--scrolls minetest.register_craftitem("witchcraft:scroll_day", { description = "Scroll of day", inventory_image = "witchcraft_scroll.png^witchcraft_sun_over.png", stack_max = 1, on_use = function(item) minetest.set_timeofday(0.5) item:take_item() return item end, }) minetest.register_craftitem("witchcraft:scroll_night", { description = "Scroll of night", inventory_image = "witchcraft_scroll.png^witchcraft_moon_over.png", stack_max = 1, on_use = function(item) minetest.set_timeofday(0) item:take_item() return item end, }) if minetest.get_modpath("pmobs")then minetest.register_craftitem("witchcraft:scroll_wild", { description = "Scroll of Wild", inventory_image = "witchcraft_scroll.png^witchcraft_dark_over.png", stack_max = 1, on_use = function(item, placer) local pos = placer:get_pos() minetest.add_entity(pos, "pmobs:dog") item:take_item() return item end, }) end minetest.register_craftitem("witchcraft:scroll_fireball", { description = "Scroll of fireball", inventory_image = "witchcraft_scroll.png^witchcraft_fire_over.png", stack_max = 1, on_use = function(item, placer, pointed_thing) local dir = placer:get_look_dir() local playerpos = placer:get_pos() local entities = {} for i=1,4 do entities[i] = minetest.add_entity({ x=playerpos.x+dir.x*1.5, y=playerpos.y+1.5+dir.y, z=playerpos.z+0+dir.z }, "witchcraft:fireball") end entities[2]:set_velocity({x=dir.x*7+0.5,y=dir.y*7,z=dir.z*7+0.5}) entities[3]:set_velocity({x=dir.x*7-0.5,y=dir.y*7,z=dir.z*7-0.5}) entities[4]:set_velocity({x=dir.x*7,y=dir.y*7-0.5,z=dir.z*7}) entities[1]:set_velocity({x=dir.x*7,y=dir.y*7+0.5,z=dir.z*7}) item:take_item() return item end, }) if minetest.get_modpath("lightning") then minetest.register_craftitem("witchcraft:scroll_lightning", { description = "Scroll of lightning", inventory_image = "witchcraft_scroll.png^witchcraft_thunder_over.png", stack_max = 1, on_use = function(item, placer, pointed_thing) local playerpos = placer:get_pos() local dir = placer:get_look_dir() lightning.strike({x=playerpos.x+dir.x*2,y=playerpos.y+0+dir.y,z=playerpos.z+dir.z*2}) item:take_item() return item end, }) end minetest.register_craftitem("witchcraft:scroll_icicle", { description = "Scroll of icicle", inventory_image = "witchcraft_scroll.png^witchcraft_ice_over.png", stack_max = 1, on_use = function(item, placer, pointed_thing) local dir = placer:get_look_dir() local playerpos = placer:get_pos() local vec = {x=dir.x*7,y=dir.y*7,z=dir.z*7} local obj = minetest.add_entity({ x=playerpos.x+dir.x*1.5, y=playerpos.y+1.5+dir.y, z=playerpos.z+0+dir.z }, "witchcraft:ice") local obj2 = minetest.add_entity({ x=playerpos.x+dir.x*1.5, y=playerpos.y+1.5+dir.y, z=playerpos.z+1+dir.z }, "witchcraft:ice") local obj3 = minetest.add_entity({ x=playerpos.x+1+dir.x*1.5, y=playerpos.y+1.5+dir.y, z=playerpos.z+0+dir.z }, "witchcraft:ice") obj:set_velocity(vec) obj2:set_velocity(vec) obj3:set_velocity(vec) item:take_item() return item end, }) minetest.register_craftitem("witchcraft:scroll_nature", { description = "Scroll of nature", inventory_image = "witchcraft_scroll.png^witchcraft_leaf_over.png", stack_max = 1, on_use = function(item, placer, pointed_thing) local dir = placer:get_look_dir() local playerpos = placer:get_pos() local vec = {x=dir.x*6,y=dir.y*6,z=dir.z*6} local obj = minetest.add_entity({ x=playerpos.x+dir.x*1.5, y=playerpos.y+1.5+dir.y, z=playerpos.z+0+dir.z }, "witchcraft:tree") obj:set_velocity(vec) item:take_item() return item end, }) minetest.register_craftitem("witchcraft:scroll", { description = "Blank Scroll", inventory_image = "witchcraft_scroll.png", }) minetest.register_craftitem("witchcraft:scroll_recipe", { description = "Recipe Scroll", inventory_image = "witchcraft_scroll.png^witchcraft_writing_over.png", on_use = function(itemstack, user, pointed_thing) local formspec = "size[10,9]".. "background[-0.6,-0.5;11.5,10.4;witchcraft_recipes.png]" minetest.show_formspec(user:get_player_name(), "witchcraft:scroll", formspec) end, }) if minetest.get_modpath("pmobs")then minetest.register_craft({ output = 'witchcraft:scroll_wild', recipe = { {'mobs:meat_raw'}, {'witchcraft:scroll'}, } }) end minetest.register_craft({ output = 'witchcraft:scroll', recipe = { {'default:paper', 'default:paper', ''}, {'default:paper', 'default:paper', ''}, } }) minetest.register_craft({ output = 'witchcraft:scroll_recipe', recipe = { {'dye:black'}, {'witchcraft:scroll'}, } }) minetest.register_craft({ output = 'witchcraft:scroll_icicle', recipe = { {'default:ice'}, {'default:diamond'}, {'witchcraft:scroll'}, } }) minetest.register_craft({ output = 'witchcraft:scroll_fireball', recipe = { {'default:obsidian_shard'}, {'default:diamond'}, {'witchcraft:scroll'}, } }) minetest.register_craft({ output = 'witchcraft:scroll_nature', recipe = { {'default:leaves'}, {'default:diamond'}, {'witchcraft:scroll'}, } }) minetest.register_craft({ output = 'witchcraft:scroll_day', recipe = { {'default:torch'}, {'default:diamond'}, {'witchcraft:scroll'}, } }) minetest.register_craft({ output = 'witchcraft:scroll_night', recipe = { {'default:coal_lump'}, {'default:diamond'}, {'witchcraft:scroll'}, } }) minetest.register_craft({ output = 'witchcraft:scroll_lightning', recipe = { {'default:steel_ingot'}, {'default:diamond'}, {'witchcraft:scroll'}, } }) --scroll powers minetest.register_entity("witchcraft:fireball", { textures = {"tnt_boom.png"}, velocity = 0.1, damage = 2, collisionbox = {0, 0, 0, 0, 0, 0}, on_step = function(self, obj, pos) local remove = minetest.after(2, function() self.object:remove() end) local pos = self.object:get_pos() local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2) for k, obj in pairs(objs) do if obj:get_luaentity() then if obj:get_luaentity().name ~= "witchcraft:fireball" and obj:get_luaentity().name ~= "__builtin:item" and obj:get_luaentity().name ~= "gauges:hp_bar" then obj:punch(self.object, 1.0, { full_punch_interval=1.0, damage_groups={fleshy=3}, }, nil) self.object:remove() return end end end for dx=0,1 do for dy=0,1 do for dz=0,1 do local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz} local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz} local n = minetest.get_node(p).name if n ~= "witchcraft:fireball" and n ~="default:dirt_with_grass" then if minetest.registered_nodes[n].groups.flammable then minetest.set_node(t, {name="fire:basic_flame"}) self.object:remove() return end end end end end local vec = self.object:get_velocity() minetest.add_particlespawner({ amount = 6, time = 0.3, minpos = {x=pos.x-0.3, y=pos.y-0.3, z=pos.z-0.3}, maxpos = {x=pos.x+0.3, y=pos.y+0.3, z=pos.z+0.3}, minvel = {x=-0, y=-0, z=-0}, maxvel = {x=0, y=0, z=0}, minacc = {x=0,y=-0.5,z=0}, maxacc = {x=-vec.x,y=-vec.y,z=-vec.z}, minexptime = 0.1, maxexptime = 0.3, minsize = 1, maxsize = 2, collisiondetection = false, texture = "witchcraft_flame.png" }) end, }) minetest.register_entity("witchcraft:tree", { textures = {"witchcraft_skin.png"}, velocity = 1, damage = 2, collisionbox = {0, 0, 0, 0, 0, 0}, on_step = function(self, obj, pos) local remove = minetest.after(2, function() self.object:remove() end) local pos = self.object:get_pos() local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2) for k, obj in pairs(objs) do if obj:get_luaentity() then if obj:get_luaentity().name ~= "witchcraft:tree" and obj:get_luaentity().name ~= "__builtin:item" and obj:get_luaentity().name ~= "gauges:hp_bar" then obj:remove() default.grow_new_jungle_tree(pos) self.object:remove() return end end end local n = minetest.get_node(pos).name if n ~= "witchcraft:tree" and n ~="air" then default.grow_new_jungle_tree(pos) self.object:remove() end minetest.add_particlespawner({ amount = 6, time = 0.3, minpos = {x=pos.x-0.3, y=pos.y-0.3, z=pos.z-0.3}, maxpos = {x=pos.x+0.3, y=pos.y+0.3, z=pos.z+0.3}, minvel = {x=-0, y=-0, z=-0}, maxvel = {x=0, y=0, z=0}, minacc = {x=0,y=-0.5,z=0}, maxacc = {x=0.5,y=0.5,z=0.5}, minexptime = 0.1, maxexptime = 0.3, minsize = 1, maxsize = 2, collisiondetection = false, texture = "witchcraft_leaf_over.png" }) end, }) minetest.register_entity("witchcraft:ice", { visual="sprite", visual_size={x=1,y=1}, physical=false, textures={"witchcraft_ice.png"}, velocity = 1, rotate = 90, auto_rotate = true, damage = 2, collisionbox = {0, 0, 0, 0, 0, 0}, on_step = function(self, obj, pos) local remove = minetest.after(10, function() self.object:remove() end) local pos = self.object:get_pos() local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2) for k, obj in pairs(objs) do if obj:get_luaentity() ~= nil then if obj:get_luaentity().name ~= "witchcraft:ice" and obj:get_luaentity().name ~= "__builtin:item" and obj:get_luaentity().name ~= "gauges:hp_bar" then obj:punch(self.object, 1.0, { full_punch_interval=1.0, damage_groups={fleshy=1}, }, nil) self.object:remove() return end end end local velo = self.object:get_velocity() local hit = { { p = {x=pos.x+1, y=pos.y, z=pos.z}, v = {x=math.abs(velo.x)*-1, y=velo.y, z=velo.z}}, -- x { p = {x=pos.x-1, y=pos.y, z=pos.z}, v = {x=math.abs(velo.x), y=velo.y, z=velo.z}}, { p = {x=pos.x, y=pos.y+1, z=pos.z}, v = {x=velo.x, y=math.abs(velo.y)*-1, z=velo.z}}, -- y { p = {x=pos.x, y=pos.y-1, z=pos.z}, v = {x=velo.x, y=math.abs(velo.y), z=velo.z}}, { p = {x=pos.x, y=pos.y, z=pos.z+1}, v = {x=velo.x, y=velo.y, z=math.abs(velo.z)*-1}}, -- z { p = {x=pos.x, y=pos.y, z=pos.z-1}, v = {x=velo.x, y=velo.y, z=math.abs(velo.z)}} } for _,h in pairs(hit) do local n = minetest.get_node(h.p).name if n ~= "air" and n~= "witchcraft:ice" then if n == "default:water_source" or n =="default:river_water_source" then minetest.set_node(h.p, {name="default:ice"}) h.v.y = 0 end self.object:set_velocity(h.v) break end end minetest.add_particlespawner({ amount = 10, time = 0.3, minpos = {x=pos.x-0.3, y=pos.y-0.3, z=pos.z-0.3}, maxpos = {x=pos.x+0.3, y=pos.y+0.3, z=pos.z+0.3}, minvel = {x=-0, y=-0, z=-0}, maxvel = {x=0, y=0, z=0}, minacc = {x=0,y=-0.5,z=0}, maxacc = {x=0.5,y=0.5,z=0.5}, minexptime = 0.1, maxexptime = 0.3, minsize = 0.2, maxsize = 0.5, collisiondetection = false, texture = "witchcraft_light_over.png" }) end })