1.0 definitive shot/reload & fireworks!
| @@ -20,9 +20,15 @@ Grahpics & sounds: CC-BY 3.0 (see http://creativecommons.org/licenses/by/3.0/leg | |||||||
|  |  | ||||||
| Changelog: | Changelog: | ||||||
|  |  | ||||||
|  | Update 1.0 | ||||||
|  | - Definitive reload, unload and shot system based on tool metadata, new global functions, no more "throw" privilege | ||||||
|  | - New textures for loaded bows | ||||||
|  | - Fireworks arrows to celebrate! | ||||||
|  |  | ||||||
| Update 1.0rc2: | Update 1.0rc2: | ||||||
| - Fixed "compare nil with number" due to self.break not being retained | - Fixed "compare nil with number" due to self.break not being retained | ||||||
| - Filled conf.example's list | - Filled conf.example's list | ||||||
|  | - Added Royal bow | ||||||
|  |  | ||||||
| Update 1.0rc1: | Update 1.0rc1: | ||||||
| - Added longbow and removed golden bow, definitive bow set for stable release. Feature freeze | - Added longbow and removed golden bow, definitive bow set for stable release. Feature freeze | ||||||
|   | |||||||
							
								
								
									
										264
									
								
								bows.lua
									
									
									
									
									
								
							
							
						
