diff --git a/init.lua b/init.lua index 2899a7a..29d5bef 100644 --- a/init.lua +++ b/init.lua @@ -141,22 +141,9 @@ local default_dyes = { -- to convert it from human readable to something the engine can use as a palette. -- -- in machine-readable form, the selected color is: --- 16 + [hue] - [shade]*24 for the light colors, or --- 16 + [hue] + [saturation]*24 + [shade]*48 for the dark colors, or --- [shade] (no math) for the greys, 0 = white. - -unifieddyes.extended_palette = "[combine:256x1" - ..":0,0=unifieddyes_palette_extended.png" - ..":16,-1=unifieddyes_palette_extended.png" - ..":40,-2=unifieddyes_palette_extended.png" - ..":64,-3=unifieddyes_palette_extended.png" - ..":88,-4=unifieddyes_palette_extended.png" - ..":112,-5=unifieddyes_palette_extended.png" - ..":136,-6=unifieddyes_palette_extended.png" - ..":160,-7=unifieddyes_palette_extended.png" - ..":184,-8=unifieddyes_palette_extended.png" - ..":208,-9=unifieddyes_palette_extended.png" - ..":232,-10=unifieddyes_palette_extended.png" +-- [hue] - [shade]*24 for the light colors, or +-- [hue] + [saturation]*24 + [shade]*48 for the dark colors, or +-- 240 + [shade] for the greys, 0 = white. -- code borrowed from homedecor @@ -379,16 +366,16 @@ function unifieddyes.getpaletteidx(color, palette_type) } local shades_extended = { - ["faint"] = 1, - ["pastel"] = 2, - ["light"] = 3, - ["bright"] = 4, - [""] = 5, - ["s50"] = 6, - ["medium"] = 7, - ["mediums50"] = 8, - ["dark"] = 9, - ["darks50"] = 10, + ["faint"] = 0, + ["pastel"] = 1, + ["light"] = 2, + ["bright"] = 3, + [""] = 4, + ["s50"] = 5, + ["medium"] = 6, + ["mediums50"] = 7, + ["dark"] = 8, + ["darks50"] = 9 } local shades_wallmounted = { @@ -415,7 +402,7 @@ function unifieddyes.getpaletteidx(color, palette_type) end elseif palette_type == "extended" then if grayscale_extended[color] then - return grayscale_extended[color], 0 + return grayscale_extended[color]+240, 0 end else if grayscale[color] then @@ -681,19 +668,19 @@ unifieddyes.convert_classic_palette = {} for hue = 0, 11 do -- light local paletteidx = unifieddyes.getpaletteidx("dye:light_"..HUES[hue+1], false) - unifieddyes.convert_classic_palette[paletteidx] = 16 + hue*2 + 48 + unifieddyes.convert_classic_palette[paletteidx] = hue*2 + 48 for sat = 0, 1 do for val = 0, 2 do - -- full + -- all other shades local paletteidx = unifieddyes.getpaletteidx("dye:"..VALS[val+1]..HUES[hue+1]..SATS[sat+1], false) - unifieddyes.convert_classic_palette[paletteidx] = 16 + hue*2 + sat*24 + (val+4)*48 + unifieddyes.convert_classic_palette[paletteidx] = hue*2 + sat*24 + (val*48+96) end end end for grey = 0, 4 do local paletteidx = unifieddyes.getpaletteidx("dye:"..GREYS[grey+1], false) - unifieddyes.convert_classic_palette[paletteidx] = grey + unifieddyes.convert_classic_palette[paletteidx] = 240 + grey end -- Generate all dyes that are not part of the default minetest_game dyes mod diff --git a/textures/unifieddyes_palette_extended.png b/textures/unifieddyes_palette_extended.png index b07c5cd..b3a0da0 100644 Binary files a/textures/unifieddyes_palette_extended.png and b/textures/unifieddyes_palette_extended.png differ