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mirror of https://bitbucket.org/minetest_gamers/x_enchanting.git synced 2025-04-21 17:50:21 +02:00

Rename minetest API convention to core

This commit is contained in:
Juraj Vajda 2025-04-07 00:19:12 -04:00
parent 82973b6462
commit ba1d30909b
5 changed files with 115 additions and 116 deletions

47
api.lua
View File

@ -1,4 +1,3 @@
---@diagnostic disable
--[[ --[[
X Enchanting. Adds Enchanting Mechanics and API. X Enchanting. Adds Enchanting Mechanics and API.
Copyright (C) 2023 SaKeL <juraj.vajda@gmail.com> Copyright (C) 2023 SaKeL <juraj.vajda@gmail.com>
@ -17,7 +16,7 @@
License along with this library; if not, write to juraj.vajda@gmail.com License along with this library; if not, write to juraj.vajda@gmail.com
--]] --]]
local S = minetest.get_translator(minetest.get_current_modname()) local S = core.get_translator(core.get_current_modname())
---@type XEnchanting ---@type XEnchanting
XEnchanting = { XEnchanting = {
@ -321,15 +320,15 @@ end
---@diagnostic disable-next-line: unused-local ---@diagnostic disable-next-line: unused-local
function XEnchanting.has_tool_group(self, name) function XEnchanting.has_tool_group(self, name)
if minetest.get_item_group(name, 'pickaxe') > 0 then if core.get_item_group(name, 'pickaxe') > 0 then
return 'pickaxe' return 'pickaxe'
elseif minetest.get_item_group(name, 'shovel') > 0 then elseif core.get_item_group(name, 'shovel') > 0 then
return 'shovel' return 'shovel'
elseif minetest.get_item_group(name, 'axe') > 0 then elseif core.get_item_group(name, 'axe') > 0 then
return 'axe' return 'axe'
elseif minetest.get_item_group(name, 'sword') > 0 then elseif core.get_item_group(name, 'sword') > 0 then
return 'sword' return 'sword'
elseif minetest.get_item_group(name, 'bow') > 0 then elseif core.get_item_group(name, 'bow') > 0 then
return 'bow' return 'bow'
end end
@ -337,7 +336,7 @@ function XEnchanting.has_tool_group(self, name)
end end
function XEnchanting.set_tool_enchantability(self, tool_def) function XEnchanting.set_tool_enchantability(self, tool_def)
if minetest.get_item_group(tool_def.name, 'enchantability') > 0 then if core.get_item_group(tool_def.name, 'enchantability') > 0 then
-- enchantability is already set, we dont need to override the item -- enchantability is already set, we dont need to override the item
return return
end end
@ -348,7 +347,7 @@ function XEnchanting.set_tool_enchantability(self, tool_def)
_enchantability = self.tools_enchantability[tool_def.name] _enchantability = self.tools_enchantability[tool_def.name]
end end
minetest.override_item(tool_def.name, { core.override_item(tool_def.name, {
groups = mergeTables(tool_def.groups, { enchantability = _enchantability }) groups = mergeTables(tool_def.groups, { enchantability = _enchantability })
}) })
end end
@ -507,7 +506,7 @@ function XEnchanting.get_enchanted_descriptions(self, enchantments)
end end
end end
enchantments_desc = '\n' .. minetest.colorize('#AE81FF', S('Enchanted')) enchantments_desc = '\n' .. core.colorize('#AE81FF', S('Enchanted'))
.. '\n' .. table.concat(enchantments_desc, '\n') .. '\n' .. table.concat(enchantments_desc, '\n')
enchantments_desc_masked = table.concat(enchantments_desc_masked, '') .. '..?' enchantments_desc_masked = table.concat(enchantments_desc_masked, '') .. '..?'
@ -531,9 +530,9 @@ function XEnchanting.set_enchanted_tool(self, pos, itemstack, level, player_name
local capabilities = data.slots[level].tool_cap_data local capabilities = data.slots[level].tool_cap_data
local description = data.slots[level].descriptions.enchantments_desc local description = data.slots[level].descriptions.enchantments_desc
local final_enchantments = data.slots[level].final_enchantments local final_enchantments = data.slots[level].final_enchantments
local inv = minetest.get_meta(pos):get_inventory() local inv = core.get_meta(pos):get_inventory()
local tool_def = minetest.registered_tools[itemstack:get_name()] local tool_def = core.registered_tools[itemstack:get_name()]
local node_meta = minetest.get_meta(pos) local node_meta = core.get_meta(pos)
if not tool_def then if not tool_def then
return return
@ -556,7 +555,7 @@ function XEnchanting.set_enchanted_tool(self, pos, itemstack, level, player_name
stack_meta:set_string('description', itemstack:get_description() .. '\n' .. description) stack_meta:set_string('description', itemstack:get_description() .. '\n' .. description)
stack_meta:set_string('short_description', S('Enchanted') .. ' ' .. itemstack:get_short_description()) stack_meta:set_string('short_description', S('Enchanted') .. ' ' .. itemstack:get_short_description())
stack_meta:set_int('is_enchanted', 1) stack_meta:set_int('is_enchanted', 1)
stack_meta:set_string('x_enchanting', minetest.serialize(final_enchantments_meta)) stack_meta:set_string('x_enchanting', core.serialize(final_enchantments_meta))
if tool_def and tool_def.inventory_image and tool_def.inventory_image ~= '' then if tool_def and tool_def.inventory_image and tool_def.inventory_image ~= '' then
stack_meta:set_string('inventory_image', tool_def.inventory_image .. '^((' .. tool_def.inventory_image .. '^[contrast:127:127)^[mask:x_enchanting_glint.png^[opacity:80)') stack_meta:set_string('inventory_image', tool_def.inventory_image .. '^((' .. tool_def.inventory_image .. '^[contrast:127:127)^[mask:x_enchanting_glint.png^[opacity:80)')
@ -586,7 +585,7 @@ function XEnchanting.set_enchanted_tool(self, pos, itemstack, level, player_name
local formspec = self:get_formspec(pos, player_name) local formspec = self:get_formspec(pos, player_name)
node_meta:set_string('formspec', formspec) node_meta:set_string('formspec', formspec)