						| @@ -1,77 +1,3 @@ | |||||||
| --~  |  | ||||||
| --~ Shot and reload system |  | ||||||
| --~  |  | ||||||
|  |  | ||||||
| local stiffness= 0 |  | ||||||
| local reload = 0 |  | ||||||
|  |  | ||||||
| minetest.register_on_joinplayer(function(player) |  | ||||||
| 	local playername = player:get_player_name() |  | ||||||
| 	local privs = minetest.get_player_privs(playername) |  | ||||||
| 	privs.throw = true |  | ||||||
| 	minetest.set_player_privs(playername, privs) |  | ||||||
| end) |  | ||||||
|  |  | ||||||
| local throwing_shoot_arrow = function(itemstack, player) |  | ||||||
| 	for _,arrow in ipairs(arrows) do |  | ||||||
| 		if player:get_inventory():get_stack("main", player:get_wield_index()+1):get_name() == arrow[1] then |  | ||||||
| 			local playername = player:get_player_name() |  | ||||||
| 			if minetest.get_player_privs(playername).throw then |  | ||||||
| 				local privs = minetest.get_player_privs(playername) |  | ||||||
| 				privs.throw = nil |  | ||||||
| 				minetest.set_player_privs(playername, privs) |  | ||||||
| 				local privs = minetest.get_player_privs(playername) |  | ||||||
| 				if not minetest.setting_getbool("creative_mode") then |  | ||||||
| 					player:get_inventory():remove_item("main", arrow[1]) |  | ||||||
| 				end |  | ||||||
| 				local playerpos = player:getpos() |  | ||||||
| 				local obj = minetest.add_entity({x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, arrow[2]) |  | ||||||
| 				local dir = player:get_look_dir() |  | ||||||
| 				obj:setvelocity({x=dir.x*stiffness, y=dir.y*stiffness, z=dir.z*stiffness}) |  | ||||||
| 				obj:setacceleration({x=dir.x*-3, y=-10, z=dir.z*-3}) |  | ||||||
| 				obj:setyaw(player:get_look_yaw()+math.pi) |  | ||||||
| 				minetest.sound_play("throwing_bow_sound", {pos=playerpos}) |  | ||||||
| 				if obj:get_luaentity().player == "" then |  | ||||||
| 					obj:get_luaentity().player = player |  | ||||||
| 				end |  | ||||||
| 				obj:get_luaentity().stack = player:get_inventory():get_stack("main", player:get_wield_index()+2) |  | ||||||
| 				obj:get_luaentity().inventory = player:get_inventory() |  | ||||||
| 				return true |  | ||||||
| 			end |  | ||||||
| 		end |  | ||||||
| 	end |  | ||||||
| 	return false |  | ||||||
| end |  | ||||||
|  |  | ||||||
| local function reloaded (player, id) |  | ||||||
| 	local playername = player:get_player_name() |  | ||||||
| 	local privs = minetest.get_player_privs(playername) |  | ||||||
| 	privs.throw = true |  | ||||||
| 	minetest.set_player_privs(playername, privs) |  | ||||||
| 	player:hud_change(id, "number", 0x00FF00) |  | ||||||
| 	player:hud_change(id, "text", "Ready!") |  | ||||||
| 	player:hud_change(id, "position", {x=0.6,y=0.515}) |  | ||||||
| 	minetest.after(0.5, function(player, id) |  | ||||||
| 		player:hud_remove(id) |  | ||||||
| 	end, player, id) |  | ||||||
| end |  | ||||||
|  |  | ||||||
| local function reloading (player) |  | ||||||
| 	minetest.register_on_dieplayer(function(player) |  | ||||||
| 		local playername = player:get_player_name() |  | ||||||
| 		local privs = minetest.get_player_privs(playername) |  | ||||||
| 		privs.throw = true |  | ||||||
| 		minetest.set_player_privs(playername, privs) |  | ||||||
| 	end) |  | ||||||
| 	local throwing_hud = player:hud_add({ |  | ||||||
| 	    hud_elem_type = "text", |  | ||||||
| 	    position = {x=0.6,y=0.5}, |  | ||||||
| 	    text = "Reloading...", |  | ||||||
| 	    number = 0xFF0000, |  | ||||||
| 	}) |  | ||||||
| 	minetest.after(reload, reloaded, player, throwing_hud) |  | ||||||
| end |  | ||||||
|  |  | ||||||
| --~  | --~  | ||||||
| --~ Bows | --~ Bows | ||||||
| --~  | --~  | ||||||
| @@ -83,18 +9,40 @@ if not DISABLE_WOODEN_BOW then | |||||||
| 		wield_scale = {x=1, y=1, z=0.5}, | 		wield_scale = {x=1, y=1, z=0.5}, | ||||||
| 	    stack_max = 1,	 | 	    stack_max = 1,	 | ||||||
| 		on_use = function(itemstack, user, pointed_thing) | 		on_use = function(itemstack, user, pointed_thing) | ||||||
| 			stiffness = 11 | 			local reload_time = 0.8 | ||||||
| 			reload = 1.2 | 			local loaded = "throwing:bow_wood_loaded" | ||||||
| 			if throwing_shoot_arrow(itemstack, user, pointed_thing) then | 			local is_cross = false | ||||||
| 				reloading(user) | 			local pos = user:getpos() | ||||||
| 				if not minetest.setting_getbool("creative_mode") then | 			minetest.after(reload_time, throwing_reload, itemstack, user, pos, is_cross, loaded) | ||||||
| 					itemstack:add_wear(65535/50) |  | ||||||
| 				end |  | ||||||
| 			end |  | ||||||
| 			return itemstack | 			return itemstack | ||||||
| 		end, | 		end, | ||||||
| 	}) | 	}) | ||||||
| 	 | 	 | ||||||
|  | 	minetest.register_tool("throwing:bow_wood_loaded", { | ||||||
|  | 		description = "Wooden Bow", | ||||||
|  | 		inventory_image = "throwing_bow_wood_loaded.png", | ||||||
|  | 		wield_scale = {x=1, y=1, z=0.5}, | ||||||
|  | 	    stack_max = 1, | ||||||
|  | 		on_use = function(itemstack, user, pointed_thing) | ||||||
|  | 			local stiffness = 11 | ||||||
|  | 			local wear = itemstack:get_wear() | ||||||
|  | 			local is_cross = false | ||||||
|  | 			if not minetest.setting_getbool("creative_mode") then | ||||||
|  | 				wear = wear + (65535/50) | ||||||
|  | 			end | ||||||
|  | 			local unloaded = "throwing:bow_wood" | ||||||
