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mirror of https://gitlab.com/rautars/weather_pack.git synced 2025-07-16 22:00:22 +02:00

minor code cleanup

This commit is contained in:
Arturas Norkus
2016-06-05 22:24:54 +03:00
parent 7b5f74c3aa
commit 257504bbde
3 changed files with 8 additions and 16 deletions

View File

@ -47,7 +47,7 @@ end
-- checks if player is undewater. This is needed in order to
-- turn off weather particles generation.
function is_underwater(player)
weather.is_underwater = function(player)
local ppos = player:getpos()
local offset = player:get_eye_offset()
local player_eye_pos = {x = ppos.x + offset.x,
@ -60,17 +60,9 @@ function is_underwater(player)
return false
end
-- returns random number between a and b.
function random_pos(a, b)
if (a > b) then
return math.random(b, a);
end
return math.random(a, b);
end
-- trying to locate position for particles by player look direction for performance reason.
-- it is costly to generate many particles around player so goal is focus mainly on front view.
function get_random_pos_by_player_look_dir(player)
weather.get_random_pos_by_player_look_dir = function(player)
local look_dir = player:get_look_dir()
local player_pos = player:getpos()
@ -96,7 +88,7 @@ function get_random_pos_by_player_look_dir(player)
end
end
random_pos_y = math.random() + random_pos(player_pos.y + 1, player_pos.y + 7)
random_pos_y = math.random() + math.random(player_pos.y + 1, player_pos.y + 7)
return random_pos_x, random_pos_y, random_pos_z
end