diff --git a/README.txt b/README.txt index b8d19e1..f63e5de 100644 --- a/README.txt +++ b/README.txt @@ -15,4 +15,64 @@ Every shoot will take 1 arrow from your inventory and wears out the bow. License: This mod was originally published by Jeija and reworked by PilzAdam Sourcecode: LGPLv2.1 (see http://www.gnu.org/licenses/lgpl-2.1.html) -Grahpics & sounds: CC-BY 3.0 (see http://creativecommons.org/licenses/by/3.0/legalcode) \ No newline at end of file +Grahpics & sounds: CC-BY 3.0 (see http://creativecommons.org/licenses/by/3.0/legalcode) + + +Changelog: + +Update 1.0rc1: +- Added longbow and removed golden bow, definitive bow set for stable release. Feature freeze +- Fixed torch arrow recipe, thanks to Excalibur Zero +- Removed config.lua, configuration now goes int throwing.config, see example + +Update 0.9.8: +- New damage calculation for offensive arrows based on arrow's speed and material. Beware that dependency is more than linear for both, so that differences between arrows will be enhanced if they're shot at higher speed. +- Fixed bug that blocked ability to shot after shooting with empty arrow stack. +- Removed annoying debug symbols + +Update 0.9.7: +- Added visual feedback for reload +- Fixed reload for players who die while reloading and for multiplayer +- Changed license for the code to LGPLv2 + +Update 0.9.6: +- Any bow and arrow is now deactivable under config.lua, which won't be overwritten +- Changed license for media to CC-BY + +Update 0.9.5: +- Added shell arrows +- Revised sounds and some textures +- General balancing of bow's statistics + +Update 0.9.4: +- New bow texture +- Made recipes coherent + +Update 0.9.3: +- Added symmetric recipes, fixed golden bow recipe +- Adjusted few parameters + +Update 0.9.2: +- Added a chance to break for many arrows, so they don't last forever and outclass any other tool +- Build and torch arrows won't build on fluids and torches any more, build arrows won't place torches +- TNT arrow digs instead if removing blocks, eventual indestructible nodes are safe +- Added golden bow with possible new bow style +- Changed the (bit OP) composite bow resistance and new recipe +- New teleport arrow recipe, cheaper but single use + +Update 0.9.1: +- Good improvement for torch arrows, now they always attach and are often turned to the right direction +- Git repository will make things nicer + +Update 0.9: +- Now bows have reload times! They depend on weight and quality, anyway no more machine-gun-style shell swarms +- Fixed build arrow behavior, now it placed and consumes the node from the slot [b]right next to the arrow[/b] or drops the item beside it if not a node; no more disappearing nor 'CONTENT_IGNORE' errors +- Code cleanup and rationalization + +Update 0.8.1: +- Fixed wrong texture reference which made some arrows get a bad color during flight. +- Now bows have different stiffness besides wear resistances, which means that they shot arrows at different initial speed and learning to hit the target will become even harder. + Get rid of the old .env: API + Added new bows and new offensive, utility and harmful arrows (these are just my categories, they're not present into the code at all). + Removed stone bow, at least as long as somebody discovers an elastic rock ;) + Non-exploding arrows won't disappear any more after hitting target. \ No newline at end of file diff --git a/textures/throwing_bow_composite.png b/textures/throwing_bow_composite.png index 88a085e..630af5a 100644 Binary files a/textures/throwing_bow_composite.png and b/textures/throwing_bow_composite.png differ diff --git a/textures/throwing_bow_gold.png b/textures/throwing_bow_gold.png deleted file mode 100644 index df4f1ad..0000000 Binary files a/textures/throwing_bow_gold.png and /dev/null differ diff --git a/textures/throwing_bow_steel.png b/textures/throwing_bow_steel.png index 2876f6c..0e1d3d1 100644 Binary files a/textures/throwing_bow_steel.png and b/textures/throwing_bow_steel.png differ diff --git a/textures/throwing_bow_wood.png b/textures/throwing_bow_wood.png index 8b0f018..9a6c6da 100644 Binary files a/textures/throwing_bow_wood.png and b/textures/throwing_bow_wood.png differ diff --git a/textures/throwing_longbow.png b/textures/throwing_longbow.png index 040a8c1..7bdae2f 100644 Binary files a/textures/throwing_longbow.png and b/textures/throwing_longbow.png differ