minetest.sound_play('x_enchanting_enchant', { core.sound_play('x_enchanting_enchant', {
gain = 0.3, gain = 0.3,
pos = pos, pos = pos,
max_hear_distance = 10 max_hear_distance = 10
@ -610,7 +609,7 @@ function XEnchanting.set_enchanted_tool(self, pos, itemstack, level, player_name
glow = 1 glow = 1
} }
if minetest.has_feature({ dynamic_add_media_table = true, particlespawner_tweenable = true }) then if core.has_feature({ dynamic_add_media_table = true, particlespawner_tweenable = true }) then
-- new syntax, after v5.6.0 -- new syntax, after v5.6.0
particlespawner_def = { particlespawner_def = {
amount = 50, amount = 50,
@ -642,7 +641,7 @@ function XEnchanting.set_enchanted_tool(self, pos, itemstack, level, player_name
} }
end end
minetest.add_particlespawner(particlespawner_def) core.add_particlespawner(particlespawner_def)
end end
function XEnchanting.get_enchantment_data(self, player, nr_of_bookshelfs, tool_def) function XEnchanting.get_enchantment_data(self, player, nr_of_bookshelfs, tool_def)
@ -670,7 +669,7 @@ function XEnchanting.get_enchantment_data(self, player, nr_of_bookshelfs, tool_d
else else
---@diagnostic disable-next-line: unused-local ---@diagnostic disable-next-line: unused-local
for i, group in ipairs(enchantment_def.groups) do for i, group in ipairs(enchantment_def.groups) do
if minetest.get_item_group(tool_def.name, group) > 0 then if core.get_item_group(tool_def.name, group) > 0 then
group_enchantments[enchantment_name] = enchantment_def group_enchantments[enchantment_name] = enchantment_def
break break
end end
@ -695,7 +694,7 @@ function XEnchanting.get_enchantment_data(self, player, nr_of_bookshelfs, tool_d
local chosen_enchantment_level = slot_lvl local chosen_enchantment_level = slot_lvl
-- Applying modifiers to the enchantment level -- Applying modifiers to the enchantment level
local enchantability = minetest.get_item_group(tool_def.name, 'enchantability') local enchantability = core.get_item_group(tool_def.name, 'enchantability')
-- Generate a random number between 1 and 1+(enchantability/2), with a triangular distribution -- Generate a random number between 1 and 1+(enchantability/2), with a triangular distribution
local rand_enchantability = 1 + math.random(enchantability / 4 + 1) + math.random(enchantability / 4 + 1) local rand_enchantability = 1 + math.random(enchantability / 4 + 1) + math.random(enchantability / 4 + 1)
-- Choose the enchantment level -- Choose the enchantment level
@ -882,7 +881,7 @@ end
local function get_formspec_bg(player_name, bg_img) local function get_formspec_bg(player_name, bg_img)
local bg_image = bg_img and bg_img or 'x_enchanting_gui_formbg.png' local bg_image = bg_img and bg_img or 'x_enchanting_gui_formbg.png'
local info = minetest.get_player_information(player_name) local info = core.get_player_information(player_name)
local bg = 'background[5,5;1,1;' .. bg_image .. ';true]' local bg = 'background[5,5;1,1;' .. bg_image .. ';true]'
if info.formspec_version > 1 then if info.formspec_version > 1 then
@ -894,7 +893,7 @@ end
function XEnchanting.get_formspec(self, pos, player_name, data) function XEnchanting.get_formspec(self, pos, player_name, data)
local spos = pos.x .. ',' .. pos.y .. ',' .. pos.z local spos = pos.x .. ',' .. pos.y .. ',' .. pos.z
local inv = minetest.get_meta(pos):get_inventory() local inv = core.get_meta(pos):get_inventory()
---@diagnostic disable-next-line: codestyle-check ---@diagnostic disable-next-line: codestyle-check
local model_scroll_open = 'model[0,0;2,3;x_enchanting_table;x_enchanting_scroll.b3d;x_enchanting_scroll_mesh.png,x_enchanting_scroll_handles_mesh.png,x_enchanting_scroll_mesh.png;89,0;false;false;' .. self.scroll_animations.scroll_open_idle[1].x .. ',' .. self.scroll_animations.scroll_open_idle[1].y .. ';0]' local model_scroll_open = 'model[0,0;2,3;x_enchanting_table;x_enchanting_scroll.b3d;x_enchanting_scroll_mesh.png,x_enchanting_scroll_handles_mesh.png,x_enchanting_scroll_mesh.png;89,0;false;false;' .. self.scroll_animations.scroll_open_idle[1].x .. ',' .. self.scroll_animations.scroll_open_idle[1].y .. ';0]'
---@diagnostic disable-next-line: codestyle-check ---@diagnostic disable-next-line: codestyle-check
@ -935,10 +934,10 @@ function XEnchanting.get_formspec(self, pos, player_name, data)
if inv:get_stack('trade', 1):get_count() >= i then if inv:get_stack('trade', 1):get_count() >= i then
---@diagnostic disable-next-line: codestyle-check ---@diagnostic disable-next-line: codestyle-check
formspec[#formspec + 1] = 'image_button[3.125,' .. -0.5 + i .. ';5.125,1;x_enchanting_image_button.png;slot_' .. i .. ';' .. slot.descriptions.enchantments_desc_masked .. minetest.formspec_escape(' [' .. slot.level .. ']') .. ']' formspec[#formspec + 1] = 'image_button[3.125,' .. -0.5 + i .. ';5.125,1;x_enchanting_image_button.png;slot_' .. i .. ';' .. slot.descriptions.enchantments_desc_masked .. core.formspec_escape(' [' .. slot.level .. ']') .. ']'
else else
---@diagnostic disable-next-line: codestyle-check ---@diagnostic disable-next-line: codestyle-check
formspec[#formspec + 1] = 'image_button[3.125,' .. -0.5 + i .. ';5.125,1;x_enchanting_image_button_disabled.png;slot_' .. i .. ';' .. slot.descriptions.enchantments_desc_masked .. minetest.formspec_escape(' [' .. slot.level .. ']') .. ']' formspec[#formspec + 1] = 'image_button[3.125,' .. -0.5 + i .. ';5.125,1;x_enchanting_image_button_disabled.png;slot_' .. i .. ';' .. slot.descriptions.enchantments_desc_masked .. core.formspec_escape(' [' .. slot.level .. ']') .. ']'
end end
formspec[#formspec + 1] = 'image[2.3,' .. -0.5 + i .. ';1,1;x_enchanting_image_trade_' .. i .. '.png;]' formspec[#formspec + 1] = 'image[2.3,' .. -0.5 + i .. ';1,1;x_enchanting_image_trade_' .. i .. '.png;]'
