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5 Commits
teleporter
...
opt-defaul
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544997535e | |||
e3d87eefc6 | |||
06aa9e0cf1 | |||
112543ca93 |
@ -55,4 +55,3 @@ CC0
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* OgelGames https://github.com/OgelGames
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* OgelGames https://github.com/OgelGames
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* leftshift https://github.com/leftshift
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* leftshift https://github.com/leftshift
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* fluxionary https://github.com/fluxionary
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* fluxionary https://github.com/fluxionary
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* Niles Corder https://github.com/ncorder
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14
crafts.lua
14
crafts.lua
@ -10,22 +10,8 @@ if minetest.get_modpath("basic_materials") then
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{"homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting"}
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{"homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting"}
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}
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}
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})
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})
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if minetest.settings:get_bool("scifi_nodes.teleporter_enable_crafting", false) then
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-- enable the teleporter pad crafting recipe only if the setting is enabled
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minetest.register_craft({
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output = "scifi_nodes:pad",
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recipe = {
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{"homedecor:plastic_sheeting", "quartz:block", "homedecor:plastic_sheeting"},
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{"default:mese_crystal", "quartz:block", "default:mese_crystal"},
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{"homedecor:plastic_sheeting", "quartz:block", "homedecor:plastic_sheeting"}
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}
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})
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end
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end
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end
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if not minetest.get_modpath("default") or not minetest.get_modpath("dye") then
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if not minetest.get_modpath("default") or not minetest.get_modpath("dye") then
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-- the default and dye mod are required for most of the recipes
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-- the default and dye mod are required for most of the recipes
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-- if either of them is missing (because we are not in the default game)
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-- if either of them is missing (because we are not in the default game)
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2
mod.conf
2
mod.conf
@ -10,6 +10,6 @@ mesecons_button,
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mesecons_torch,
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mesecons_torch,
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mesecons_receiver,
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mesecons_receiver,
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basic_materials,
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basic_materials,
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dye,
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dye
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unifieddyes
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unifieddyes
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"""
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"""
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@ -1,5 +1,2 @@
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# Doors can only be opened by mesecon signal
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# Doors can only be opened by mesecon signal
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scifi_nodes.doors_open_with_mesecon_only (disables right click on doors) bool false
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scifi_nodes.doors_open_with_mesecon_only (disables right click on doors) bool true
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# Teleporter recipe flag
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scifi_nodes.teleporter_enable_crafting (enables the teleporter recipe) bool false
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