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Rivers continuous over faults, new appletree, remove lavacooling abms, tune volcanos
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26
init.lua
26
init.lua
@ -1,11 +1,12 @@
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-- watershed 0.3.2 by paramat
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-- watershed 0.3.3 by paramat
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-- For latest stable Minetest and back to 0.4.8
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-- Depends default
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-- License: code WTFPL
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-- remove lavacooling abms
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-- new appletree
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-- rivers continuous over faults
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-- TODO
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-- river continuous over faults?
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-- tree heights vary
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-- fog
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-- Parameters
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@ -27,7 +28,7 @@ local ATANAMP = 1.1 -- Arctan function amplitude, smaller = more and larger floa
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local TSTONE = 0.03 -- Density threshold for stone, depth of soil at TERCEN
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local TRIV = -0.02 -- Maximum densitybase threshold for river water
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local TSAND = -0.025 -- Maximum densitybase threshold for river sand
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local TLAVA = 2 -- Maximum densitybase threshold for lava
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local TLAVA = 10 -- Maximum densitybase threshold for lava
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local FIST = 0 -- Fissure threshold at surface, controls size of fissure entrances at surface
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local FISEXP = 0.02 -- Fissure expansion rate under surface
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local ORETHI = 0.001 -- Ore seam thickness tuner
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@ -183,7 +184,7 @@ local np_magma = {
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scale = 1,
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spread = {x=128, y=128, z=128},
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seed = -13,
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octaves = 3,
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octaves = 2,
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persist = 0.5
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}
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@ -316,20 +317,21 @@ minetest.register_on_generated(function(minp, maxp, seed)
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local n_base = nvals_base[nixz]
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local terblen = math.max(1 - math.abs(n_base), 0)
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local densitybase = (1 - math.abs(n_base)) * BASAMP + nvals_xlscale[nixz] * XLSAMP + grad
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--local altprop = (y - YWAT) / (TERCEN + TERSCA - YWAT)
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local triv = TRIV * (1 - terblen)
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local tsand = TSAND * (1 - terblen)
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local tstone = TSTONE * (1 + grad)
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local tlava = TLAVA * (1 - nvals_magma[nixz] ^ 4 * terblen ^ 16 * 0.7)
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local tlava = TLAVA * (1 - nvals_magma[nixz] ^ 4 * terblen ^ 16)
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local n_temp = nvals_temp[nixyz]
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local n_humid = nvals_humid[nixyz]
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local density
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if nvals_fault[nixyz] >= 0 then
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density = densitybase
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+ math.abs(nvals_rough[nixyz] * terblen
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+ nvals_smooth[nixyz] * (1 - terblen)) ^ CANEXP * CANAMP
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+ nvals_smooth[nixyz] * (1 - terblen)) ^ CANEXP * CANAMP * (1 + n_temp * 0.5)
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else
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density = densitybase
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+ math.abs(nvals_rough[nixyz] * terblen
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- nvals_smooth[nixyz] * (1 - terblen)) ^ CANEXP * CANAMP
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+ nvals_smooth[nixyz] * (1 - terblen)) ^ CANEXP * CANAMP * (1 + n_humid * 0.5)
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end
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local nofis = false
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if density >= 0 then -- if terrain set fissure flag
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@ -361,8 +363,6 @@ minetest.register_on_generated(function(minp, maxp, seed)
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end
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end
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elseif y >= y0 and y <= y1 then -- chunk
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local n_temp = nvals_temp[nixyz] -- get raw temp and humid noise for use with node
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local n_humid = nvals_humid[nixyz]
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local biome = false -- select biome for node
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if n_temp < LOTET then
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if n_humid < LOHUT then
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@ -391,12 +391,12 @@ minetest.register_on_generated(function(minp, maxp, seed)
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end
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if densitybase >= tlava then
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if densitybase >= -0.033 then
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if densitybase >= 0 then
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data[vi] = c_wslava
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end
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stable[si] = 0
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under[si] = 0
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elseif densitybase >= tlava - math.min(1 + densitybase * 10, 1) then
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elseif densitybase >= tlava - math.min(2 + density * 20, 2) and density < tstone then
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data[vi] = c_obsidian
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stable[si] = 1
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under[si] = 0
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