|  | 			throwing_shoot_arrow(itemstack, user, stiffness, is_cross) | ||||||
|  | 			minetest.after(0.01, throwing_unload, itemstack, user, unloaded, wear)				 | ||||||
|  | 			return itemstack | ||||||
|  | 		end, | ||||||
|  | 		on_drop = function(itemstack, dropper, pointed_thing) | ||||||
|  | 			local wear = itemstack:get_wear() | ||||||
|  | 			local unloaded = "throwing:bow_wood" | ||||||
|  | 			minetest.after(0.01, throwing_unload, itemstack, dropper, unloaded, wear) | ||||||
|  | 		end, | ||||||
|  | 		groups = {not_in_creative_inventory=1}, | ||||||
|  | 	}) | ||||||
|  | 	 | ||||||
| 	minetest.register_craft({ | 	minetest.register_craft({ | ||||||
| 		output = 'throwing:bow_wood', | 		output = 'throwing:bow_wood', | ||||||
| 		recipe = { | 		recipe = { | ||||||
| @@ -121,18 +69,40 @@ if not DISABLE_LONGBOW then | |||||||
| 		wield_scale = {x=1, y=2.5, z=0.5}, | 		wield_scale = {x=1, y=2.5, z=0.5}, | ||||||
| 	    stack_max = 1, | 	    stack_max = 1, | ||||||
| 		on_use = function(itemstack, user, pointed_thing) | 		on_use = function(itemstack, user, pointed_thing) | ||||||
| 			stiffness = 18 | 			local reload_time = 1.8 | ||||||
| 			reload = 2.5 | 			local loaded = "throwing:longbow_loaded" | ||||||
| 			if throwing_shoot_arrow(itemstack, user, pointed_thing) then | 			local is_cross = false | ||||||
| 				reloading(user) | 			local pos = user:getpos() | ||||||
| 				if not minetest.setting_getbool("creative_mode") then | 			minetest.after(reload_time, throwing_reload, itemstack, user, pos, is_cross, loaded) | ||||||
| 					itemstack:add_wear(65535/100) |  | ||||||
| 				end |  | ||||||
| 			end |  | ||||||
| 			return itemstack | 			return itemstack | ||||||
| 		end, | 		end, | ||||||
| 	}) | 	}) | ||||||
| 	 | 	 | ||||||
|  | 	minetest.register_tool("throwing:longbow_loaded", { | ||||||
|  | 		description = "Longbow", | ||||||
|  | 		inventory_image = "throwing_longbow_loaded.png", | ||||||
|  | 		wield_scale = {x=1, y=2.5, z=0.5}, | ||||||
|  | 	    stack_max = 1, | ||||||
|  | 		on_use = function(itemstack, user, pointed_thing) | ||||||
|  | 			local stiffness = 17 | ||||||
|  | 			local wear = itemstack:get_wear() | ||||||
|  | 			local is_cross = false | ||||||
|  | 			if not minetest.setting_getbool("creative_mode") then | ||||||
|  | 				 wear = wear + (65535/100) | ||||||
|  | 			end | ||||||
|  | 			local unloaded = "throwing:longbow" | ||||||
|  | 			throwing_shoot_arrow(itemstack, user, stiffness, is_cross) | ||||||
|  | 			minetest.after(0.01, throwing_unload, itemstack, user, unloaded, wear)				 | ||||||
|  | 			return itemstack | ||||||
|  | 		end, | ||||||
|  | 		on_drop = function(itemstack, dropper, pointed_thing) | ||||||
|  | 			local wear = itemstack:get_wear() | ||||||
|  | 			local unloaded = "throwing:longbow" | ||||||
|  | 			minetest.after(0.01, throwing_unload, itemstack, dropper, unloaded, wear) | ||||||
|  | 		end, | ||||||
|  | 		groups = {not_in_creative_inventory=1}, | ||||||
|  | 	}) | ||||||
|  |  | ||||||
| 	minetest.register_craft({ | 	minetest.register_craft({ | ||||||
| 		output = 'throwing:longbow', | 		output = 'throwing:longbow', | ||||||
| 		recipe = { | 		recipe = { | ||||||
| @@ -159,18 +129,40 @@ if not DISABLE_COMPOSITE_BOW then | |||||||
| 		wield_scale = {x=1, y=1.4, z=0.5}, | 		wield_scale = {x=1, y=1.4, z=0.5}, | ||||||
| 	    stack_max = 1, | 	    stack_max = 1, | ||||||
| 		on_use = function(itemstack, user, pointed_thing) | 		on_use = function(itemstack, user, pointed_thing) | ||||||
| 			stiffness = 18 | 			local reload_time = 1 | ||||||
| 			reload = 1.5 | 			local loaded = "throwing:bow_composite_loaded" | ||||||
| 			if throwing_shoot_arrow(itemstack, user, pointed_thing) then | 			local is_cross = false | ||||||
| 				reloading(user) | 			local pos = user:getpos() | ||||||
| 				if not minetest.setting_getbool("creative_mode") then | 			minetest.after(reload_time, throwing_reload, itemstack, user, pos, is_cross, loaded) | ||||||
| 					itemstack:add_wear(65535/150) |  | ||||||
| 				end |  | ||||||
| 			end |  | ||||||
| 			return itemstack | 			return itemstack | ||||||
| 		end, | 		end, | ||||||
| 	}) | 	}) | ||||||
|  |  | ||||||
|  | 	minetest.register_tool("throwing:bow_composite_loaded", { | ||||||
|  | 		description = "Composite Bow", | ||||||
|  | 		inventory_image = "throwing_bow_composite_loaded.png", | ||||||
|  | 		wield_scale = {x=1, y=1.4, z=0.5}, | ||||||
|  | 	    stack_max = 1, | ||||||
|  | 		on_use = function(itemstack, user, pointed_thing) | ||||||
|  | 			local stiffness = 17 | ||||||
|  | 			local wear = itemstack:get_wear() | ||||||
|  | 			local is_cross = false | ||||||
|  | 			if not minetest.setting_getbool("creative_mode") then | ||||||
|  | 				 wear = wear + (65535/150) | ||||||
|  | 			end | ||||||
|  | 			local unloaded = "throwing:bow_composite" | ||||||
|  | 			throwing_shoot_arrow(itemstack, user, stiffness, is_cross) | ||||||
|  | 			minetest.after(0.01, throwing_unload, itemstack, user, unloaded, wear)				 | ||||||
|  | 			return itemstack | ||||||
|  | 		end, | ||||||
|  | 		on_drop = function(itemstack, dropper, pointed_thing) | ||||||
|  | 			local wear = itemstack:get_wear() | ||||||
|  | 			local unloaded = "throwing:bow_composite" | ||||||
