diff --git a/init.lua b/init.lua index e0bafe2..1108296 100644 --- a/init.lua +++ b/init.lua @@ -537,7 +537,6 @@ end -- What kind of sign do we need to place, anyway? function signs_lib.determine_sign_type(itemstack, placer, pointed_thing, locked) - print("called signs_lib.determine_sign_type") local name name = minetest.get_node(pointed_thing.under).name if fences_with_sign[name] then @@ -559,13 +558,11 @@ function signs_lib.determine_sign_type(itemstack, placer, pointed_thing, locked) end end - print("protection and position okay") local node=minetest.get_node(pointed_thing.under) if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack) else - print("target didn't have rightclick") local above = pointed_thing.above local under = pointed_thing.under local dir = {x = under.x - above.x, @@ -584,7 +581,6 @@ function signs_lib.determine_sign_type(itemstack, placer, pointed_thing, locked) end local fdir = minetest.dir_to_facedir(dir) - print("facedir = "..fdir) local pt_name = minetest.get_node(under).name local signname = itemstack:get_name() @@ -596,15 +592,12 @@ function signs_lib.determine_sign_type(itemstack, placer, pointed_thing, locked) minetest.add_node(above, {name = "signs:sign_yard", param2 = fdir}) elseif signname == default_sign_metal then minetest.add_node(above, {name = signname, param2 = wdir }) - print("line 597") elseif signname ~= default_sign and signname ~= default_sign_metal and signname ~= "locked_sign:sign_wall_locked" then -- it's a signs_lib colored metal wall sign. minetest.add_node(above, {name = signname, param2 = fdir}) - print("line 602") else -- it must be a default or locked wooden wall sign minetest.add_node(above, {name = signname, param2 = wdir }) -- note it's wallmounted here! - print("line 605") if locked then local meta = minetest.get_meta(above) local owner = placer:get_player_name()