-- Minetest Mod: "Unified Wool" unifiedwool = {} unifiedwool.dyes = { {"red", "Red"}, {"orange", "Orange"}, {"yellow", "Yellow"}, {"lime", "Lime"}, {"green", "Green"}, {"aqua", "Aqua"}, {"cyan", "Cyan"}, {"skyblue", "Sky-blue"}, {"blue", "Blue"}, {"violet", "Violet"}, {"magenta", "Magenta"}, {"redviolet", "Red-violet"} } -- Light Grey minetest.register_node("unifiedwool:light_grey", { description = "Light Grey Wool", tiles = {"unifiedwool_lightgrey.png"}, groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3,wool=1,not_in_creative_inventory=1}, sounds = default.node_sound_defaults(), }) minetest.register_craft({ type = "shapeless", output = "unifiedwool:light_grey", recipe = {"dye:light_grey", "group:wool"}, }) for _, row in ipairs(unifiedwool.dyes) do local name = row[1] local desc = row[2] -- Extended Colors if name == "lime" or name == "aqua" or name == "skyblue" or name == "redviolet" then minetest.register_node("unifiedwool:"..name, { description = desc.." Wool", tiles = {"unifiedwool_"..name..".png"}, groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3,wool=1,not_in_creative_inventory=1}, sounds = default.node_sound_defaults(), }) minetest.register_craft({ type = "shapeless", output = "unifiedwool:"..name, recipe = {"dye:"..name, "group:wool"}, }) end -- Dark & low saturation minetest.register_node("unifiedwool:dark_"..name.."_s50", { description = "Dark "..desc.." Wool (low saturation)", tiles = {"unifiedwool_dark_"..name.."_s50.png"}, groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3,wool=1,not_in_creative_inventory=1}, sounds = default.node_sound_defaults(), }) minetest.register_craft({ type = "shapeless", output = "unifiedwool:dark_"..name.."_s50", recipe = {"unifieddyes:dark_"..name.."_s50", "group:wool"}, }) -- Dark if name ~= "green" then minetest.register_node("unifiedwool:dark"..name, { description = "Dark "..desc.." Wool", tiles = {"unifiedwool_dark_"..name..".png"}, groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3,wool=1,not_in_creative_inventory=1}, sounds = default.node_sound_defaults(), }) minetest.register_craft({ type = "shapeless", output = "unifiedwool:dark_"..name, recipe = {"unifieddyes:dark_"..name, "group:wool"}, }) end -- Medium & low saturation minetest.register_node("unifiedwool:medium_"..name.."_s50", { description = "Medium "..desc.." Wool (low saturation)", tiles = {"unifiedwool_medium_"..name.."_s50.png"}, groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3,wool=1,not_in_creative_inventory=1}, sounds = default.node_sound_defaults(), }) minetest.register_craft({ type = "shapeless", output = "unifiedwool:medium_"..name.."_s50", recipe = {"unifieddyes:medium_"..name.."_s50", "group:wool"}, }) -- Medium minetest.register_node("unifiedwool:medium_"..name, { description = "Medium "..desc.." Wool", tiles = {"unifiedwool_medium_"..name..".png"}, groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3,wool=1,not_in_creative_inventory=1}, sounds = default.node_sound_defaults(), }) minetest.register_craft({ type = "shapeless", output = "unifiedwool:medium_"..name, recipe = {"unifieddyes:medium_"..name, "group:wool"}, }) -- Light if name ~= "red" then minetest.register_node("unifiedwool:light_"..name, { description = "Light "..desc.." Wool", tiles = {"unifiedwool_light_"..name..".png"}, groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3,wool=1,not_in_creative_inventory=1}, sounds = default.node_sound_defaults(), }) minetest.register_craft({ type = "shapeless", output = "unifiedwool:light"..name, recipe = {"unifieddyes:light_"..name, "group:wool"}, }) end -- Low Saturation minetest.register_node("unifiedwool:"..name.."_s50", { description = desc.." Wool (low saturation)", tiles = {"unifiedwool_"..name.."_s50.png"}, groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3,wool=1,not_in_creative_inventory=1}, sounds = default.node_sound_defaults(), }) minetest.register_craft({ type = "shapeless", output = "unifiedwool:"..name.."_s50", recipe = {"unifieddyes:"..name.."_s50", "group:wool"}, }) end print("[UnifiedWool] Loaded!")