@ -1019,7 +1018,7 @@ function XEnchanting.has_all_cursed_ench(self, itemstack)
end end
local item_stack_meta = itemstack:get_meta() local item_stack_meta = itemstack:get_meta()
local stack_enchantment_data = minetest.deserialize(item_stack_meta:get_string('x_enchanting')) or {} local stack_enchantment_data = core.deserialize(item_stack_meta:get_string('x_enchanting')) or {}
local stack_enchantment_data_length = get_table_length(stack_enchantment_data) local stack_enchantment_data_length = get_table_length(stack_enchantment_data)
local cursed_ench = 0 local cursed_ench = 0

View File

@ -17,13 +17,13 @@
License along with this library; if not, write to juraj.vajda@gmail.com License along with this library; if not, write to juraj.vajda@gmail.com
--]] --]]
local S = minetest.get_translator(minetest.get_current_modname()) local S = core.get_translator(core.get_current_modname())
---- ----
--- Grindstone Node --- Grindstone Node
---- ----
minetest.register_node('x_enchanting:grindstone', { core.register_node('x_enchanting:grindstone', {
description = S('Grindstone'), description = S('Grindstone'),
short_description = S('Grindstone'), short_description = S('Grindstone'),
drawtype = 'mesh', drawtype = 'mesh',
@ -50,7 +50,7 @@ minetest.register_node('x_enchanting:grindstone', {
mod_origin = 'x_enchanting', mod_origin = 'x_enchanting',
---@param pos Vector ---@param pos Vector
on_construct = function(pos) on_construct = function(pos)
local meta = minetest.get_meta(pos) local meta = core.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
meta:set_string('infotext', S('Grindstone')) meta:set_string('infotext', S('Grindstone'))
@ -64,7 +64,7 @@ minetest.register_node('x_enchanting:grindstone', {
---@param pointed_thing PointedThingDef ---@param pointed_thing PointedThingDef
---@diagnostic disable-next-line: unused-local ---@diagnostic disable-next-line: unused-local
after_place_node = function(pos, placer, itemstack, pointed_thing) after_place_node = function(pos, placer, itemstack, pointed_thing)
local meta = minetest.get_meta(pos) local meta = core.get_meta(pos)
if not placer then if not placer then
return return
@ -85,17 +85,17 @@ minetest.register_node('x_enchanting:grindstone', {
---@param pointed_thing? PointedThingDef ---@param pointed_thing? PointedThingDef
---@diagnostic disable-next-line: unused-local ---@diagnostic disable-next-line: unused-local
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local meta = minetest.get_meta(pos) local meta = core.get_meta(pos)
local p_name = clicker:get_player_name() local p_name = clicker:get_player_name()
local inv = meta:get_inventory() local inv = meta:get_inventory()
local item_stack = inv:get_stack('item', 1) local item_stack = inv:get_stack('item', 1)
local has_all_cursed_ench = XEnchanting:has_all_cursed_ench(item_stack) local has_all_cursed_ench = XEnchanting:has_all_cursed_ench(item_stack)
if minetest.is_protected(pos, p_name) then if core.is_protected(pos, p_name) then
return itemstack return itemstack
end end
minetest.sound_play('x_enchanting_wood_hit', { core.sound_play('x_enchanting_wood_hit', {
gain = 0.5, gain = 0.5,
pos = pos, pos = pos,
max_hear_distance = 10 max_hear_distance = 10
@ -111,12 +111,12 @@ minetest.register_node('x_enchanting:grindstone', {
---@return table | nil ---@return table | nil
---@diagnostic disable-next-line: unused-local ---@diagnostic disable-next-line: unused-local
on_blast = function(pos, intensity) on_blast = function(pos, intensity)
if minetest.is_protected(pos, '') then if core.is_protected(pos, '') then
return return
end end
local drops = {} local drops = {}
local inv = minetest.get_meta(pos):get_inventory() local inv = core.get_meta(pos):get_inventory()
local stack_item = inv:get_stack('item', 1) local stack_item = inv:get_stack('item', 1)
if not stack_item:is_empty() then if not stack_item:is_empty() then
@ -124,7 +124,7 @@ minetest.register_node('x_enchanting:grindstone', {
end end
drops[#drops + 1] = 'x_enchanting:grindstone' drops[#drops + 1] = 'x_enchanting:grindstone'
minetest.remove_node(pos) core.remove_node(pos)
return drops return drops
end, end,
@ -135,11 +135,11 @@ minetest.register_node('x_enchanting:grindstone', {
return false return false
end end
local inv = minetest.get_meta(pos):get_inventory() local inv = core.get_meta(pos):get_inventory()
return inv:is_empty('item') return inv:is_empty('item')
and inv:is_empty('result') and inv:is_empty('result')
and not minetest.is_protected(pos, player:get_player_name()) and not core.is_protected(pos, player:get_player_name())
end, end,
---@diagnostic disable-next-line: unused-local ---@diagnostic disable-next-line: unused-local
on_rotate = function(pos, node, user, mode, new_param2) on_rotate = function(pos, node, user, mode, new_param2)
@ -191,13 +191,13 @@ minetest.register_node('x_enchanting:grindstone', {
-- --
-- Create new itemstack with removed enchantments (excl. curses) and populate the result slot with this new item -- Create new itemstack with removed enchantments (excl. curses) and populate the result slot with this new item
-- --
local meta = minetest.get_meta(pos) local meta = core.get_meta(pos)
local p_name = player:get_player_name() local p_name = player:get_player_name()
local inv = meta:get_inventory() local inv = meta:get_inventory()
local item_stack = inv:get_stack('item', 1) local item_stack = inv:get_stack('item', 1)
local item_stack_meta = item_stack:get_meta() local item_stack_meta = item_stack:get_meta()
local is_enchanted = item_stack_meta:get_int('is_enchanted') local is_enchanted = item_stack_meta:get_int('is_enchanted')
