mirror of
https://bitbucket.org/minetest_gamers/x_enchanting.git
synced 2025-04-21 17:50:21 +02:00
237 lines
8.4 KiB
Lua
237 lines
8.4 KiB
Lua
-- X Enchanting
|
|
-- by SaKeL
|
|
|
|
local path = minetest.get_modpath('x_enchanting')
|
|
local mod_start_time = minetest.get_us_time()
|
|
|
|
dofile(path .. '/api.lua')
|
|
dofile(path .. '/table.lua')
|
|
|
|
---Check if string X starts with string Y
|
|
---@param str string
|
|
---@param start string
|
|
---@return boolean
|
|
local function starts_with(str, start)
|
|
return str:sub(1, #start) == start
|
|
end
|
|
|
|
minetest.register_on_mods_loaded(function()
|
|
-- Tools override
|
|
for name, tool_def in pairs(minetest.registered_tools) do
|
|
if XEnchanting:has_tool_group(name) then
|
|
XEnchanting:set_tool_enchantability(tool_def)
|
|
end
|
|
end
|
|
|
|
-- Ores override
|
|
for _, def in pairs(minetest.registered_ores) do
|
|
if not XEnchanting.registered_ores[def.ore] then
|
|
XEnchanting.registered_ores[def.ore] = true
|
|
end
|
|
end
|
|
|
|
-- Entities override
|
|
for name, def in pairs(minetest.registered_entities) do
|
|
if starts_with(name, 'mobs_animal:')
|
|
or starts_with(name, 'mobs_monster:')
|
|
then
|
|
if def.on_punch and def.drops then
|
|
local prev_on_punch = def.on_punch
|
|
|
|
---@param self table
|
|
---@param puncher ObjectRef|nil
|
|
---@param time_from_last_punch number|integer|nil
|
|
---@param tool_capabilities ToolCapabilitiesDef|nil
|
|
---@param dir Vector
|
|
---@param damage number|integer
|
|
---@return boolean|nil
|
|
def.on_punch = function(self, puncher, time_from_last_punch, tool_capabilities, dir, damage)
|
|
if not self
|
|
or not self.object
|
|
or not self.object:get_luaentity()
|
|
or not puncher
|
|
or not tool_capabilities
|
|
then
|
|
return prev_on_punch(self, puncher, time_from_last_punch, tool_capabilities, dir, damage)
|
|
end
|
|
|
|
local wield_stack = puncher:get_wielded_item()
|
|
local wield_stack_meta = wield_stack:get_meta()
|
|
local looting = wield_stack_meta:get_float('is_looting')
|
|
|
|
if looting == 0 then
|
|
return prev_on_punch(self, puncher, time_from_last_punch, tool_capabilities, dir, damage)
|
|
end
|
|
|
|
local pos = self.object:get_pos()
|
|
|
|
prev_on_punch(self, puncher, time_from_last_punch, tool_capabilities, dir, damage)
|
|
|
|
if self.health and self.health <= 0 then
|
|
local death_by_player = self.cause_of_death
|
|
and self.cause_of_death.puncher
|
|
and self.cause_of_death.puncher:is_player()
|
|
|
|
if death_by_player and pos then
|
|
for _, drop in ipairs(def.drops) do
|
|
if math.random(1, 2) == 1 then
|
|
local drop_min = drop.min or 0
|
|
local drop_max = drop.max or 0
|
|
local count = math.random(drop_min, drop_max)
|
|
local stack = ItemStack({
|
|
name = drop.name,
|
|
count = count
|
|
})
|
|
local chance = math.random(1, tool_capabilities.max_drop_level)
|
|
|
|
stack:set_count(stack:get_count() * chance)
|
|
|
|
if stack:get_count() > 0 then
|
|
minetest.item_drop(stack, puncher, pos)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end)
|
|
|
|
minetest.register_on_joinplayer(function(player, last_login)
|
|
XEnchanting.form_context[player:get_player_name()] = nil
|
|
|
|
if not XEnchanting.player_seeds[player:get_player_name()] then
|
|
XEnchanting.player_seeds[player:get_player_name()] = XEnchanting.get_randomseed()
|
|
end
|
|
end)
|
|
|
|
minetest.register_on_leaveplayer(function(player, timed_out)
|
|
XEnchanting.form_context[player:get_player_name()] = nil
|
|
end)
|
|
|
|
local old_handle_node_drops = minetest.handle_node_drops
|
|
|
|
function minetest.handle_node_drops(pos, drops, digger)
|
|
if not digger
|
|
