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Spawn egg: Make node on_rightclick take precedence
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parent
355aa1d40d
commit
d995fd381a
18
mummy.lua
18
mummy.lua
@ -370,11 +370,23 @@ minetest.register_craftitem("tsm_pyramids:spawn_egg", {
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liquids_pointable = false,
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liquids_pointable = false,
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stack_max = 99,
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stack_max = 99,
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on_place = function(itemstack, placer, pointed_thing)
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on_place = function(itemstack, placer, pointed_thing)
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if pointed_thing.type == "node" then
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if pointed_thing.type ~= "node" then
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minetest.add_entity(pointed_thing.above,"tsm_pyramids:mummy")
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if not minetest.settings:get_bool("creative_mode") then itemstack:take_item() end
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return itemstack
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return itemstack
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end
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end
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-- am I clicking on something with existing on_rightclick function?
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local node = minetest.get_node(pointed_thing.under)
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if placer and not placer:get_player_control().sneak then
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if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
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return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack) or itemstack
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end
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end
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minetest.add_entity(pointed_thing.above,"tsm_pyramids:mummy")
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if not minetest.settings:get_bool("creative_mode") then
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itemstack:take_item()
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end
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return itemstack
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end,
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end,
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})
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})
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