local stack_enchantment_data = minetest.deserialize(item_stack_meta:get_string('x_enchanting')) or {} local stack_enchantment_data = core.deserialize(item_stack_meta:get_string('x_enchanting')) or {}
local has_all_cursed_ench = XEnchanting:has_all_cursed_ench(item_stack) local has_all_cursed_ench = XEnchanting:has_all_cursed_ench(item_stack)
if not inv:is_empty('item') and is_enchanted == 1 and not has_all_cursed_ench then if not inv:is_empty('item') and is_enchanted == 1 and not has_all_cursed_ench then
@ -253,12 +253,12 @@ minetest.register_node('x_enchanting:grindstone', {
-- Upgrade description with remaining enchantments -- Upgrade description with remaining enchantments
if #current_enchantments > 0 then if #current_enchantments > 0 then
local item_stack_def = minetest.registered_tools[item_stack:get_name()] local item_stack_def = core.registered_tools[item_stack:get_name()]
item_stack_meta:set_string('description', (item_stack_def and item_stack_def.description or '') .. '\n' .. descriptions.enchantments_desc) item_stack_meta:set_string('description', (item_stack_def and item_stack_def.description or '') .. '\n' .. descriptions.enchantments_desc)
end end
item_stack_meta:set_tool_capabilities(nil) item_stack_meta:set_tool_capabilities(nil)
item_stack_meta:set_string('x_enchanting', minetest.serialize(stack_enchantment_data)) item_stack_meta:set_string('x_enchanting', core.serialize(stack_enchantment_data))
inv:set_stack('result', 1, item_stack) inv:set_stack('result', 1, item_stack)
end end
@ -274,14 +274,14 @@ minetest.register_node('x_enchanting:grindstone', {
---@param player ObjectRef ---@param player ObjectRef
---@diagnostic disable-next-line: unused-local ---@diagnostic disable-next-line: unused-local
on_metadata_inventory_take = function(pos, listname, index, stack, player) on_metadata_inventory_take = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos) local meta = core.get_meta(pos)
local p_name = player:get_player_name() local p_name = player:get_player_name()
local inv = meta:get_inventory() local inv = meta:get_inventory()
local result_stack = inv:get_stack('result', 1) local result_stack = inv:get_stack('result', 1)
local item_stack = inv:get_stack('item', 1) local item_stack = inv:get_stack('item', 1)
local item_stack_meta = item_stack:get_meta() local item_stack_meta = item_stack:get_meta()
local has_all_cursed_ench = XEnchanting:has_all_cursed_ench(item_stack) local has_all_cursed_ench = XEnchanting:has_all_cursed_ench(item_stack)
local stack_enchantment_data = minetest.deserialize(item_stack_meta:get_string('x_enchanting')) or {} local stack_enchantment_data = core.deserialize(item_stack_meta:get_string('x_enchanting')) or {}
local result_payment_stack = ItemStack({ name = 'default:mese_crystal_fragment' }) local result_payment_stack = ItemStack({ name = 'default:mese_crystal_fragment' })
if item_stack:is_empty() or has_all_cursed_ench then if item_stack:is_empty() or has_all_cursed_ench then
@ -331,9 +331,9 @@ minetest.register_node('x_enchanting:grindstone', {
if listname == 'result' and result_stack:is_empty() then if listname == 'result' and result_stack:is_empty() then
-- Drop payment result -- Drop payment result
inv:set_stack('item', 1, ItemStack('')) inv:set_stack('item', 1, ItemStack(''))
minetest.item_drop(result_payment_stack, player, player:get_pos()) core.item_drop(result_payment_stack, player, player:get_pos())
minetest.sound_play('x_enchanting_disenchant', { core.sound_play('x_enchanting_disenchant', {
gain = 0.3, gain = 0.3,
pos = pos, pos = pos,
max_hear_distance = 10 max_hear_distance = 10
@ -357,7 +357,7 @@ minetest.register_node('x_enchanting:grindstone', {
glow = 1 glow = 1
} }
minetest.add_particlespawner(particlespawner_def) core.add_particlespawner(particlespawner_def)
end end
@ -371,7 +371,7 @@ minetest.register_node('x_enchanting:grindstone', {
-- Recipe -- Recipe
--- ---
minetest.register_craft({ core.register_craft({
output = 'x_enchanting:grindstone', output = 'x_enchanting:grindstone',
recipe = { recipe = {
{ 'group:stick', 'stairs:slab_stone', 'group:stick' }, { 'group:stick', 'stairs:slab_stone', 'group:stick' },

View File

@ -16,8 +16,8 @@
License along with this library; if not, write to juraj.vajda@gmail.com License along with this library; if not, write to juraj.vajda@gmail.com
--]] --]]
local path = minetest.get_modpath('x_enchanting') local path = core.get_modpath('x_enchanting')
local mod_start_time = minetest.get_us_time() local mod_start_time = core.get_us_time()
dofile(path .. '/api.lua') dofile(path .. '/api.lua')
dofile(path .. '/table.lua') dofile(path .. '/table.lua')
@ -31,23 +31,23 @@ local function starts_with(str, start)
return str:sub(1, #start) == start return str:sub(1, #start) == start
end end
minetest.register_on_mods_loaded(function() core.register_on_mods_loaded(function()
-- Tools override -- Tools override
for name, tool_def in pairs(minetest.registered_tools) do for name, tool_def in pairs(core.registered_tools) do
if XEnchanting:has_tool_group(name) then if XEnchanting:has_tool_group(name) then
XEnchanting:set_tool_enchantability(tool_def) XEnchanting:set_tool_enchantability(tool_def)
end end
end end
-- Ores override - Fortune -- Ores override - Fortune
for _, def in pairs(minetest.registered_ores) do for _, def in pairs(core.registered_ores) do
if not XEnchanting.registered_ores[def.ore] then if not XEnchanting.registered_ores[def.ore] then
XEnchanting.registered_ores[def.ore] = true XEnchanting.registered_ores[def.ore] = true
end end
end end
-- Entities override - Looting -- Entities override - Looting