|  | 			minetest.after(0.01, throwing_unload, itemstack, dropper, unloaded, wear) | ||||||
|  | 		end, | ||||||
|  | 		groups = {not_in_creative_inventory=1}, | ||||||
|  | 	}) | ||||||
|  |    	 | ||||||
| 	minetest.register_craft({ | 	minetest.register_craft({ | ||||||
| 		output = 'throwing:bow_composite', | 		output = 'throwing:bow_composite', | ||||||
| 		recipe = { | 		recipe = { | ||||||
| @@ -197,18 +189,40 @@ if not DISABLE_STEEL_BOW then | |||||||
| 		wield_scale = {x=1, y=1.4, z=0.5}, | 		wield_scale = {x=1, y=1.4, z=0.5}, | ||||||
| 	    stack_max = 1, | 	    stack_max = 1, | ||||||
| 		on_use = function(itemstack, user, pointed_thing) | 		on_use = function(itemstack, user, pointed_thing) | ||||||
| 			stiffness = 20 | 			local reload_time = 1.2 | ||||||
| 			reload = 1.7 | 			local loaded = "throwing:bow_steel_loaded" | ||||||
| 			if throwing_shoot_arrow(itemstack, user, pointed_thing) then | 			local is_cross = false | ||||||
| 				reloading(user) | 			local pos = user:getpos() | ||||||
| 				if not minetest.setting_getbool("creative_mode") then | 			minetest.after(reload_time, throwing_reload, itemstack, user, pos, is_cross, loaded) | ||||||
| 					itemstack:add_wear(65535/250) |  | ||||||
| 				end |  | ||||||
| 			end |  | ||||||
| 			return itemstack | 			return itemstack | ||||||
| 		end, | 		end, | ||||||
| 	}) | 	}) | ||||||
| 	 | 	 | ||||||
|  | 	minetest.register_tool("throwing:bow_steel_loaded", { | ||||||
|  | 		description = "Steel Bow", | ||||||
|  | 		inventory_image = "throwing_bow_steel_loaded.png", | ||||||
|  | 		wield_scale = {x=1, y=1.4, z=0.5}, | ||||||
|  | 	    stack_max = 1, | ||||||
|  | 		on_use = function(itemstack, user, pointed_thing) | ||||||
|  | 			local stiffness = 20 | ||||||
|  | 			local wear = itemstack:get_wear() | ||||||
|  | 			local is_cross = false | ||||||
|  | 			if not minetest.setting_getbool("creative_mode") then | ||||||
|  | 				 wear = wear + (65535/250) | ||||||
|  | 			end | ||||||
|  | 			local unloaded = "throwing:bow_steel" | ||||||
|  | 			throwing_shoot_arrow(itemstack, user, stiffness, is_cross) | ||||||
|  | 			minetest.after(0.01, throwing_unload, itemstack, user, unloaded, wear)				 | ||||||
|  | 			return itemstack | ||||||
|  | 		end, | ||||||
|  | 		on_drop = function(itemstack, dropper, pointed_thing) | ||||||
|  | 			local wear = itemstack:get_wear() | ||||||
|  | 			local unloaded = "throwing:bow_steel" | ||||||
|  | 			minetest.after(0.01, throwing_unload, itemstack, dropper, unloaded, wear) | ||||||
|  | 		end, | ||||||
|  | 		groups = {not_in_creative_inventory=1}, | ||||||
|  | 	}) | ||||||
|  | 	     | ||||||
| 	minetest.register_craft({ | 	minetest.register_craft({ | ||||||
| 		output = 'throwing:bow_steel', | 		output = 'throwing:bow_steel', | ||||||
| 		recipe = { | 		recipe = { | ||||||
| @@ -235,18 +249,40 @@ if not DISABLE_ROYAL_BOW then | |||||||
| 		wield_scale = {x=1, y=1.4, z=0.5}, | 		wield_scale = {x=1, y=1.4, z=0.5}, | ||||||
| 	    stack_max = 1, | 	    stack_max = 1, | ||||||
| 		on_use = function(itemstack, user, pointed_thing) | 		on_use = function(itemstack, user, pointed_thing) | ||||||
| 			stiffness = 16 | 			local reload_time = 1.2 | ||||||
| 			reload = 1.6 | 			local loaded = "throwing:bow_royal_loaded" | ||||||
| 			if throwing_shoot_arrow(itemstack, user, pointed_thing) then | 			local is_cross = false | ||||||
| 				reloading(user) | 			local pos = user:getpos() | ||||||
| 				if not minetest.setting_getbool("creative_mode") then | 			minetest.after(reload_time, throwing_reload, itemstack, user, pos, is_cross, loaded) | ||||||
| 					itemstack:add_wear(65535/1000) |  | ||||||
| 				end |  | ||||||
| 			end |  | ||||||
| 			return itemstack | 			return itemstack | ||||||
| 		end, | 		end, | ||||||
| 	}) | 	}) | ||||||
| 	 | 	 | ||||||
|  | 	minetest.register_tool("throwing:bow_royal_loaded", { | ||||||
|  | 		description = "Royal Bow", | ||||||
|  | 		inventory_image = "throwing_bow_royal_loaded.png", | ||||||
|  | 		wield_scale = {x=1, y=1.4, z=0.5}, | ||||||
|  | 	    stack_max = 1, | ||||||
|  | 		on_use = function(itemstack, user, pointed_thing) | ||||||
|  | 			local stiffness = 18 | ||||||
|  | 			local wear = itemstack:get_wear() | ||||||
|  | 			local is_cross = false | ||||||
|  | 			if not minetest.setting_getbool("creative_mode") then | ||||||
|  | 				 wear = wear + (65535/750) | ||||||
|  | 			end | ||||||
|  | 			local unloaded = "throwing:bow_royal" | ||||||
|  | 			throwing_shoot_arrow(itemstack, user, stiffness, is_cross) | ||||||
|  | 			minetest.after(0.01, throwing_unload, itemstack, user, unloaded, wear)				 | ||||||
|  | 			return itemstack | ||||||
|  | 		end, | ||||||
|  | 		on_drop = function(itemstack, dropper, pointed_thing) | ||||||
|  | 			local wear = itemstack:get_wear() | ||||||
|  | 			local unloaded = "throwing:bow_royal" | ||||||
|  | 			minetest.after(0.01, throwing_unload, itemstack, dropper, unloaded, wear) | ||||||
|  | 		end, | ||||||
|  | 		groups = {not_in_creative_inventory=1}, | ||||||
|  | 	}) | ||||||
|  | 	 | ||||||
| 	minetest.register_craft({ | 	minetest.register_craft({ | ||||||
| 		output = 'throwing:bow_royal', | 		output = 'throwing:bow_royal', | ||||||
| 		recipe = { | 		recipe = { | ||||||
|   | |||||||
							
