diff --git a/init.lua b/init.lua index d960dbf..975f25a 100644 --- a/init.lua +++ b/init.lua @@ -207,7 +207,7 @@ local function make(pos, brick, sandstone, stone, sand, ptype, room_id) -- Build entrance make_entrance(bpos, rot, brick, sand, flood_sand) -- Done - minetest.log("action", "Created pyramid at "..minetest.pos_to_string(bpos)..".") + minetest.log("action", "[tsm_pyramids] Created pyramid at "..minetest.pos_to_string(bpos)..".") return ok, msg end @@ -261,7 +261,7 @@ minetest.register_on_generated(function(minp, maxp, seed) if noise1 > 0.25 or noise1 < -0.26 then -- Need a bit of luck to place a pyramid if math.random(0,10) > 7 then - minetest.log("verbose", "[tsm_pyramids]", "Pyramid not placed, bad dice roll. minp="..minetest.pos_to_string(minp)) + minetest.log("verbose", "[tsm_pyramids] Pyramid not placed, bad dice roll. minp="..minetest.pos_to_string(minp)) return end @@ -298,7 +298,7 @@ minetest.register_on_generated(function(minp, maxp, seed) end end if p2 == nil then - minetest.log("verbose", "[tsm_pyramids]", "Pyramid not placed, no suitable surface. minp="..minetest.pos_to_string(minp)) + minetest.log("verbose", "[tsm_pyramids] Pyramid not placed, no suitable surface. minp="..minetest.pos_to_string(minp)) return end -- Select the material type by the most prominent node type @@ -307,16 +307,16 @@ minetest.register_on_generated(function(minp, maxp, seed) sand = sands[sand_cnt_max_id] end if p2.y < PYRA_MIN_Y then - minetest.log("info", "[tsm_pyramids]", "Pyramid not placed, too deep. p2="..minetest.pos_to_string(p2)) + minetest.log("info", "[tsm_pyramids] Pyramid not placed, too deep. p2="..minetest.pos_to_string(p2)) return end -- Now sink the pyramid until each corner of it is no longer floating in mid-air p2 = limit(p2, maxp) local oposses = { {x=p2.x,y=p2.y-1,z=p2.z}, - {x=p2.x+PYRA_W,y=p2.y-1,z=p2.z+PYRA_W}, - {x=p2.x+PYRA_W,y=p2.y-1,z=p2.z}, - {x=p2.x,y=p2.y-1,z=p2.z+PYRA_W}, + {x=p2.x+PYRA_Wm,y=p2.y-1,z=p2.z+PYRA_Wm}, + {x=p2.x+PYRA_Wm,y=p2.y-1,z=p2.z}, + {x=p2.x,y=p2.y-1,z=p2.z+PYRA_Wm}, } for o=1, #oposses do local opos = oposses[o] @@ -331,7 +331,7 @@ minetest.register_on_generated(function(minp, maxp, seed) -- Bad luck, we have hit the chunk border! if p2.y < minp.y then - minetest.log("info", "[tsm_pyramids]", "Pyramid not placed, sunken too much. p2="..minetest.pos_to_string(p2)) + minetest.log("info", "[tsm_pyramids] Pyramid not placed, sunken too much. p2="..minetest.pos_to_string(p2)) return end @@ -344,7 +344,7 @@ minetest.register_on_generated(function(minp, maxp, seed) minetest.find_node_near(middle, PYRA_W, {"default:dirt_with_grass"}) ~= nil or minetest.find_node_near(middle, 52, {"default:sandstonebrick", "default:desert_sandstone_brick", "default:desert_stonebrick"}) ~= nil then - minetest.log("info", "[tsm_pyramids]", "Pyramid not placed, inappropriate node nearby. p2="..minetest.pos_to_string(p2)) + minetest.log("info", "[tsm_pyramids] Pyramid not placed, inappropriate node nearby. p2="..minetest.pos_to_string(p2)) return end