From 80e5429bf3da816600dd7a30e9b83a8af52bfe36 Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Fri, 17 Feb 2017 23:04:47 -0500 Subject: [PATCH] add helper functions for rotation correction --- init.lua | 29 +++++++++++++++++++++++++++++ 1 file changed, 29 insertions(+) diff --git a/init.lua b/init.lua index 580218a..a45f2bf 100644 --- a/init.lua +++ b/init.lua @@ -93,6 +93,35 @@ local default_dyes = { -- code borrowed from homedecor +-- call this function to reset the rotation of a "wallmounted" object on place + +function unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing) + local node = minetest.get_node(pos) + local yaw = placer:get_look_yaw() + local dir = minetest.yaw_to_dir(yaw-1.5) + local pitch = placer:get_look_vertical() + + local fdir = minetest.dir_to_wallmounted(dir) + + if pitch < -(math.pi/4) then + fdir = 0 + elseif pitch > math.pi/4 then + fdir = 1 + end + minetest.swap_node(pos, { name = node.name, param2 = fdir }) +end + +-- use this when you have a "wallmounted" node that should never be oriented +-- to floor or ceiling + +function unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing) + local node = minetest.get_node(pos) + local yaw = placer:get_look_yaw() + local dir = minetest.yaw_to_dir(yaw) + local fdir = minetest.dir_to_wallmounted(dir) + minetest.swap_node(pos, { name = node.name, param2 = fdir }) +end + function unifieddyes.select_node(pointed_thing) local pos = pointed_thing.under local node = minetest.get_node_or_nil(pos)