for name, def in pairs(minetest.registered_entities) do for name, def in pairs(core.registered_entities) do
if starts_with(name, 'mobs_animal:') if starts_with(name, 'mobs_animal:')
or starts_with(name, 'mobs_monster:') or starts_with(name, 'mobs_monster:')
then then
@ -103,7 +103,7 @@ minetest.register_on_mods_loaded(function()
stack:set_count(stack:get_count() * chance) stack:set_count(stack:get_count() * chance)
if stack:get_count() > 0 then if stack:get_count() > 0 then
minetest.item_drop(stack, puncher, pos) core.item_drop(stack, puncher, pos)
end end
end end
end end
@ -161,7 +161,7 @@ minetest.register_on_mods_loaded(function()
stack:set_count(stack:get_count() * chance) stack:set_count(stack:get_count() * chance)
if stack:get_count() > 0 then if stack:get_count() > 0 then
minetest.item_drop(stack, puncher, pos) core.item_drop(stack, puncher, pos)
end end
end end
end end
@ -173,7 +173,7 @@ minetest.register_on_mods_loaded(function()
end) end)
---@diagnostic disable-next-line: unused-local ---@diagnostic disable-next-line: unused-local
minetest.register_on_joinplayer(function(player, last_login) core.register_on_joinplayer(function(player, last_login)
XEnchanting.form_context[player:get_player_name()] = nil XEnchanting.form_context[player:get_player_name()] = nil
if not XEnchanting.player_seeds[player:get_player_name()] then if not XEnchanting.player_seeds[player:get_player_name()] then
@ -182,20 +182,20 @@ minetest.register_on_joinplayer(function(player, last_login)
end) end)
---@diagnostic disable-next-line: unused-local ---@diagnostic disable-next-line: unused-local
minetest.register_on_leaveplayer(function(player, timed_out) core.register_on_leaveplayer(function(player, timed_out)
XEnchanting.form_context[player:get_player_name()] = nil XEnchanting.form_context[player:get_player_name()] = nil
end) end)
local old_handle_node_drops = minetest.handle_node_drops local old_handle_node_drops = core.handle_node_drops
function minetest.handle_node_drops(pos, drops, digger) function core.handle_node_drops(pos, drops, digger)
if not digger if not digger
or not digger:is_player() or not digger:is_player()
then then
return old_handle_node_drops(pos, drops, digger) return old_handle_node_drops(pos, drops, digger)
end end
local node = minetest.get_node(pos) local node = core.get_node(pos)
local wield_stack = digger:get_wielded_item() local wield_stack = digger:get_wielded_item()
local wield_stack_meta = wield_stack:get_meta() local wield_stack_meta = wield_stack:get_meta()
@ -207,13 +207,13 @@ function minetest.handle_node_drops(pos, drops, digger)
for _, itemstring in ipairs(drops) do for _, itemstring in ipairs(drops) do
if XEnchanting.registered_ores[node.name] if XEnchanting.registered_ores[node.name]
or minetest.get_item_group(node.name, 'stone') > 0 or core.get_item_group(node.name, 'stone') > 0
or minetest.get_item_group(node.name, 'soil') > 0 or core.get_item_group(node.name, 'soil') > 0
or minetest.get_item_group(node.name, 'sand') > 0 or core.get_item_group(node.name, 'sand') > 0
or minetest.get_item_group(node.name, 'snowy') > 0 or core.get_item_group(node.name, 'snowy') > 0
or minetest.get_item_group(node.name, 'slippery') > 0 or core.get_item_group(node.name, 'slippery') > 0
or minetest.get_item_group(node.name, 'tree') > 0 or core.get_item_group(node.name, 'tree') > 0
or minetest.get_item_group(node.name, 'leaves') > 0 or core.get_item_group(node.name, 'leaves') > 0
then then
local tool_capabilities = wield_stack:get_tool_capabilities() local tool_capabilities = wield_stack:get_tool_capabilities()
local stack = ItemStack(itemstring) local stack = ItemStack(itemstring)
@ -238,7 +238,7 @@ function minetest.handle_node_drops(pos, drops, digger)
local silk_touch = wield_stack_meta:get_float('is_silk_touch') local silk_touch = wield_stack_meta:get_float('is_silk_touch')
if silk_touch > 0 if silk_touch > 0
and minetest.get_item_group(node.name, 'no_silktouch') == 0 and core.get_item_group(node.name, 'no_silktouch') == 0
then then
-- drop raw item/node -- drop raw item/node
return old_handle_node_drops(pos, { ItemStack(node.name) }, digger) return old_handle_node_drops(pos, { ItemStack(node.name) }, digger)
@ -248,7 +248,7 @@ function minetest.handle_node_drops(pos, drops, digger)
end end
---@diagnostic disable-next-line: unused-local ---@diagnostic disable-next-line: unused-local
minetest.register_on_player_hpchange(function(player, hp_change, reason) core.register_on_player_hpchange(function(player, hp_change, reason)
-- Curse of Vanishing -- Curse of Vanishing
if (player:get_hp() + hp_change) <= 0 then if (player:get_hp() + hp_change) <= 0 then
-- Going to die -- Going to die
@ -273,9 +273,9 @@ minetest.register_on_player_hpchange(function(player, hp_change, reason)
end, true) end, true)
-- Knockback (only for players) -- Knockback (only for players)
local old_calculate_knockback = minetest.calculate_knockback local old_calculate_knockback = core.calculate_knockback
function minetest.calculate_knockback(player, hitter, time_from_last_punch, function core.calculate_knockback(player, hitter, time_from_last_punch,
tool_capabilities, dir, distance, damage) tool_capabilities, dir, distance, damage)
if hitter and hitter:is_player() then if hitter and hitter:is_player() then
local hitter_wield_stack = hitter:get_wielded_item() local hitter_wield_stack = hitter:get_wielded_item()
@ -307,6 +307,6 @@ function minetest.calculate_knockback(player, hitter, time_from_last_punch,
tool_capabilities, dir, distance, damage) tool_capabilities, dir, distance, damage)
end end
local mod_end_time = (minetest.get_us_time() - mod_start_time) / 1000000 local mod_end_time = (core.get_us_time() - mod_start_time) / 1000000
