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Make sounds mono
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@ -147,7 +147,7 @@ MUMMY_DEF.on_punch = function(self, puncher, time_from_last_punch, tool_capabili
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if puncher ~= nil then
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local sound = sound_hit
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if self.object:get_hp() == 0 then sound = sound_dead end
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minetest.sound_play(sound, {to_player = puncher:get_player_name(), loop = false, gain = 0.3})
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minetest.sound_play(sound, {to_player = puncher:get_player_name(), loop = false, gain = 0.4})
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if time_from_last_punch >= 0.45 then
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hit(self)
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self.direction = {x=self.object:get_velocity().x, y=self.object:get_velocity().y, z=self.object:get_velocity().z}
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