Unified Dyes expands the standard dye set from 15 to up to 256 colors (depending on the object to be colored) https://content.minetest.net/packages/VanessaE/unifieddyes/
選択できるのは25トピックまでです。 トピックは、先頭が英数字で、英数字とダッシュ('-')を使用した35文字以内のものにしてください。
Vanessa Dannenberg b55c87411d Merge branch 'mt5-locales' into 'master' 5日前
locale Use mt5 translation api 6日前
textures expand old split-89 palette to 176 colors 1年前
.gitignore added a proper .gitignore file. 7年前
API.md remove an obsolete function reference 7ヶ月前
LICENSE fix licensing since bucket images aren't used anymore 5年前
README.md link API to README 2年前
bottle_overlay.png OPTIMIZE _ALL_ THE TEXTURES! \:D/ 5年前
changelog.txt Refactored the code to use default "common" dyes 6年前
init.lua Use mt5 translation api 6日前
mod.conf Use mt5 translation api 6日前


VanessaE’s Unified Dyes

The purpose of this mod originally was to supply a complete set of colors for Minetest mod authors to use for colorized nodes, or to reference in recipes. Since the advent of the default dyes mod in minetest_game, this mod has become more of an extension of the default mod. Since the advent of param2 colorization, it has also become a library for general color handling.

Unified Dyes expands the standard dye set from 15 colors to 32, 89, or 256 (see the API and usage info).

Dependencies: Minetest engine version 0.4.16 or higher and a corresponding copy of minetest_game.

License: GPL 2.0 or higher.

Install: Unzip the distribution file, rename the resultant folder to just “unifieddyes”, move it into Minetest’s mods folder, and enable it in your world configuration.

Usage: for detailed usage information, please see the Unified Dyes Thread on the Minetest forum.

API: the full API is documented here: https://github.com/minetest-mods/unifieddyes/blob/master/API.md