print('[Mod] x_enchanting loaded.. [' .. mod_end_time .. 's]') print('[Mod] x_enchanting loaded.. [' .. mod_end_time .. 's]')

View File

@ -29,7 +29,7 @@ try {
ref: 'master' ref: 'master'
} }
const response = await fetch('https://content.minetest.net/api/packages/SaKeL/x_enchanting/releases/new/', { const response = await fetch('https://content.core.net/api/packages/SaKeL/x_enchanting/releases/new/', {
method: 'POST', method: 'POST',
body: JSON.stringify(body), body: JSON.stringify(body),
headers: { headers: {

View File

@ -17,13 +17,13 @@
License along with this library; if not, write to juraj.vajda@gmail.com License along with this library; if not, write to juraj.vajda@gmail.com
--]] --]]
local S = minetest.get_translator(minetest.get_current_modname()) local S = core.get_translator(core.get_current_modname())
---- ----
--- Table Node --- Table Node
---- ----
minetest.register_node('x_enchanting:table', { core.register_node('x_enchanting:table', {
description = S('Enchanting Table'), description = S('Enchanting Table'),
short_description = S('Enchanting Table'), short_description = S('Enchanting Table'),
drawtype = 'mesh', drawtype = 'mesh',
@ -63,15 +63,15 @@ minetest.register_node('x_enchanting:table', {
light_source = 6, light_source = 6,
---@param pos Vector ---@param pos Vector
on_construct = function(pos) on_construct = function(pos)
local meta = minetest.get_meta(pos) local meta = core.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
meta:set_string('infotext', S('Enchanting Table')) meta:set_string('infotext', S('Enchanting Table'))
meta:set_string('owner', '') meta:set_string('owner', '')
inv:set_size('item', 1) inv:set_size('item', 1)
inv:set_size('trade', 1) inv:set_size('trade', 1)
minetest.add_entity({ x = pos.x, y = pos.y + 0.7, z = pos.z }, 'x_enchanting:table_scroll') core.add_entity({ x = pos.x, y = pos.y + 0.7, z = pos.z }, 'x_enchanting:table_scroll')
minetest.get_node_timer(pos):start(5) core.get_node_timer(pos):start(5)
end, end,
---@param pos Vector ---@param pos Vector
---@param placer ObjectRef | nil ---@param placer ObjectRef | nil
@ -79,7 +79,7 @@ minetest.register_node('x_enchanting:table', {
---@param pointed_thing PointedThingDef ---@param pointed_thing PointedThingDef
---@diagnostic disable-next-line: unused-local ---@diagnostic disable-next-line: unused-local
after_place_node = function(pos, placer, itemstack, pointed_thing) after_place_node = function(pos, placer, itemstack, pointed_thing)
local meta = minetest.get_meta(pos) local meta = core.get_meta(pos)
if not placer then if not placer then
return return
@ -100,34 +100,34 @@ minetest.register_node('x_enchanting:table', {
---@param pointed_thing? PointedThingDef ---@param pointed_thing? PointedThingDef
---@diagnostic disable-next-line: unused-local ---@diagnostic disable-next-line: unused-local
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local meta = minetest.get_meta(pos) local meta = core.get_meta(pos)
local p_name = clicker:get_player_name() local p_name = clicker:get_player_name()
if minetest.is_protected(pos, p_name) then if core.is_protected(pos, p_name) then
return itemstack return itemstack
end end
minetest.sound_play('x_enchanting_scroll', { core.sound_play('x_enchanting_scroll', {
gain = 0.3, gain = 0.3,
pos = pos, pos = pos,
max_hear_distance = 10 max_hear_distance = 10
}, true) }, true)
-- bookshelfs -- bookshelfs
local bookshelfs = minetest.find_nodes_in_area( local bookshelfs = core.find_nodes_in_area(
{ x = pos.x - 2, y = pos.y, z = pos.z - 2 }, { x = pos.x - 2, y = pos.y, z = pos.z - 2 },
{ x = pos.x + 2, y = pos.y + 2, z = pos.z + 2 }, { x = pos.x + 2, y = pos.y + 2, z = pos.z + 2 },
{ 'default:bookshelf', 'group:bookshelf' } { 'default:bookshelf', 'group:bookshelf' }
) )
local inv = minetest.get_meta(pos):get_inventory() local inv = core.get_meta(pos):get_inventory()
if not inv:is_empty('item') and inv:get_stack('item', 1):get_meta():get_int('is_enchanted') ~= 1 then if not inv:is_empty('item') and inv:get_stack('item', 1):get_meta():get_int('is_enchanted') ~= 1 then
local item_stack = inv:get_stack('item', 1) local item_stack = inv:get_stack('item', 1)
local data = XEnchanting:get_enchantment_data( local data = XEnchanting:get_enchantment_data(
clicker, clicker,
#bookshelfs, #bookshelfs,
minetest.registered_tools[item_stack:get_name()] core.registered_tools[item_stack:get_name()]
) )
local formspec = XEnchanting:get_formspec(pos, p_name, data) local formspec = XEnchanting:get_formspec(pos, p_name, data)
@ -145,12 +145,12 @@ minetest.register_node('x_enchanting:table', {
---@return table | nil ---@return table | nil
---@diagnostic disable-next-line: unused-local ---@diagnostic disable-next-line: unused-local
on_blast = function(pos, intensity) on_blast = function(pos, intensity)
if minetest.is_protected(pos, '') then if core.is_protected(pos, '') then
return return
end end
local drops = {} local drops = {}
local inv = minetest.get_meta(pos):get_inventory() local inv = core.get_meta(pos):get_inventory()
local stack_item = inv:get_stack('item', 1) local stack_item = inv:get_stack('item', 1)
local stack_trade = inv:get_stack('trade', 1) local stack_trade = inv:get_stack('trade', 1)
@ -163,7 +163,7 @@ minetest.register_node('x_enchanting:table', {
end end
drops[#drops + 1] = 'x_enchanting:table' drops[#drops + 1] = 'x_enchanting:table'
minetest.remove_node(pos) core.remove_node(pos)
return drops return drops
end, end,
@ -174,11 +174,11 @@ minetest.register_node('x_enchanting:table', {
return false return false
end end
local inv = minetest.get_meta(pos):get_inventory() local inv = core.get_meta(pos):get_inventory()
