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af26c6ed76 | |||
3ee6bb7b80 |
@ -13,5 +13,6 @@
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"media_license": "CC-BY-SA-4.0",
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"media_license": "CC-BY-SA-4.0",
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"repo": "https://bitbucket.org/minetest_gamers/x_enchanting/src/master/",
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"repo": "https://bitbucket.org/minetest_gamers/x_enchanting/src/master/",
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"issue_tracker": "https://bitbucket.org/minetest_gamers/x_enchanting/issues?status=new&status=open",
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"issue_tracker": "https://bitbucket.org/minetest_gamers/x_enchanting/issues?status=new&status=open",
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"video_url": "https://youtu.be/JXF-GrQ9Uxs?si=dsgxDMXtm90ovE3D",
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"forums": 28861
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"forums": 28861
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}
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}
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@ -17,6 +17,8 @@ Adds Enchanting Mechanics and API.
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* enchanted items have detailed enchantments description/short description
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* enchanted items have detailed enchantments description/short description
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* mesh node model
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* mesh node model
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* mesh entity model and animations
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* mesh entity model and animations
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* tool texture will have enchanted glint
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* adds grind stone to remove enchantments (excluding curses)
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## How To
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## How To
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@ -324,6 +324,8 @@ minetest.register_node('x_enchanting:grindstone', {
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end
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end
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end
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end
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result_total = math.floor(result_total / 10)
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result_payment_stack:set_count(result_total)
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result_payment_stack:set_count(result_total)
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if listname == 'result' and result_stack:is_empty() then
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if listname == 'result' and result_stack:is_empty() then
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