mirror of
https://bitbucket.org/minetest_gamers/x_enchanting.git
synced 2025-06-30 23:00:24 +02:00
add knockback, adjust enchantment probability algorithm, add new description logic, fix type errors, add player relative randomseed
This commit is contained in:
63
init.lua
63
init.lua
@ -17,6 +17,10 @@ end)
|
||||
|
||||
minetest.register_on_joinplayer(function(player, last_login)
|
||||
XEnchanting.form_context[player:get_player_name()] = nil
|
||||
|
||||
if not XEnchanting.player_seeds[player:get_player_name()] then
|
||||
XEnchanting.player_seeds[player:get_player_name()] = XEnchanting.get_randomseed()
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_on_leaveplayer(function(player, timed_out)
|
||||
@ -35,28 +39,14 @@ function minetest.handle_node_drops(pos, drops, digger)
|
||||
|
||||
local wield_stack = digger:get_wielded_item()
|
||||
local wield_stack_meta = wield_stack:get_meta()
|
||||
if wield_stack_meta:get_int('is_silk_touch') == 0 then
|
||||
|
||||
if wield_stack_meta:get_float('is_silk_touch') == 0 then
|
||||
return old_handle_node_drops(pos, drops, digger)
|
||||
end
|
||||
|
||||
local wield_stack_name = wield_stack:get_name()
|
||||
local node = minetest.get_node(pos)
|
||||
local silk_touch_group
|
||||
|
||||
if minetest.get_item_group(wield_stack_name, 'pickaxe') > 0 then
|
||||
silk_touch_group = 'cracky'
|
||||
elseif minetest.get_item_group(wield_stack_name, 'shovel') > 0 then
|
||||
silk_touch_group = 'crumbly'
|
||||
elseif minetest.get_item_group(wield_stack_name, 'axe') > 0 then
|
||||
silk_touch_group = 'choppy'
|
||||
elseif minetest.get_item_group(wield_stack_name, 'sword') > 0 then
|
||||
silk_touch_group = 'snappy'
|
||||
end
|
||||
|
||||
if not silk_touch_group
|
||||
or minetest.get_item_group(node.name, silk_touch_group) == 0
|
||||
or minetest.get_item_group(node.name, 'no_silktouch') == 1
|
||||
then
|
||||
if minetest.get_item_group(node.name, 'no_silktouch') == 1 then
|
||||
return old_handle_node_drops(pos, drops, digger)
|
||||
end
|
||||
|
||||
@ -77,10 +67,8 @@ minetest.register_on_player_hpchange(function(player, hp_change, reason)
|
||||
for i = 1, player_inv:get_size(list_name) do
|
||||
local stack = player_inv:get_stack(list_name, i)
|
||||
local stack_meta = stack:get_meta()
|
||||
local is_curse_of_vanishing = stack_meta:get_int('is_curse_of_vanishing')
|
||||
|
||||
|
||||
if is_curse_of_vanishing > 0 then
|
||||
if stack_meta:get_float('is_curse_of_vanishing') > 0 then
|
||||
player_inv:set_stack(list_name, i, ItemStack(''))
|
||||
end
|
||||
end
|
||||
@ -93,6 +81,41 @@ minetest.register_on_player_hpchange(function(player, hp_change, reason)
|
||||
return hp_change
|
||||
end, true)
|
||||
|
||||
-- Knockback (only for players)
|
||||
local old_calculate_knockback = minetest.calculate_knockback
|
||||
|
||||
function minetest.calculate_knockback(player, hitter, time_from_last_punch,
|
||||
tool_capabilities, dir, distance, damage)
|
||||
if hitter and hitter:is_player() then
|
||||
local hitter_wield_stack = hitter:get_wielded_item()
|
||||
local hitter_wield_stack_meta = hitter_wield_stack:get_meta()
|
||||
local ench_knockback = hitter_wield_stack_meta:get_float('is_knockback')
|
||||
|
||||
if ench_knockback > 0 then
|
||||
local orig_knockback = old_calculate_knockback(
|
||||
player,
|
||||
hitter,
|
||||
time_from_last_punch,
|
||||
tool_capabilities,
|
||||
dir,
|
||||
distance,
|
||||
damage
|
||||
)
|
||||
|
||||
orig_knockback = orig_knockback + 1
|
||||
|
||||
local new_knockback = orig_knockback + (orig_knockback * (ench_knockback / 100))
|
||||
|
||||
player:add_velocity(vector.new(0, new_knockback, 0))
|
||||
|
||||
return new_knockback
|
||||
end
|
||||
end
|
||||
|
||||
return old_calculate_knockback(player, hitter, time_from_last_punch,
|
||||
tool_capabilities, dir, distance, damage)
|
||||
end
|
||||
|
||||
local mod_end_time = (minetest.get_us_time() - mod_start_time) / 1000000
|
||||
|
||||
print('[Mod] x_enchanting loaded.. [' .. mod_end_time .. 's]')
|
||||
|
Reference in New Issue
Block a user