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			4 Commits
		
	
	
		
			truchet-ti
			...
			teleporter
		
	
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					17725e0ba9 | ||
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					fd17f7c2e1 | ||
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					e0e3a306fb | ||
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					7a8a5a672c | 
@@ -55,3 +55,4 @@ CC0
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* OgelGames https://github.com/OgelGames
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					* OgelGames https://github.com/OgelGames
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* leftshift https://github.com/leftshift
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					* leftshift https://github.com/leftshift
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* fluxionary https://github.com/fluxionary
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					* fluxionary https://github.com/fluxionary
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					* Niles Corder https://github.com/ncorder
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										14
									
								
								crafts.lua
									
									
									
									
									
								
							
							
						
						
									
										14
									
								
								crafts.lua
									
									
									
									
									
								
							@@ -10,8 +10,22 @@ if minetest.get_modpath("basic_materials") then
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            {"homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting"}
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					            {"homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting"}
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        }
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					        }
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    })
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					    })
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					    if minetest.settings:get_bool("scifi_nodes.teleporter_enable_crafting", false) then
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					        -- enable the teleporter pad crafting recipe only if the setting is enabled
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					        minetest.register_craft({
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					            output = "scifi_nodes:pad",
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					            recipe = {
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					                {"homedecor:plastic_sheeting", "quartz:block", "homedecor:plastic_sheeting"},
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					                {"default:mese_crystal", "quartz:block", "default:mese_crystal"},
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					                {"homedecor:plastic_sheeting", "quartz:block", "homedecor:plastic_sheeting"}
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					            }
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					        })
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					    end
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end
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					end
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if not minetest.get_modpath("default") or not minetest.get_modpath("dye") then
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					if not minetest.get_modpath("default") or not minetest.get_modpath("dye") then
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    -- the default and dye mod are required for most of the recipes
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					    -- the default and dye mod are required for most of the recipes
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    -- if either of them is missing (because we are not in the default game)
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					    -- if either of them is missing (because we are not in the default game)
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@@ -1,2 +1,5 @@
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#    Doors can only be opened by mesecon signal
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					# Doors can only be opened by mesecon signal
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scifi_nodes.doors_open_with_mesecon_only (disables right click on doors) bool true
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					scifi_nodes.doors_open_with_mesecon_only (disables right click on doors) bool false
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					# Teleporter recipe flag
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					scifi_nodes.teleporter_enable_crafting (enables the teleporter recipe) bool false
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