return inv:is_empty('item') return inv:is_empty('item')
and inv:is_empty('trade') and inv:is_empty('trade')
and not minetest.is_protected(pos, player:get_player_name()) and not core.is_protected(pos, player:get_player_name())
end, end,
---@diagnostic disable-next-line: unused-local ---@diagnostic disable-next-line: unused-local
on_rotate = function(pos, node, user, mode, new_param2) on_rotate = function(pos, node, user, mode, new_param2)
@ -189,10 +189,10 @@ minetest.register_node('x_enchanting:table', {
---@diagnostic disable-next-line: unused-local ---@diagnostic disable-next-line: unused-local
on_timer = function(pos, elapsed) on_timer = function(pos, elapsed)
-- entity -- entity
local table_scroll = minetest.get_objects_inside_radius(pos, 0.9) local table_scroll = core.get_objects_inside_radius(pos, 0.9)
if #table_scroll == 0 then if #table_scroll == 0 then
minetest.add_entity({ x = pos.x, y = pos.y + 0.7, z = pos.z }, 'x_enchanting:table_scroll') core.add_entity({ x = pos.x, y = pos.y + 0.7, z = pos.z }, 'x_enchanting:table_scroll')
end end
local particlespawner_def = { local particlespawner_def = {
@ -212,7 +212,7 @@ minetest.register_node('x_enchanting:table', {
glow = 1 glow = 1
} }
if minetest.has_feature({ dynamic_add_media_table = true, particlespawner_tweenable = true }) then if core.has_feature({ dynamic_add_media_table = true, particlespawner_tweenable = true }) then
-- new syntax, after v5.6.0 -- new syntax, after v5.6.0
particlespawner_def = { particlespawner_def = {
amount = 50, amount = 50,
@ -243,10 +243,10 @@ minetest.register_node('x_enchanting:table', {
} }
end end
minetest.add_particlespawner(particlespawner_def) core.add_particlespawner(particlespawner_def)
---bookshelfs ---bookshelfs
local bookshelfs = minetest.find_nodes_in_area( local bookshelfs = core.find_nodes_in_area(
{ x = pos.x - 2, y = pos.y, z = pos.z - 2 }, { x = pos.x - 2, y = pos.y, z = pos.z - 2 },
{ x = pos.x + 2, y = pos.y + 2, z = pos.z + 2 }, { x = pos.x + 2, y = pos.y + 2, z = pos.z + 2 },
{ 'default:bookshelf', 'group:bookshelf' } { 'default:bookshelf', 'group:bookshelf' }
@ -267,8 +267,8 @@ minetest.register_node('x_enchanting:table', {
local rand2 = math.random(10, 500) / 100 local rand2 = math.random(10, 500) / 100
local rand3 = math.random(50, 200) / 100 local rand3 = math.random(50, 200) / 100
minetest.after(rand2, function() core.after(rand2, function()
minetest.add_particle({ core.add_particle({
pos = pos_random, pos = pos_random,
velocity = { x = x, y = 2 - y, z = z }, velocity = { x = x, y = 2 - y, z = z },
acceleration = { x = 0, y = rand1, z = 0 }, acceleration = { x = 0, y = rand1, z = 0 },
@ -284,7 +284,7 @@ minetest.register_node('x_enchanting:table', {
end, end,
---@param pos Vector ---@param pos Vector
on_destruct = function(pos) on_destruct = function(pos)
for _, obj in ipairs(minetest.get_objects_inside_radius(pos, 0.9)) do for _, obj in ipairs(core.get_objects_inside_radius(pos, 0.9)) do
if obj if obj
and obj:get_luaentity() and obj:get_luaentity()
and obj:get_luaentity().name == 'x_enchanting:table_scroll' and obj:get_luaentity().name == 'x_enchanting:table_scroll'
@ -306,14 +306,14 @@ minetest.register_node('x_enchanting:table', {
local is_enchanted = st_meta:get_int('is_enchanted') local is_enchanted = st_meta:get_int('is_enchanted')
if listname == 'item' if listname == 'item'
and minetest.get_item_group(st_name, 'enchantability') > 0 and core.get_item_group(st_name, 'enchantability') > 0
and is_enchanted ~= 1 and is_enchanted ~= 1
then then
return stack:get_count() return stack:get_count()
elseif listname == 'trade' elseif listname == 'trade'
and ( and (
st_name == 'default:mese_crystal' st_name == 'default:mese_crystal'
or minetest.get_item_group(st_name, 'enchanting_trade') > 0 or core.get_item_group(st_name, 'enchanting_trade') > 0
) )
and is_enchanted ~= 1 and is_enchanted ~= 1
then then
@ -336,7 +336,7 @@ minetest.register_node('x_enchanting:table', {
elseif listname == 'trade' elseif listname == 'trade'
and ( and (
st_name == 'default:mese_crystal' st_name == 'default:mese_crystal'
or minetest.get_item_group(st_name, 'enchanting_trade') > 0 or core.get_item_group(st_name, 'enchanting_trade') > 0
) )
then then
return stack:get_count() return stack:get_count()
@ -362,7 +362,7 @@ minetest.register_node('x_enchanting:table', {
---@param player ObjectRef ---@param player ObjectRef
---@diagnostic disable-next-line: unused-local ---@diagnostic disable-next-line: unused-local
on_metadata_inventory_put = function(pos, listname, index, stack, player) on_metadata_inventory_put = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos) local meta = core.get_meta(pos)
local p_name = player:get_player_name() local p_name = player:get_player_name()
local inv = meta:get_inventory() local inv = meta:get_inventory()
local item_stack = inv:get_stack('item', 1) local item_stack = inv:get_stack('item', 1)
@ -371,7 +371,7 @@ minetest.register_node('x_enchanting:table', {
if not inv:is_empty('item') and is_enchanted == 0 then if not inv:is_empty('item') and is_enchanted == 0 then
-- bookshelfs -- bookshelfs
local bookshelfs = minetest.find_nodes_in_area( local bookshelfs = core.find_nodes_in_area(
{ x = pos.x - 2, y = pos.y, z = pos.z - 2 }, { x = pos.x - 2, y = pos.y, z = pos.z - 2 },
{ x = pos.x + 2, y = pos.y + 2, z = pos.z + 2 }, { x = pos.x + 2, y = pos.y + 2, z = pos.z + 2 },
{ 'default:bookshelf', 'group:bookshelf' } { 'default:bookshelf', 'group:bookshelf' }
@ -380,7 +380,7 @@ minetest.register_node('x_enchanting:table', {
local data = XEnchanting:get_enchantment_data( local data = XEnchanting:get_enchantment_data(
