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Capitalize node names
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@ -1,10 +1,10 @@
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Cracked sandstone brick = Rissiger Sandsteinziegel
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Cracked Sandstone Brick = Rissiger Sandsteinziegel
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Fallen cracked sandstone brick = Gefallener rissiger Sandsteinziegel
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Fallen Cracked Sandstone Brick = Gefallener rissiger Sandsteinziegel
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Mummy spawn-egg = Mumien-Spawn-Ei
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Mummy Spawn Egg = Mumien-Spawn-Ei
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Mummy spawner = Mumien-Spawner
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Mummy Spawner = Mumien-Spawner
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Sandstone with eye engraving = Sandstein mit Augengravur
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Sandstone with Eye Engraving = Sandstein mit Augengravur
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Sandstone with man engraving = Sandstein mit Manngravur
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Sandstone with Man Engraving = Sandstein mit Manngravur
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Sandstone with sun engraving = Sandstein mit Sonnengravur
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Sandstone with Sun Engraving = Sandstein mit Sonnengravur
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A mummy spawner causes hostile mummies to appear in its vicinity as long it exists. = Ein Mumien-Spawner lässt feindliche Mumien in seiner näheren Umgebung auftauchen, solange er existiert.
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A mummy spawner causes hostile mummies to appear in its vicinity as long it exists. = Ein Mumien-Spawner lässt feindliche Mumien in seiner näheren Umgebung auftauchen, solange er existiert.
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Can be used to create a hostile mummy. = Kann benutzt werden, um eine feindliche Mumie zu erzeugen (auch »spawnen« genannt).
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Can be used to create a hostile mummy. = Kann benutzt werden, um eine feindliche Mumie zu erzeugen (auch »spawnen« genannt).
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Place the egg to create a mummy on this spot. Careful, it will probably attack immediately! = Platzieren Sie das Ei, um dort eine Mumie zu erzeugen. Vorsicht, sie wird wahrscheinlich sofort angreifen!
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Place the egg to create a mummy on this spot. Careful, it will probably attack immediately! = Platzieren Sie das Ei, um dort eine Mumie zu erzeugen. Vorsicht, sie wird wahrscheinlich sofort angreifen!
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@ -1,10 +1,10 @@
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Cracked sandstone brick =
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Cracked Sandstone Brick =
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Fallen cracked sandstone brick =
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Fallen Cracked Sandstone Brick =
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Mummy spawn-egg =
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Mummy Spawn Egg =
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Mummy spawner =
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Mummy Spawner =
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Sandstone with eye engraving =
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Sandstone with Eye Engraving =
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Sandstone with man engraving =
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Sandstone with Man Engraving =
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Sandstone with sun engraving =
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Sandstone with Sun Engraving =
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A mummy spawner causes hostile mummies to appear in its vicinity as long it exists. =
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A mummy spawner causes hostile mummies to appear in its vicinity as long it exists. =
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Can be used to create a hostile mummy. =
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Can be used to create a hostile mummy. =
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Place the egg to create a mummy on this spot. Careful, it will probably attack immediately! =
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Place the egg to create a mummy on this spot. Careful, it will probably attack immediately! =
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@ -311,7 +311,7 @@ minetest.register_entity("tsm_pyramids:mummy_spawner", spawner_DEF)
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--spawn-egg/spawner
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--spawn-egg/spawner
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minetest.register_craftitem("tsm_pyramids:spawn_egg", {
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minetest.register_craftitem("tsm_pyramids:spawn_egg", {
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description = S("Mummy spawn-egg"),
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description = S("Mummy Spawn Egg"),
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_doc_items_longdesc = S("Can be used to create a hostile mummy."),
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_doc_items_longdesc = S("Can be used to create a hostile mummy."),
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_doc_items_usagehelp = S("Place the egg to create a mummy on this spot. Careful, it will probably attack immediately!"),
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_doc_items_usagehelp = S("Place the egg to create a mummy on this spot. Careful, it will probably attack immediately!"),
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inventory_image = "tsm_pyramids_mummy_egg.png",
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inventory_image = "tsm_pyramids_mummy_egg.png",
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@ -341,7 +341,7 @@ else
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end
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end
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minetest.register_node("tsm_pyramids:spawner_mummy", {
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minetest.register_node("tsm_pyramids:spawner_mummy", {
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description = S("Mummy spawner"),
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description = S("Mummy Spawner"),
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_doc_items_longdesc = S("A mummy spawner causes hostile mummies to appear in its vicinity as long it exists."),
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_doc_items_longdesc = S("A mummy spawner causes hostile mummies to appear in its vicinity as long it exists."),
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paramtype = "light",
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paramtype = "light",
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tiles = {"tsm_pyramids_spawner.png"},
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tiles = {"tsm_pyramids_spawner.png"},
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@ -6,7 +6,7 @@ else
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S = function(s) return s end
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S = function(s) return s end
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end
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end
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local desc = {S("Sandstone with eye engraving"), S("Sandstone with man engraving"), S("Sandstone with sun engraving")}
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local desc = {S("Sandstone with Eye Engraving"), S("Sandstone with Man Engraving"), S("Sandstone with Sun Engraving")}
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local img = {"eye", "men", "sun"}
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local img = {"eye", "men", "sun"}
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local decodesc = ""
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local decodesc = ""
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@ -42,7 +42,7 @@ local trap_on_timer = function (pos, elapsed)
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end
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end
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minetest.register_node("tsm_pyramids:trap", {
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minetest.register_node("tsm_pyramids:trap", {
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description = S("Cracked sandstone brick"),
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description = S("Cracked Sandstone Brick"),
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_doc_items_longdesc = S("This brick is old, porous and unstable and is barely able to hold itself. One should be careful not to disturb it."),
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_doc_items_longdesc = S("This brick is old, porous and unstable and is barely able to hold itself. One should be careful not to disturb it."),
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tiles = {"default_sandstone_brick.png^tsm_pyramids_crack.png"},
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tiles = {"default_sandstone_brick.png^tsm_pyramids_crack.png"},
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is_ground_content = false,
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is_ground_content = false,
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@ -57,7 +57,7 @@ minetest.register_node("tsm_pyramids:trap", {
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})
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})
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minetest.register_node("tsm_pyramids:trap_2", {
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minetest.register_node("tsm_pyramids:trap_2", {
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description = S("Fallen cracked sandstone brick"),
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description = S("Fallen Cracked Sandstone Brick"),
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_doc_items_longdesc = S("This old and porous brick fell to the ground. It does not hold itself anymore."),
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_doc_items_longdesc = S("This old and porous brick fell to the ground. It does not hold itself anymore."),
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tiles = {"default_sandstone_brick.png^tsm_pyramids_crack.png^[transformR90"},
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tiles = {"default_sandstone_brick.png^tsm_pyramids_crack.png^[transformR90"},
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is_ground_content = false,
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is_ground_content = false,
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