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mirror of https://gitlab.com/echoes91/throwing.git synced 2025-06-30 07:10:22 +02:00

Version MFF.

This commit is contained in:
sys4-fr
2018-09-08 22:12:25 +02:00
parent 150f862b41
commit c6ba274e28
114 changed files with 527 additions and 452 deletions

114
standard_arrows.lua Normal file → Executable file
View File

@ -3,7 +3,7 @@ function throwing_register_arrow_standard (kind, desc, eq, toughness, craft)
description = desc .. " arrow",
inventory_image = "throwing_arrow_" .. kind .. ".png",
})
minetest.register_node("throwing:arrow_" .. kind .. "_box", {
drawtype = "nodebox",
node_box = {
@ -19,76 +19,92 @@ function throwing_register_arrow_standard (kind, desc, eq, toughness, craft)
{7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17},
{7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17},
{6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17},
{7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17},
{8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17},
{8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17},
{7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17},
}
},
tiles = {"throwing_arrow_" .. kind .. ".png", "throwing_arrow_" .. kind .. ".png", "throwing_arrow_" .. kind .. "_back.png", "throwing_arrow_" .. kind .. "_front.png", "throwing_arrow_" .. kind .. "_2.png", "throwing_arrow_" .. kind .. ".png"},
tiles = {"throwing_arrow_" .. kind .. ".png", "throwing_arrow_" .. kind .. ".png", "throwing_arrow_" .. kind .. "_back.png", "throwing_arrow_" .. kind .. "_front.png",
"throwing_arrow_" .. kind .. "_2.png", "throwing_arrow_" .. kind .. ".png"},
groups = {not_in_creative_inventory=1},
})
local THROWING_ARROW_ENTITY={
physical = false,
timer=0,
visual = "wielditem",
visual_size = {x=0.1, y=0.1},
textures = {"throwing:arrow_" .. kind .. "_box"},
lastpos={},
collisionbox = {0,0,0,0,0,0},
player = "",
bow_damage = 0,
}
THROWING_ARROW_ENTITY.on_step = function(self, dtime)
self.timer=self.timer+dtime
local pos = self.object:getpos()
local node = minetest.get_node(pos)
if self.timer>0.2 then
local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
for k, obj in pairs(objs) do
if obj:get_luaentity() ~= nil then
if obj:get_luaentity().name ~= "throwing:arrow_" .. kind .. "_entity" and obj:get_luaentity().name ~= "__builtin:item" then
local speed = vector.length(self.object:getvelocity())
local damage = ((speed + eq)^1.2)/10
obj:punch(self.object, 1.0, {
full_punch_interval=1.0,
damage_groups={fleshy=damage},
}, nil)
self.object:remove()
if math.random() < toughness then
minetest.add_item(self.lastpos, 'throwing:arrow_' .. kind)
else
minetest.add_item(self.lastpos, 'default:stick')
local newpos = self.object:getpos()
if self.lastpos.x ~= nil then
for _, pos in pairs(throwing_get_trajectoire(self, newpos)) do
local node = minetest.get_node(pos)
local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
for k, obj in pairs(objs) do
local objpos = obj:getpos()
if throwing_is_player(self.player, obj) or throwing_is_entity(obj) then
if throwing_touch(pos, objpos) then
local puncher = self.object
if self.player and minetest.get_player_by_name(self.player) then
puncher = minetest.get_player_by_name(self.player)
end
local damage = eq
if self.bow_damage and self.bow_damage > 0 then
damage = damage + (self.bow_damage/12)
end
obj:punch(puncher, 1.0, {
full_punch_interval=1.0,
damage_groups={fleshy=damage},
}, nil)
if math.random() < toughness then
if math.random(0,100) % 2 == 0 then
minetest.add_item(self.lastpos, 'throwing:arrow_' .. kind)
end
else
minetest.add_item(self.lastpos, 'default:stick')
end
self.object:remove()
return
end
end
end
end
end
if self.lastpos.x~=nil then
if node.name ~= "air" and not (string.find(node.name, 'grass') and not string.find(node.name, 'dirt')) and not string.find(node.name, 'flowers:') and not string.find(node.name, 'farming:') then
self.object:remove()
if math.random() < toughness then
minetest.add_item(self.lastpos, 'throwing:arrow_' .. kind)
else
minetest.add_item(self.lastpos, 'default:stick')
if node.name ~= "air"
and not string.find(node.name, 'water_')
and not (string.find(node.name, 'grass') and not string.find(node.name, 'dirt'))
and not (string.find(node.name, 'farming:') and not string.find(node.name, 'soil'))
and not string.find(node.name, 'flowers:')
and not string.find(node.name, 'fire:') then
if math.random() < toughness then
minetest.add_item(self.lastpos, 'throwing:arrow_' .. kind)
else
minetest.add_item(self.lastpos, 'default:stick')
end
self.object:remove()
return
end
self.lastpos={x=pos.x, y=pos.y, z=pos.z}
end
end
self.lastpos={x=pos.x, y=pos.y, z=pos.z}
self.lastpos={x=newpos.x, y=newpos.y, z=newpos.z}
end
minetest.register_entity("throwing:arrow_" .. kind .. "_entity", THROWING_ARROW_ENTITY)
minetest.register_craft({
output = 'throwing:arrow_' .. kind .. ' 16',
recipe = {
{'default:stick', 'default:stick', craft},
}
})
minetest.register_craft({
output = 'throwing:arrow_' .. kind .. ' 16',
recipe = {
@ -98,17 +114,21 @@ function throwing_register_arrow_standard (kind, desc, eq, toughness, craft)
end
if not DISABLE_STONE_ARROW then
throwing_register_arrow_standard ('stone', 'Stone', 0, 0.88, 'group:stone')
throwing_register_arrow_standard ('stone', 'Stone', 4, 0.40, 'group:stone')
end
if not DISABLE_STEEL_ARROW then
throwing_register_arrow_standard ('steel', 'Steel', 5, 0.94, 'default:steel_ingot')
end
if not DISABLE_DIAMOND_ARROW then
throwing_register_arrow_standard ('diamond', 'Diamond', 10, 0.97, 'default:diamond')
throwing_register_arrow_standard ('steel', 'Steel', 5, 0.50, 'default:steel_ingot')
end
if not DISABLE_OBSIDIAN_ARROW then
throwing_register_arrow_standard ('obsidian', 'Obsidian', 15, 0.88, 'default:obsidian')
throwing_register_arrow_standard ('obsidian', 'Obsidian', 6, 0.60, 'default:obsidian')
end
if not DISABLE_DIAMOND_ARROW then
throwing_register_arrow_standard ('diamond', 'Diamond', 7, 0.70, 'default:diamond')
end
if not DISABLE_MITHRIL_ARROW then
throwing_register_arrow_standard ('mithril', 'Mithril (Hunter)', 8, 0.80, 'default:mithril_ingot')
end