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0
mirror of https://github.com/mt-mods/signs_lib.git synced 2024-12-25 08:40:17 +01:00

Add necessary bits to allow signs to be placed onto horizontal poles

(both wooden and steel signs)

only streets mod's "bigpole" supported for now.

Model changes:

To make a sign support horizontal mounting, make a single "_onpole"
model, with two copies of the pole mount, one rotated by 90°.  Make sure
the second copy appears has its own material entry, and that it is last
in the materials list in the exported .obj (`grep "g " file.obj` to
check).

When registered, signs_lib will set the "_onpole" and "_onpole_horiz"
tiles{} to reveal one mount or the other: entry 3 will expose the
vertical mount, entry 4 is the horizontal copy, with the opposite entry
being set to the "blank" image.
This commit is contained in:
Vanessa Dannenberg 2019-09-21 15:45:48 -04:00
parent c66c1b70bd
commit 9502812088
5 changed files with 582 additions and 106 deletions

116
api.lua
View File

@ -63,6 +63,20 @@ signs_lib.wall_fdir_to_back = {
{ 1, 0 }, { 1, 0 },
} }
signs_lib.fdir_flip_to_back = {
[0] = { 0, 2 },
[1] = { 2, 0 },
[2] = { 0, -2 },
[3] = { -2, 0 }
}
signs_lib.wall_fdir_flip_to_back = {
[2] = { 2, 0 },
[3] = { -2, 0 },
[4] = { 0, 2 },
[5] = { 0, -2 },
}
signs_lib.fdir_to_back_left = { signs_lib.fdir_to_back_left = {
[0] = { -1, 1 }, [0] = { -1, 1 },
[1] = { 1, 1 }, [1] = { 1, 1 },
@ -114,6 +128,25 @@ signs_lib.rotate_facedir_simple = {
[5] = 0 [5] = 0
} }
signs_lib.flip_facedir = {
[0] = 2,
[1] = 3,
[2] = 0,
[3] = 1,
[4] = 6,
[5] = 4,
[6] = 4
}
signs_lib.flip_walldir = {
[0] = 1,
[1] = 0,
[2] = 3,
[3] = 2,
[4] = 5,
[5] = 4
}
-- Initialize character texture cache -- Initialize character texture cache
local ctexcache = {} local ctexcache = {}
@ -205,7 +238,8 @@ function signs_lib.handle_rotation(pos, node, user, mode)
local def = minetest.registered_items[node.name] local def = minetest.registered_items[node.name]
if string.match(node.name, "_onpole") then if string.match(node.name, "_onpole") then
local newparam2 = signs_lib.rotate_walldir_simple[node.param2] or 4 if not string.match(node.name, "_horiz") then
newparam2 = signs_lib.rotate_walldir_simple[node.param2] or 4
local t = signs_lib.wall_fdir_to_back_left local t = signs_lib.wall_fdir_to_back_left
if def.paramtype2 ~= "wallmounted" then if def.paramtype2 ~= "wallmounted" then
@ -218,17 +252,30 @@ function signs_lib.handle_rotation(pos, node, user, mode)
y = pos.y, y = pos.y,
z = pos.z + t[node.param2][2] z = pos.z + t[node.param2][2]
} }
else
-- flip the sign to the other side of the horizontal pole
newparam2 = signs_lib.flip_walldir[node.param2] or 4
local t = signs_lib.wall_fdir_flip_to_back
if def.paramtype2 ~= "wallmounted" then
newparam2 = signs_lib.flip_facedir[node.param2] or 0
t = signs_lib.fdir_flip_to_back
end
tpos = {
x = pos.x + t[node.param2][1],
y = pos.y,
z = pos.z + t[node.param2][2]
}
end
local node2 = minetest.get_node(tpos) local node2 = minetest.get_node(tpos)
local def2 = minetest.registered_items[node2.name] local def2 = minetest.registered_items[node2.name]
if not def2 or not def2.buildable_to then return true end -- undefined, or not buildable_to. if not def2 or not def2.buildable_to then return true end -- undefined, or not buildable_to.
minetest.set_node(tpos, {name = node.name, param2 = newparam2}) minetest.set_node(tpos, {name = node.name, param2 = newparam2})
minetest.get_meta(tpos):from_table(minetest.get_meta(pos):to_table()) minetest.get_meta(tpos):from_table(minetest.get_meta(pos):to_table())
minetest.remove_node(pos) minetest.remove_node(pos)
signs_lib.delete_objects(pos) signs_lib.delete_objects(pos)
elseif string.match(node.name, "_hanging") or string.match(node.name, "yard") then elseif string.match(node.name, "_hanging") or string.match(node.name, "yard") then
minetest.swap_node(tpos, { name = node.name, param2 = signs_lib.rotate_facedir_simple[node.param2] or 0 }) minetest.swap_node(tpos, { name = node.name, param2 = signs_lib.rotate_facedir_simple[node.param2] or 0 })
elseif minetest.registered_items[node.name].paramtype2 == "wallmounted" then elseif minetest.registered_items[node.name].paramtype2 == "wallmounted" then
@ -551,7 +598,11 @@ end
local function make_widefont_nodename(name) local function make_widefont_nodename(name)
if string.find(name, "_widefont") then return name end if string.find(name, "_widefont") then return name end
if string.find(name, "_onpole") then if string.find(name, "_onpole") then
if string.find(name, "_horiz") then
return string.gsub(name, "_onpole_horiz", "_widefont_onpole_horiz")
else
return string.gsub(name, "_onpole", "_widefont_onpole") return string.gsub(name, "_onpole", "_widefont_onpole")
end
elseif string.find(name, "_hanging") then elseif string.find(name, "_hanging") then
return string.gsub(name, "_hanging", "_widefont_hanging") return string.gsub(name, "_hanging", "_widefont_hanging")
else else
@ -707,14 +758,32 @@ function signs_lib.check_for_pole(pos, pointed_thing)
or string.find(pnode.name, "fencepost") or string.find(pnode.name, "fencepost")
or string.find(pnode.name, "streets:streetlamp_basic_top") or string.find(pnode.name, "streets:streetlamp_basic_top")
or (pnode.name == "streets:bigpole" and pnode.param2 < 4) or (pnode.name == "streets:bigpole" and pnode.param2 < 4)