								
								
									
										177
									
								
								fireworks_blue_arrow.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,177 @@ | |||||||
|  | minetest.register_craftitem("throwing:arrow_fireworks_blue", { | ||||||
|  | 	description = "Blue fireworks arrow", | ||||||
|  | 	inventory_image = "throwing_arrow_fireworks_blue.png", | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_node("throwing:arrow_fireworks_blue_box", { | ||||||
|  | 	drawtype = "nodebox", | ||||||
|  | 	node_box = { | ||||||
|  | 		type = "fixed", | ||||||
|  | 		fixed = { | ||||||
|  | 			-- Shaft | ||||||
|  | 			{-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17}, | ||||||
|  | 			--Spitze | ||||||
|  | 			{-4.5/17, 2.5/17, 2.5/17, -3.5/17, -2.5/17, -2.5/17}, | ||||||
|  | 			{-8.5/17, 0.5/17, 0.5/17, -6.5/17, -0.5/17, -0.5/17}, | ||||||
|  | 			--Federn | ||||||
|  | 			{6.5/17, 1.5/17, 1.5/17, 7.5/17, 2.5/17, 2.5/17}, | ||||||
|  | 			{7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17}, | ||||||
|  | 			{7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17}, | ||||||
|  | 			{6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17}, | ||||||
|  | 			 | ||||||
|  | 			{7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17}, | ||||||
|  | 			{8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17}, | ||||||
|  | 			{8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17}, | ||||||
|  | 			{7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17}, | ||||||
|  | 		} | ||||||
|  | 	}, | ||||||
|  | 	tiles = {"throwing_arrow_fireworks_blue.png", "throwing_arrow_fireworks_blue.png", "throwing_arrow_fireworks_blue_back.png", "throwing_arrow_fireworks_blue_front.png", "throwing_arrow_fireworks_blue_2.png", "throwing_arrow_fireworks_blue.png"}, | ||||||
|  | 	groups = {not_in_creative_inventory=1}, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | local THROWING_ARROW_ENTITY={ | ||||||
|  | 	physical = false, | ||||||
|  | 	timer=0, | ||||||
|  | 	visual = "wielditem", | ||||||
|  | 	visual_size = {x=0.1, y=0.1}, | ||||||
|  | 	textures = {"throwing:arrow_fireworks_blue_box"}, | ||||||
|  | 	lastpos={}, | ||||||
|  | 	collisionbox = {0,0,0,0,0,0}, | ||||||
|  | } | ||||||
|  |  | ||||||
|  | local radius = 0.5 | ||||||
|  |  | ||||||
|  | local function add_effects(pos, radius) | ||||||
|  | 	minetest.add_particlespawner({ | ||||||
|  | 		amount = 256, | ||||||
|  | 		time = 0.2, | ||||||
|  | 		minpos = vector.subtract(pos, radius / 2), | ||||||
|  | 		maxpos = vector.add(pos, radius / 2), | ||||||
|  | 		minvel = {x=-5, y=-5, z=-5}, | ||||||
|  | 		maxvel = {x=5,  y=5,  z=5}, | ||||||
|  | 		minacc = {x=0, y=-8, z=0}, | ||||||
|  | 		--~ maxacc = {x=-20, y=-50, z=-50}, | ||||||
|  | 		minexptime = 2.5, | ||||||
|  | 		maxexptime = 3, | ||||||
|  | 		minsize = 1, | ||||||
|  | 		maxsize = 2.5, | ||||||
|  | 		texture = "throwing_sparkle_blue.png", | ||||||
|  | 	}) | ||||||
|  | end | ||||||
|  |  | ||||||
|  |  | ||||||
|  | local function boom(pos) | ||||||
|  | 	minetest.sound_play("throwing_firework_boom", {pos=pos, gain=1, max_hear_distance=2*64}) | ||||||
|  | 	minetest.set_node(pos, {name="throwing:firework_boom"}) | ||||||
|  | 	minetest.get_node_timer(pos):start(0.2) | ||||||
|  | 	add_effects(pos, radius) | ||||||
|  | end | ||||||
|  |  | ||||||
|  | -- Back to the arrow | ||||||
|  |  | ||||||
|  | THROWING_ARROW_ENTITY.on_step = function(self, dtime) | ||||||
|  | 	self.timer=self.timer+dtime | ||||||
|  | 	local pos = self.object:getpos() | ||||||
|  | 	local node = minetest.get_node(pos) | ||||||
|  | 	if self.timer < 0.07 then | ||||||
|  | 		minetest.sound_play("throwing_firework_launch", {pos=pos, gain=0.8, max_hear_distance=2*64}) | ||||||
|  | 	end | ||||||
