for _, color in ipairs({"purple", "greenmetal", "bluemetal", "grey"}) do minetest.register_node("scifi_nodes:" .. color .. "_tile", { description = color .. " tile", groups = { cracky = 1 }, is_ground_content = false, sounds = scifi_nodes.node_sound_metal_defaults(), paramtype2 = "facedir", use_texture_alpha = "blend", tiles = {"scifi_nodes_" .. color .. ".png^scifi_nodes_truchet_tile.png"} }) end