or (pnode.name == "streets:bigpole" and pnode.param2 > 19 and pnode.param2 < 24) or (pnode.name == "streets:bigpole" and pnode.param2 > 19 and pnode.param2 < 24) )
) and (pos.x ~= ppos.x or pos.z ~= ppos.z) then
and
(pos.x ~= ppos.x or pos.z ~= ppos.z) then
return true return true
end end
end end
function signs_lib.check_for_horizontal_pole(pos, pointed_thing)
local node = minetest.get_node(pos)
local def = minetest.registered_items[node.name]
local ppos = minetest.get_pointed_thing_position(pointed_thing)
local pnode = minetest.get_node(ppos)
if pnode.name == "streets:bigpole" then
if def.paramtype2 == "wallmounted" then
if ((node.param2 == 2 or node.param2 == 3) and (pnode.param2 > 3 and pnode.param2 < 12)) -- E/W
or ((node.param2 == 4 or node.param2 == 5) and (pnode.param2 > 11 and pnode.param2 < 20)) -- N/S
then return true
end
else
if ((node.param2 == 1 or node.param2 == 3) and (pnode.param2 > 3 and pnode.param2 < 12)) -- E/W
or ((node.param2 == 0 or node.param2 == 2) and (pnode.param2 > 11 and pnode.param2 < 20)) -- N/S
then return true
end
end
end
end
function signs_lib.check_for_ceiling(pointed_thing) function signs_lib.check_for_ceiling(pointed_thing)
if pointed_thing.above.x == pointed_thing.under.x if pointed_thing.above.x == pointed_thing.under.x
and pointed_thing.above.z == pointed_thing.under.z and pointed_thing.above.z == pointed_thing.under.z
@ -738,7 +807,6 @@ function signs_lib.after_place_node(pos, placer, itemstack, pointed_thing, locke
local ppos = minetest.get_pointed_thing_position(pointed_thing) local ppos = minetest.get_pointed_thing_position(pointed_thing)
local pnode = minetest.get_node(ppos) local pnode = minetest.get_node(ppos)
local pdef = minetest.registered_items[pnode.name] local pdef = minetest.registered_items[pnode.name]
if (def.allow_onpole ~= false) and signs_lib.check_for_pole(pos, pointed_thing) then if (def.allow_onpole ~= false) and signs_lib.check_for_pole(pos, pointed_thing) then
local newparam2 local newparam2
local lookdir = minetest.yaw_to_dir(placer:get_look_horizontal()) local lookdir = minetest.yaw_to_dir(placer:get_look_horizontal())
@ -749,6 +817,16 @@ function signs_lib.after_place_node(pos, placer, itemstack, pointed_thing, locke
end end
local node = minetest.get_node(pos) local node = minetest.get_node(pos)
minetest.swap_node(pos, {name = itemstack:get_name().."_onpole", param2 = newparam2}) minetest.swap_node(pos, {name = itemstack:get_name().."_onpole", param2 = newparam2})
elseif def.allow_onpole_horizontal and signs_lib.check_for_horizontal_pole(pos, pointed_thing) then
local newparam2
local lookdir = minetest.yaw_to_dir(placer:get_look_horizontal())
if def.paramtype2 == "wallmounted" then
newparam2 = minetest.dir_to_wallmounted(lookdir)
else
newparam2 = minetest.dir_to_facedir(lookdir)
end
local node = minetest.get_node(pos)
minetest.swap_node(pos, {name = itemstack:get_name().."_onpole_horiz", param2 = newparam2})
elseif def.allow_hanging and signs_lib.check_for_ceiling(pointed_thing) then elseif def.allow_hanging and signs_lib.check_for_ceiling(pointed_thing) then
local newparam2 = minetest.dir_to_facedir(placer:get_look_dir()) local newparam2 = minetest.dir_to_facedir(placer:get_look_dir())
local node = minetest.get_node(pos) local node = minetest.get_node(pos)
@ -832,10 +910,10 @@ local function register_sign(name, rdef)
minetest.register_node(":"..name, def) minetest.register_node(":"..name, def)
table.insert(signs_lib.lbm_restore_nodes, name) table.insert(signs_lib.lbm_restore_nodes, name)
if rdef.allow_onpole ~= false then
local opdef = table.copy(def) local opdef = table.copy(def)
if rdef.allow_onpole ~= false or rdef.allow_onpole_horizontal then
local offset = 0.3125 local offset = 0.3125
if opdef.uses_slim_pole_mount then if opdef.uses_slim_pole_mount then
offset = 0.35 offset = 0.35
@ -859,16 +937,32 @@ local function register_sign(name, rdef)
end end
opdef.groups.not_in_creative_inventory = 1 opdef.groups.not_in_creative_inventory = 1
opdef.tiles[3] = "signs_lib_pole_mount.png"
opdef.mesh = string.gsub(opdef.mesh, ".obj$", "_onpole.obj") opdef.mesh = string.gsub(opdef.mesh, ".obj$", "_onpole.obj")
if opdef.entity_info then if opdef.entity_info then
opdef.entity_info.mesh = string.gsub(opdef.entity_info.mesh, ".obj$", "_onpole.obj") opdef.entity_info.mesh = string.gsub(opdef.entity_info.mesh, ".obj$", "_onpole.obj")
end end
end
-- setting one of item 3 or 4 to a texture and leaving the other "blank",
-- reveals either the vertical or horizontal pole mount part of the model
if rdef.allow_onpole ~= false then
opdef.tiles[3] = "signs_lib_pole_mount.png"
opdef.tiles[4] = "signs_lib_blank.png"
minetest.register_node(":"..name.."_onpole", opdef) minetest.register_node(":"..name.."_onpole", opdef)
table.insert(signs_lib.lbm_restore_nodes, name.."_onpole") table.insert(signs_lib.lbm_restore_nodes, name.."_onpole")
end end
local ophdef = table.copy(opdef)
if rdef.allow_onpole_horizontal then
ophdef.tiles[3] = "signs_lib_blank.png"
ophdef.tiles[4] = "signs_lib_pole_mount.png"
minetest.register_node(":"..name.."_onpole_horiz", ophdef)
table.insert(signs_lib.lbm_restore_nodes, name.."_onpole_horiz")
end
if rdef.allow_hanging then if rdef.allow_hanging then
local hdef = table.copy(def) local hdef = table.copy(def)