|  | 	minetest.add_particlespawner({ | ||||||
|  | 		amount = 16, | ||||||
|  | 		time = 0.1, | ||||||
|  | 		minpos = pos, | ||||||
|  | 		maxpos = pos, | ||||||
|  | 		minvel = {x=-5, y=-5, z=-5}, | ||||||
|  | 		maxvel = {x=5,  y=5,  z=5}, | ||||||
|  | 		minacc = vector.new(), | ||||||
|  | 		maxacc = vector.new(), | ||||||
|  | 		minexptime = 0.3, | ||||||
|  | 		maxexptime = 0.5, | ||||||
|  | 		minsize = 0.5, | ||||||
|  | 		maxsize = 1, | ||||||
|  | 		texture = "throwing_sparkle.png", | ||||||
|  | 	}) | ||||||
|  | 	if self.timer>0.2 then | ||||||
|  | 		local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2) | ||||||
|  | 		for k, obj in pairs(objs) do | ||||||
|  | 			if obj:get_luaentity() ~= nil then | ||||||
|  | 				if obj:get_luaentity().name ~= "throwing:arrow_fireworks_blue_entity" and obj:get_luaentity().name ~= "__builtin:item" then | ||||||
|  | 					local damage = 2 | ||||||
|  | 					obj:punch(self.object, 1.0, { | ||||||
|  | 						full_punch_interval=1.0, | ||||||
|  | 						damage_groups={fleshy=damage}, | ||||||
|  | 					}, nil) | ||||||
|  | 					self.object:remove() | ||||||
|  | 					boom(pos) | ||||||
|  | 				end | ||||||
|  | 			end | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  | 	if self.timer > 2 then | ||||||
|  | 		self.object:remove() | ||||||
|  | 		boom(self.lastpos) | ||||||
|  | 	end | ||||||
|  | 	if self.lastpos.x~=nil then | ||||||
|  | 		if node.name ~= "air" and node.name ~= "throwing:firework_trail" then | ||||||
|  | 			self.object:remove() | ||||||
|  | 			boom(self.lastpos) | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  | 	minetest.add_node(pos, {name="throwing:firework_trail"}) | ||||||
|  | 	minetest.get_node_timer(pos):start(0.2) | ||||||
|  | 	self.lastpos={x=pos.x, y=pos.y, z=pos.z} | ||||||
|  | end | ||||||
|  |  | ||||||
|  | minetest.register_entity("throwing:arrow_fireworks_blue_entity", THROWING_ARROW_ENTITY) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	output = 'throwing:arrow_fireworks_blue 8', | ||||||
|  | 	recipe = { | ||||||
|  | 		{'default:stick', 'tnt:gunpowder', 'dye:blue'}, | ||||||
|  | 	} | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	output = 'throwing:arrow_fireworks_blue 8', | ||||||
|  | 	recipe = { | ||||||
|  | 		{'dye:blue', 'tnt:gunpowder', 'default:stick'}, | ||||||
|  | 	} | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_node("throwing:firework_trail", { | ||||||
|  | 	drawtype = "airlike", | ||||||
|  | 	light_source = 9, | ||||||
|  | 	walkable = false, | ||||||
|  | 	drop = "", | ||||||
|  | 	groups = {dig_immediate=3}, | ||||||
|  | 	on_timer = function(pos, elapsed) | ||||||
|  | 		minetest.remove_node(pos) | ||||||
|  | 	end, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_node("throwing:firework_boom", { | ||||||
|  | 	drawtype = "plantlike", | ||||||
|  | 	tiles = {"throwing_sparkle.png"}, | ||||||
|  | 	light_source = default.LIGHT_MAX, | ||||||
|  | 	walkable = false, | ||||||
|  | 	drop = "", | ||||||
|  | 	groups = {dig_immediate=3}, | ||||||
|  | 	on_timer = function(pos, elapsed) | ||||||
|  | 		minetest.remove_node(pos) | ||||||
|  | 	end, | ||||||
|  | 	after_destruct = function(pos, oldnode) | ||||||
|  | 		minetest.set_node(pos, {name="throwing:firework_light"}) | ||||||
|  | 		minetest.get_node_timer(pos):start(3) | ||||||
|  | 	end, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_node("throwing:firework_light", { | ||||||
|  | 	drawtype = "airlike", | ||||||
|  | 	light_source = default.LIGHT_MAX, | ||||||
|  | 	walkable = false, | ||||||
|  | 	drop = "", | ||||||
|  | 	groups = {dig_immediate=3}, | ||||||
|  | 	on_timer = function(pos, elapsed) | ||||||
|  | 		minetest.remove_node(pos) | ||||||
|  | 	end, | ||||||
|  | }) | ||||||
							
