",
sunlight_propagates = true,
buildable_to = false,
node_box = {type = "wallmounted",},
selection_box = {type = "wallmounted",},
paramtype = "light",
paramtype2 = "wallmounted",
groups = {
cracky = 1,
oddly_breakable_by_hand = 1,
mesecon_needs_receiver = 1
},
mesecons = {
receptor = {
state = (has_mesecons and mesecon.state.off)
}
},
sounds = default.node_sound_glass_defaults(),
on_rightclick = (has_mesecons and toggle_switch)
})
minetest.register_craft({
output = "scifi_nodes:protected_switch_off 2",
type = "shapeless",
recipe = {"scifi_nodes:switch_off", "default:steel_ingot"}
})

View File

@ -33,12 +33,7 @@ minetest.register_node("scifi_nodes:switch_on", {
paramtype = "light",
paramtype2 = "wallmounted",
light_source = 5,
groups = {
cracky=1,
oddly_breakable_by_hand = 1,
not_in_creative_inventory = 1,
mesecon_needs_receiver = 1
},
groups = {cracky=1, oddly_breakable_by_hand=1, not_in_creative_inventory=1, mesecon_needs_receiver = 1},
mesecons = {
receptor = {
state = (has_mesecons and mesecon.state.on)
@ -61,11 +56,7 @@ minetest.register_node("scifi_nodes:switch_off", {
selection_box = {type = "wallmounted",},
paramtype = "light",
paramtype2 = "wallmounted",
groups = {
cracky = 1,
oddly_breakable_by_hand = 1,
mesecon_needs_receiver = 1
},
groups = {cracky=1, oddly_breakable_by_hand=1, mesecon_needs_receiver = 1},
mesecons = {
receptor = {
state = (has_mesecons and mesecon.state.off)

View File

@ -1,25 +0,0 @@
#!/bin/sh
# Spins up a test world to ensure proper working recipes and registrations
CWD=$(dirname $0)
cd ${CWD}/../
CFG=/tmp/minetest.conf
MTDIR=/tmp/mt
WORLDDIR=${MTDIR}/worlds/world
cat <<EOF > ${CFG}
# empty
EOF
mkdir -p ${WORLDDIR}
chmod 777 ${MTDIR} -R
docker run --rm -i \
-v ${CFG}:/etc/minetest/minetest.conf:ro \
-v ${MTDIR}:/var/lib/minetest/.minetest \
-v $(pwd)/:/var/lib/minetest/.minetest/worlds/world/worldmods/scifi_nodes \
-v $(pwd)/test/test_mod/:/var/lib/minetest/.minetest/worlds/world/worldmods/scifi_nodes_test \
--network host \
registry.gitlab.com/minetest/minetest/server:5.2.0
test -f ${WORLDDIR}/integration_test.json && exit 0 || exit 1

View File

@ -1,40 +0,0 @@
minetest.log("warning", "[TEST] integration-test enabled!")
-- those mods have to be present
local assert_mods = {
"scifi_nodes"
}
-- those nodes have to be present
local assert_nodes = {
"scifi_nodes:crate",
"scifi_nodes:door1a"
}
minetest.register_on_mods_loaded(function()
minetest.after(0, function()
-- check mods
for _, modname in ipairs(assert_mods) do
if not minetest.get_modpath(modname) then
error("Mod not present: " .. modname)
end
end
-- check nodes
for _, nodename in ipairs(assert_nodes) do
if not minetest.registered_nodes[nodename] then
error("Node not present: " .. nodename)
end
end
local data = minetest.write_json({ success = true }, true);
local file = io.open(minetest.get_worldpath().."/integration_test.json", "w" );
if file then
file:write(data)
file:close()
end
minetest.request_shutdown("success")
end)
end)

View File

@ -1,2 +0,0 @@
name = scifi_nodes_test
depends = scifi_nodes

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