player, player,
#bookshelfs, #bookshelfs,
minetest.registered_tools[item_stack:get_name()] core.registered_tools[item_stack:get_name()]
) )
local formspec = XEnchanting:get_formspec(pos, p_name, data) local formspec = XEnchanting:get_formspec(pos, p_name, data)
@ -398,7 +398,7 @@ minetest.register_node('x_enchanting:table', {
---@param player ObjectRef ---@param player ObjectRef
---@diagnostic disable-next-line: unused-local ---@diagnostic disable-next-line: unused-local
on_metadata_inventory_take = function(pos, listname, index, stack, player) on_metadata_inventory_take = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos) local meta = core.get_meta(pos)
local p_name = player:get_player_name() local p_name = player:get_player_name()
local inv = meta:get_inventory() local inv = meta:get_inventory()
local item_stack = inv:get_stack('item', 1) local item_stack = inv:get_stack('item', 1)
@ -407,7 +407,7 @@ minetest.register_node('x_enchanting:table', {
if not inv:is_empty('item') and is_enchanted == 0 then if not inv:is_empty('item') and is_enchanted == 0 then
-- bookshelfs -- bookshelfs
local bookshelfs = minetest.find_nodes_in_area( local bookshelfs = core.find_nodes_in_area(
{ x = pos.x - 2, y = pos.y, z = pos.z - 2 }, { x = pos.x - 2, y = pos.y, z = pos.z - 2 },
{ x = pos.x + 2, y = pos.y + 2, z = pos.z + 2 }, { x = pos.x + 2, y = pos.y + 2, z = pos.z + 2 },
{ 'default:bookshelf', 'group:bookshelf' } { 'default:bookshelf', 'group:bookshelf' }
@ -416,7 +416,7 @@ minetest.register_node('x_enchanting:table', {
local data = XEnchanting:get_enchantment_data( local data = XEnchanting:get_enchantment_data(
player, player,
#bookshelfs, #bookshelfs,
minetest.registered_tools[item_stack:get_name()] core.registered_tools[item_stack:get_name()]
) )
local formspec = XEnchanting:get_formspec(pos, p_name, data) local formspec = XEnchanting:get_formspec(pos, p_name, data)
@ -455,7 +455,7 @@ minetest.register_node('x_enchanting:table', {
return return
end end
local inv = minetest.get_meta(pos):get_inventory() local inv = core.get_meta(pos):get_inventory()
if inv:is_empty('trade') or inv:is_empty('item') then if inv:is_empty('trade') or inv:is_empty('item') then
return return
@ -488,7 +488,7 @@ minetest.register_node('x_enchanting:table', {
--- Entity (Scroll) --- Entity (Scroll)
---- ----
minetest.register_entity('x_enchanting:table_scroll', { core.register_entity('x_enchanting:table_scroll', {
initial_properties = { initial_properties = {
visual = 'mesh', visual = 'mesh',
mesh = 'x_enchanting_scroll.b3d', mesh = 'x_enchanting_scroll.b3d',
@ -543,7 +543,7 @@ minetest.register_entity('x_enchanting:table_scroll', {
-- table -- table
if self._tablechecktimer <= 0 then if self._tablechecktimer <= 0 then
self._tablechecktimer = 5 self._tablechecktimer = 5
local node = minetest.get_node({ x = pos.x, y = pos.y - 0.7, z = pos.z }) local node = core.get_node({ x = pos.x, y = pos.y - 0.7, z = pos.z })
if node.name ~= 'x_enchanting:table' then if node.name ~= 'x_enchanting:table' then
-- remove entity when no table under it -- remove entity when no table under it
@ -554,7 +554,7 @@ minetest.register_entity('x_enchanting:table_scroll', {
-- player -- player
if self._playerchecktimer <= 0 then if self._playerchecktimer <= 0 then
self._playerchecktimer = 1 self._playerchecktimer = 1
local objects = minetest.get_objects_inside_radius(pos, 5) local objects = core.get_objects_inside_radius(pos, 5)
-- inital value -- inital value
local shortest_distance = 10 local shortest_distance = 10
@ -587,7 +587,7 @@ minetest.register_entity('x_enchanting:table_scroll', {
self._scroll_closed = false self._scroll_closed = false
self.object:set_animation(unpack(XEnchanting.scroll_animations.scroll_open)) self.object:set_animation(unpack(XEnchanting.scroll_animations.scroll_open))
minetest.sound_play('x_enchanting_scroll', { core.sound_play('x_enchanting_scroll', {
gain = 0.3, gain = 0.3,
pos = pos, pos = pos,
max_hear_distance = 10 max_hear_distance = 10
@ -596,7 +596,7 @@ minetest.register_entity('x_enchanting:table_scroll', {
self._scroll_closed = true self._scroll_closed = true
self.object:set_animation(unpack(XEnchanting.scroll_animations.scroll_close)) self.object:set_animation(unpack(XEnchanting.scroll_animations.scroll_close))
minetest.sound_play('x_enchanting_scroll', { core.sound_play('x_enchanting_scroll', {
gain = 0.3, gain = 0.3,
pos = pos, pos = pos,
max_hear_distance = 10 max_hear_distance = 10
@ -607,7 +607,7 @@ minetest.register_entity('x_enchanting:table_scroll', {
-- rotation -- rotation
if self._player and self._player:get_pos() then if self._player and self._player:get_pos() then
local direction = vector.direction(pos, self._player:get_pos()) local direction = vector.direction(pos, self._player:get_pos())
self.object:set_yaw(minetest.dir_to_yaw(direction)) self.object:set_yaw(core.dir_to_yaw(direction))
else else
self.object:set_rotation({ self.object:set_rotation({
x = self._last_rotation.x, x = self._last_rotation.x,
@ -633,8 +633,8 @@ minetest.register_entity('x_enchanting:table_scroll', {
-- Recipe -- Recipe
--- ---
if minetest.get_modpath('xdecor') then if core.get_modpath('xdecor') then
minetest.register_craft({ core.register_craft({
output = 'x_enchanting:table', output = 'x_enchanting:table',
recipe = { recipe = {
{ 'default:book', '', '' }, { 'default:book', '', '' },
@ -643,7 +643,7 @@ if minetest.get_modpath('xdecor') then
} }
}) })
else else
minetest.register_craft({ core.register_craft({
output = 'x_enchanting:table', output = 'x_enchanting:table',
recipe = { recipe = {
{ '', 'default:book', '' }, { '', 'default:book', '' },