								
								
									
										177
									
								
								fireworks_red_arrow.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,177 @@ | |||||||
|  | minetest.register_craftitem("throwing:arrow_fireworks_red", { | ||||||
|  | 	description = "Red fireworks arrow", | ||||||
|  | 	inventory_image = "throwing_arrow_fireworks_red.png", | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_node("throwing:arrow_fireworks_red_box", { | ||||||
|  | 	drawtype = "nodebox", | ||||||
|  | 	node_box = { | ||||||
|  | 		type = "fixed", | ||||||
|  | 		fixed = { | ||||||
|  | 			-- Shaft | ||||||
|  | 			{-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17}, | ||||||
|  | 			--Spitze | ||||||
|  | 			{-4.5/17, 2.5/17, 2.5/17, -3.5/17, -2.5/17, -2.5/17}, | ||||||
|  | 			{-8.5/17, 0.5/17, 0.5/17, -6.5/17, -0.5/17, -0.5/17}, | ||||||
|  | 			--Federn | ||||||
|  | 			{6.5/17, 1.5/17, 1.5/17, 7.5/17, 2.5/17, 2.5/17}, | ||||||
|  | 			{7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17}, | ||||||
|  | 			{7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17}, | ||||||
|  | 			{6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17}, | ||||||
|  | 			 | ||||||
|  | 			{7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17}, | ||||||
|  | 			{8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17}, | ||||||
|  | 			{8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17}, | ||||||
|  | 			{7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17}, | ||||||
|  | 		} | ||||||
|  | 	}, | ||||||
|  | 	tiles = {"throwing_arrow_fireworks_red.png", "throwing_arrow_fireworks_red.png", "throwing_arrow_fireworks_red_back.png", "throwing_arrow_fireworks_red_front.png", "throwing_arrow_fireworks_red_2.png", "throwing_arrow_fireworks_red.png"}, | ||||||
|  | 	groups = {not_in_creative_inventory=1}, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | local THROWING_ARROW_ENTITY={ | ||||||
|  | 	physical = false, | ||||||
|  | 	timer=0, | ||||||
|  | 	visual = "wielditem", | ||||||
|  | 	visual_size = {x=0.1, y=0.1}, | ||||||
|  | 	textures = {"throwing:arrow_fireworks_red_box"}, | ||||||
|  | 	lastpos={}, | ||||||
|  | 	collisionbox = {0,0,0,0,0,0}, | ||||||
|  | } | ||||||
|  |  | ||||||
|  | local radius = 0.5 | ||||||
|  |  | ||||||
|  | local function add_effects(pos, radius) | ||||||
|  | 	minetest.add_particlespawner({ | ||||||
|  | 		amount = 256, | ||||||
|  | 		time = 0.2, | ||||||
|  | 		minpos = vector.subtract(pos, radius / 2), | ||||||
|  | 		maxpos = vector.add(pos, radius / 2), | ||||||
|  | 		minvel = {x=-5, y=-5, z=-5}, | ||||||
|  | 		maxvel = {x=5,  y=5,  z=5}, | ||||||
|  | 		minacc = {x=0, y=-8, z=0}, | ||||||
|  | 		--~ maxacc = {x=-20, y=-50, z=-50}, | ||||||
|  | 		minexptime = 2.5, | ||||||
|  | 		maxexptime = 3, | ||||||
|  | 		minsize = 1, | ||||||
|  | 		maxsize = 2.5, | ||||||
|  | 		texture = "throwing_sparkle_red.png", | ||||||
|  | 	}) | ||||||
|  | end | ||||||
|  |  | ||||||
|  |  | ||||||
|  | local function boom(pos) | ||||||
|  | 	minetest.sound_play("throwing_firework_boom", {pos=pos, gain=1, max_hear_distance=2*64}) | ||||||
|  | 	minetest.set_node(pos, {name="throwing:firework_boom"}) | ||||||
|  | 	minetest.get_node_timer(pos):start(0.2) | ||||||
|  | 	add_effects(pos, radius) | ||||||
|  | end | ||||||
|  |  | ||||||
|  | -- Back to the arrow | ||||||
|  |  | ||||||
|  | THROWING_ARROW_ENTITY.on_step = function(self, dtime) | ||||||
|  | 	self.timer=self.timer+dtime | ||||||
|  | 	local pos = self.object:getpos() | ||||||
|  | 	local node = minetest.get_node(pos) | ||||||
|  | 	if self.timer < 0.07 then | ||||||
|  | 		minetest.sound_play("throwing_firework_launch", {pos=pos, gain=0.8, max_hear_distance=2*64}) | ||||||
|  | 	end | ||||||
|  | 	minetest.add_particlespawner({ | ||||||
|  | 		amount = 16, | ||||||
|  | 		time = 0.1, | ||||||
|  | 		minpos = pos, | ||||||
|  | 		maxpos = pos, | ||||||
|  | 		minvel = {x=-5, y=-5, z=-5}, | ||||||
|  | 		maxvel = {x=5,  y=5,  z=5}, | ||||||
|  | 		minacc = vector.new(), | ||||||
|  | 		maxacc = vector.new(), | ||||||
|  | 		minexptime = 0.3, | ||||||
|  | 		maxexptime = 0.5, | ||||||
|  | 		minsize = 0.5, | ||||||
|  | 		maxsize = 1, | ||||||
|  | 		texture = "throwing_sparkle.png", | ||||||
|  | 	}) | ||||||
|  | 	if self.timer>0.2 then | ||||||
|  | 		local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2) | ||||||
|  | 		for k, obj in pairs(objs) do | ||||||
|  | 			if obj:get_luaentity() ~= nil then | ||||||
|  | 				if obj:get_luaentity().name ~= "throwing:arrow_fireworks_red_entity" and obj:get_luaentity().name ~= "__builtin:item" then | ||||||
|  | 					local damage = 2 | ||||||
|  | 					obj:punch(self.object, 1.0, { | ||||||
|  | 						full_punch_interval=1.0, | ||||||
|  | 						damage_groups={fleshy=damage}, | ||||||
|  | 					}, nil) | ||||||
|  | 					self.object:remove() | ||||||
|  | 					boom(pos) | ||||||
|  | 				end | ||||||
|  | 			end | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  | 	if self.timer > 2 then | ||||||
|  | 		self.object:remove() | ||||||
|  | 		boom(self.lastpos) | ||||||
|  | 	end | ||||||
|  | 	if self.lastpos.x~=nil then | ||||||
|  | 		if node.name ~= "air" and node.name ~= "throwing:firework_trail" then | ||||||
|  | 			self.object:remove() | ||||||
|  | 			boom(self.lastpos) | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  | 	minetest.add_node(pos, {name="throwing:firework_trail"}) | ||||||
|  | 	minetest.get_node_timer(pos):start(0.2) | ||||||
|  | 	self.lastpos={x=pos.x, y=pos.y, z=pos.z} | ||||||
|  | end | ||||||
|  |  | ||||||
|  | minetest.register_entity("throwing:arrow_fireworks_red_entity", THROWING_ARROW_ENTITY) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	output = 'throwing:arrow_fireworks_red 8', | ||||||
|  | 	recipe = { | ||||||
|  | 		{'default:stick', 'tnt:gunpowder', 'dye:red'}, | ||||||
|  | 	} | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	output = 'throwing:arrow_fireworks_red 8', | ||||||
|  | 	recipe = { | ||||||
|  | 		{'dye:red', 'tnt:gunpowder', 'default:stick'}, | ||||||
|  | 	} | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_node("throwing:firework_trail", { | ||||||
|  | 	drawtype = "airlike", | ||||||
|  | 	light_source = 9, | ||||||
|  | 	walkable = false, | ||||||
|  | 	drop = "", | ||||||
|  | 	groups = {dig_immediate=3}, | ||||||
|  | 	on_timer = function(pos, elapsed) | ||||||
|  | 		minetest.remove_node(pos) | ||||||
|  | 	end, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_node("throwing:firework_boom", { | ||||||
|  | 	drawtype = "plantlike", | ||||||
|  | 	tiles = {"throwing_sparkle.png"}, | ||||||
|  | 	light_source = default.LIGHT_MAX, | ||||||
|  | 	walkable = false, | ||||||
|  | 	drop = "", | ||||||
|  | 	groups = {dig_immediate=3}, | ||||||
|  | 	on_timer = function(pos, elapsed) | ||||||
|  | 		minetest.remove_node(pos) | ||||||
|  | 	end, | ||||||
|  | 	after_destruct = function(pos, oldnode) | ||||||
|  | 		minetest.set_node(pos, {name="throwing:firework_light"}) | ||||||
|  | 		minetest.get_node_timer(pos):start(3) | ||||||
|  | 	end, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_node("throwing:firework_light", { | ||||||
|  | 	drawtype = "airlike", | ||||||
|  | 	light_source = default.LIGHT_MAX, | ||||||
|  | 	walkable = false, | ||||||
|  | 	drop = "", | ||||||
|  | 	groups = {dig_immediate=3}, | ||||||
|  | 	on_timer = function(pos, elapsed) | ||||||
|  | 		minetest.remove_node(pos) | ||||||
|  | 	end, | ||||||
|  | }) | ||||||
							
								
								