or not digger:is_player()
|
|
then
|
|
return old_handle_node_drops(pos, drops, digger)
|
|
end
|
|
|
|
local node = minetest.get_node(pos)
|
|
local wield_stack = digger:get_wielded_item()
|
|
local wield_stack_meta = wield_stack:get_meta()
|
|
|
|
-- Fortune
|
|
local fortune = wield_stack_meta:get_float('is_fortune')
|
|
|
|
if fortune > 0 then
|
|
local new_drops = {}
|
|
|
|
for _, itemstring in ipairs(drops) do
|
|
if XEnchanting.registered_ores[node.name]
|
|
or minetest.get_item_group(node.name, 'stone') > 0
|
|
or minetest.get_item_group(node.name, 'soil') > 0
|
|
or minetest.get_item_group(node.name, 'sand') > 0
|
|
or minetest.get_item_group(node.name, 'snowy') > 0
|
|
or minetest.get_item_group(node.name, 'slippery') > 0
|
|
or minetest.get_item_group(node.name, 'tree') > 0
|
|
or minetest.get_item_group(node.name, 'leaves') > 0
|
|
then
|
|
local tool_capabilities = wield_stack:get_tool_capabilities()
|
|
local stack = ItemStack(itemstring)
|
|
local chance = math.random(1, tool_capabilities.max_drop_level)
|
|
|
|
stack:set_count(stack:get_count() * chance)
|
|
|
|
if stack:get_count() > 0 then
|
|
table.insert(new_drops, stack)
|
|
end
|
|
end
|
|
end
|
|
|
|
if #new_drops > 0 then
|
|
return old_handle_node_drops(pos, new_drops, digger)
|
|
end
|
|
|
|
return old_handle_node_drops(pos, drops, digger)
|
|
end
|
|
|
|
-- Silk Touch
|
|
local silk_touch = wield_stack_meta:get_float('is_silk_touch')
|
|
|
|
if silk_touch > 0
|
|
and minetest.get_item_group(node.name, 'no_silktouch') == 0
|
|
then
|
|
-- drop raw item/node
|
|
return old_handle_node_drops(pos, { ItemStack(node.name) }, digger)
|
|
end
|
|
|
|
return old_handle_node_drops(pos, drops, digger)
|
|
end
|
|
|
|
minetest.register_on_player_hpchange(function(player, hp_change, reason)
|
|
-- Curse of Vanishing
|
|
if (player:get_hp() + hp_change) <= 0 then
|
|
-- Going to die
|
|
local player_inv = player:get_inventory() --[[@as InvRef]]
|
|
local player_inventory_lists = { 'main', 'craft' }
|
|
|
|
for _, list_name in ipairs(player_inventory_lists) do
|
|
if not player_inv:is_empty(list_name) then
|
|
for i = 1, player_inv:get_size(list_name) do
|
|
local stack = player_inv:get_stack(list_name, i)
|
|
local stack_meta = stack:get_meta()
|
|
|
|
if stack_meta:get_float('is_curse_of_vanishing') > 0 then
|
|
player_inv:set_stack(list_name, i, ItemStack(''))
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
return hp_change
|
|
end, true)
|
|
|
|
-- Knockback (only for players)
|
|
local old_calculate_knockback = minetest.calculate_knockback
|
|
|
|
function minetest.calculate_knockback(player, hitter, time_from_last_punch,
|
|
tool_capabilities, dir, distance, damage)
|
|
if hitter and hitter:is_player() then
|
|
local hitter_wield_stack = hitter:get_wielded_item()
|
|
local hitter_wield_stack_meta = hitter_wield_stack:get_meta()
|
|
local ench_knockback = hitter_wield_stack_meta:get_float('is_knockback')
|
|
|
|
if ench_knockback > 0 then
|
|
local orig_knockback = old_calculate_knockback(
|
|
player,
|
|
hitter,
|
|
time_from_last_punch,
|
|
tool_capabilities,
|
|
dir,
|
|
distance,
|
|
damage
|
|
)
|
|
|
|
orig_knockback = orig_knockback + 1
|
|
|
|
local new_knockback = orig_knockback + (orig_knockback * (ench_knockback / 100))
|
|
|
|
player:add_velocity(vector.new(0, new_knockback, 0))
|
|
|
|
return new_knockback
|
|
end
|
|
end
|
|
|
|
return old_calculate_knockback(player, hitter, time_from_last_punch,
|
|
tool_capabilities, dir, distance, damage)
|
|
end
|
|
|
|
local mod_end_time = (minetest.get_us_time() - mod_start_time) / 1000000
|
|
|
|
print('[Mod] x_enchanting loaded.. [' .. mod_end_time .. 's]')
|