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Clean up variable handling in minetest.after
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@ -52,10 +52,12 @@ local function hit(self)
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textures = {"tsm_pyramids_mummy.png^tsm_pyramids_hit.png"},
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}
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self.object:set_properties(prop)
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minetest.after(0.4, function()
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minetest.after(0.4, function(self)
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local prop = {textures = mummy_texture,}
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if self.object ~= nil then
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self.object:set_properties(prop)
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end)
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end
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end, self)
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end
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local function mummy_update_visuals_def(self)
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