									
										60
									
								
								functions.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,60 @@ | |||||||
|  | --~  | ||||||
|  | --~ Shot and reload system | ||||||
|  | --~  | ||||||
|  |  | ||||||
|  | function throwing_shoot_arrow (itemstack, player, stiffness, is_cross) | ||||||
|  | 	local arrow = itemstack:get_metadata() | ||||||
|  | 	itemstack:set_metadata("") | ||||||
|  | 	player:set_wielded_item(itemstack) | ||||||
|  | 	local playerpos = player:getpos() | ||||||
|  | 	local obj = minetest.add_entity({x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, arrow) | ||||||
|  | 	local dir = player:get_look_dir() | ||||||
|  | 	obj:setvelocity({x=dir.x*stiffness, y=dir.y*stiffness, z=dir.z*stiffness}) | ||||||
|  | 	obj:setacceleration({x=dir.x*-3, y=-10, z=dir.z*-3}) | ||||||
|  | 	obj:setyaw(player:get_look_yaw()+math.pi) | ||||||
|  | 	if is_cross then | ||||||
|  | 		minetest.sound_play("throwing_crossbow_sound", {pos=playerpos}) | ||||||
|  | 	else | ||||||
|  | 		minetest.sound_play("throwing_bow_sound", {pos=playerpos}) | ||||||
|  | 	end | ||||||
|  | 	if obj:get_luaentity().player == "" then | ||||||
|  | 		obj:get_luaentity().player = player | ||||||
|  | 	end | ||||||
|  | 	obj:get_luaentity().stack = player:get_inventory():get_stack("main", player:get_wield_index()+2) | ||||||
|  | 	obj:get_luaentity().inventory = player:get_inventory() | ||||||
|  | 	return true | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function throwing_unload (itemstack, player, unloaded, wear) | ||||||
|  | 	if itemstack:get_metadata() then | ||||||
|  | 		for _,arrow in ipairs(throwing_arrows) do | ||||||
|  | 			if itemstack:get_metadata() == arrow[2] then | ||||||
|  | 				if not minetest.setting_getbool("creative_mode") then | ||||||
|  | 					player:get_inventory():add_item("main", arrow[1]) | ||||||
|  | 				end | ||||||
|  | 			end | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  | 	if wear >= 65535 then | ||||||
|  | 		player:set_wielded_item({}) | ||||||
|  | 	else | ||||||
|  | 		player:set_wielded_item({name=unloaded, wear=wear}) | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function throwing_reload (itemstack, player, pos, is_cross, loaded) | ||||||
|  | 	if itemstack:get_name() == player:get_wielded_item():get_name() then | ||||||
|  | 		if (pos.x == player:getpos().x and pos.y == player:getpos().y and pos.z == player:getpos().z) or not is_cross then | ||||||
|  | 			local wear = itemstack:get_wear() | ||||||
|  | 			for _,arrow in ipairs(throwing_arrows) do | ||||||
|  | 				if player:get_inventory():get_stack("main", player:get_wield_index()+1):get_name() == arrow[1] then | ||||||
|  | 					if not minetest.setting_getbool("creative_mode") then | ||||||
|  | 						player:get_inventory():remove_item("main", arrow[1]) | ||||||
|  | 					end | ||||||
|  | 					meta = arrow[2] | ||||||
|  | 					player:set_wielded_item({name=loaded, wear=wear, metadata=meta}) | ||||||
|  | 				end | ||||||
|  | 			end | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  | end | ||||||
							
								
								
									
										13
									
								
								init.lua
									
									
									
									
									
								
							
							
						
						| @@ -1,4 +1,4 @@ | |||||||
| arrows = { | throwing_arrows = { | ||||||
| 	{"throwing:arrow_steel", "throwing:arrow_steel_entity"}, | 	{"throwing:arrow_steel", "throwing:arrow_steel_entity"}, | ||||||
| 	{"throwing:arrow_stone", "throwing:arrow_stone_entity"}, | 	{"throwing:arrow_stone", "throwing:arrow_stone_entity"}, | ||||||
| 	{"throwing:arrow_obsidian", "throwing:arrow_obsidian_entity"}, | 	{"throwing:arrow_obsidian", "throwing:arrow_obsidian_entity"}, | ||||||
| @@ -11,6 +11,7 @@ arrows = { | |||||||
| 	{"throwing:arrow_diamond", "throwing:arrow_diamond_entity"}, | 	{"throwing:arrow_diamond", "throwing:arrow_diamond_entity"}, | ||||||
| 	{"throwing:arrow_shell", "throwing:arrow_shell_entity"}, | 	{"throwing:arrow_shell", "throwing:arrow_shell_entity"}, | ||||||
| 	{"throwing:arrow_fireworks_blue", "throwing:arrow_fireworks_blue_entity"}, | 	{"throwing:arrow_fireworks_blue", "throwing:arrow_fireworks_blue_entity"}, | ||||||
|  | 	{"throwing:arrow_fireworks_red", "throwing:arrow_fireworks_red_entity"}, | ||||||
| } | } | ||||||
|  |  | ||||||
| local input = io.open(minetest.get_modpath("throwing").."/throwing.conf", "r") | local input = io.open(minetest.get_modpath("throwing").."/throwing.conf", "r") | ||||||
| @@ -20,6 +21,8 @@ if input then | |||||||
| 	input = nil | 	input = nil | ||||||
| end | end | ||||||
|  |  | ||||||
|  | dofile(minetest.get_modpath("throwing").."/functions.lua") | ||||||
|  |  | ||||||
| dofile(minetest.get_modpath("throwing").."/bows.lua") | dofile(minetest.get_modpath("throwing").."/bows.lua") | ||||||
|  |  | ||||||
| if not DISABLE_STEEL_ARROW then | if not DISABLE_STEEL_ARROW then | ||||||
| @@ -66,6 +69,14 @@ if not DISABLE_SHELL_ARROW then | |||||||
| 	dofile(minetest.get_modpath("throwing").."/shell_arrow.lua") | 	dofile(minetest.get_modpath("throwing").."/shell_arrow.lua") | ||||||
| end | end | ||||||
|  |  | ||||||
|  | if not DISABLE_FIREWORKS_BLUE_ARROW then | ||||||
|  | 	dofile(minetest.get_modpath("throwing").."/fireworks_blue_arrow.lua") | ||||||
|  | end | ||||||
|  |  | ||||||
|  | if not DISABLE_FIREWORKS_RED_ARROW then | ||||||
|  | 	dofile(minetest.get_modpath("throwing").."/fireworks_red_arrow.lua") | ||||||
|  | end | ||||||
|  |  | ||||||
| if minetest.setting_get("log_mods") then | if minetest.setting_get("log_mods") then | ||||||
| 	minetest.log("action", "throwing loaded") | 	minetest.log("action", "throwing loaded") | ||||||
| end | end | ||||||
|   | |||||||
							
								
								
									
										
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