From a2086bdf0cb1cb93e5e54b7cc53a0c2459dd8910 Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Fri, 13 Jul 2012 17:22:39 -0400 Subject: [PATCH] Added changelog, content moved from forum post to here. --- changelog.txt | 34 ++++++++++++++++++++++++++++++++++ 1 file changed, 34 insertions(+) create mode 100644 changelog.txt diff --git a/changelog.txt b/changelog.txt new file mode 100644 index 0000000..63038f3 --- /dev/null +++ b/changelog.txt @@ -0,0 +1,34 @@ +Changelog: + +2012-07-13: Added a script to aid in the generation of new textures for mods +that depend on unifieddyes. Moved this changelog from the forum into the +distribution directory. Rewrote the README to contain everything from the +forum post, and expanded it to document the new generation script. + +2012-07-12 (a bit later): added groups = {dye=1}, to each register_craftitem +call, to make it easier for other mods to identify the dyes and categorize +them. + +2012-07-12: moved project to github. + +2012-07-11 (continuing): Tweaked the script to remove titanium dioxide from the +output, since it isn't intended to be directly used as a dye/paint (but rather, +to make paint that can then be used). Regenerated colors.txt. + +2012-07-11 (immediately after): The script was reading the wrong pixel from the +image, resulting in lighter-than-correct colors. Fixed it and regenerated the +colors.txt file. + +2012-07-11: Added a script to list all of the colors and their RGB values and +texture filenames, and a text file containing the output thereof. + +2012-07-08 (a bit later): deleted a few unused files (copy&paste error). + +2012-07-08: Major boost in the number of available colors - was 8, now 77. +Should cover pretty much the entire spectrum of colors one might use in this +game. + +2012-07-02: Deleted a few redundant files (leftovers from when I wanted to +merge in flowers and then changed my mind). + +2012-06-26: Initial upload.