View File

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View File

@ -1,6 +1,6 @@
# Blender v2.79 (sub 0) OBJ File: 'basic_signs wooden wall sign.blend' # Blender v2.79 (sub 0) OBJ File: 'basic_signs wooden sign.blend'
# www.blender.org # www.blender.org
o Cube.003_Cube o sign_on_pole_Cube.002
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@ -211,44 +355,86 @@ vt 0.453125 0.640625
vt 0.453125 0.593750 vt 0.453125 0.593750
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vt 0.312500 0.640625 vt 0.312500 0.640625
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g sign_on_pole_Cube.002_front-back
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View File

@ -9,7 +9,8 @@ signs_lib.register_sign("default:sign_wall_wood", {
}, },
entity_info = "standard", entity_info = "standard",
allow_hanging = true, allow_hanging = true,
allow_widefont = true allow_widefont = true,
allow_onpole_horizontal = true
}) })
signs_lib.register_sign("default:sign_wall_steel", { signs_lib.register_sign("default:sign_wall_steel", {
@ -24,7 +25,8 @@ signs_lib.register_sign("default:sign_wall_steel", {
locked = true, locked = true,
entity_info = "standard", entity_info = "standard",
allow_hanging = true, allow_hanging = true,
allow_widefont = true allow_widefont = true,
allow_onpole_horizontal = true
}) })
minetest.register_alias("signs:sign_hanging", "default:sign_wall_wood_hanging") minetest.register_alias("signs:sign_hanging", "default:sign_wall_wood_hanging")

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After

Width:  |  Height:  |  Size: 68 B