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Fix taking wielded items with some ingredients + add mod.conf
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2
init.lua
2
init.lua
@ -676,6 +676,8 @@ minetest.register_node("witchcraft:pot_"..color, {
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minetest.set_node(pos, {name="witchcraft:pot_"..cresult, param2=node.param2})
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minetest.set_node(pos, {name="witchcraft:pot_"..cresult, param2=node.param2})
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itemstack:replace("vessels:glass_bottle")
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itemstack:replace("vessels:glass_bottle")
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end
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end
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return itemstack
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end,
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end,
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groups = {cracky=1, falling_node=1, oddly_breakable_by_hand=1}
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groups = {cracky=1, falling_node=1, oddly_breakable_by_hand=1}
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})
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})
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