diff --git a/src/sounds.lua b/src/sounds.lua index 13396c3..7c64487 100644 --- a/src/sounds.lua +++ b/src/sounds.lua @@ -6,291 +6,291 @@ local sound_api = {} --currently loggy and bedrock are ignored local ks = {} -function ks.node_sound_defaults(table) - table = table or {} - table.footstep = table.footstep or ks_sounds.generalnode_sounds.footstep - table.dug = table.dug or ks_sounds.generalnode_sounds.dug - table.dig = table.dig or ks_sounds.generalnode_sounds.dig - table.place = table.place or ks_sounds.generalnode_sounds.place - return table +function ks.node_sound_defaults(soundtable) + soundtable = soundtable or {} + soundtable.footstep = soundtable.footstep or ks_sounds.generalnode_sounds.footstep + soundtable.dug = soundtable.dug or ks_sounds.generalnode_sounds.dug + soundtable.dig = soundtable.dig or ks_sounds.generalnode_sounds.dig + soundtable.place = soundtable.place or ks_sounds.generalnode_sounds.place + return soundtable end -function ks.node_sound_wood_defaults(table) - table = table or {} - table.footstep = table.footstep or ks_sounds.woodennode_sounds.footstep - table.dug = table.dug or ks_sounds.woodennode_sounds.dug - table.dig = table.dig or ks_sounds.woodennode_sounds.dig - table.place = table.place or ks_sounds.woodennode_sounds.place - ks.node_sound_defaults(table) - return table +function ks.node_sound_wood_defaults(soundtable) + soundtable = soundtable or {} + soundtable.footstep = soundtable.footstep or ks_sounds.woodennode_sounds.footstep + soundtable.dug = soundtable.dug or ks_sounds.woodennode_sounds.dug + soundtable.dig = soundtable.dig or ks_sounds.woodennode_sounds.dig + soundtable.place = soundtable.place or ks_sounds.woodennode_sounds.place + ks.node_sound_defaults(soundtable) + return soundtable end -function ks.node_sound_leaves_defaults(table) - table = table or {} - table.footstep = table.footstep or ks_sounds.leafynode_sounds.footstep - table.dug = table.dug or ks_sounds.leafynode_sounds.dug - table.dig = table.dig or ks_sounds.leafynode_sounds.dig - table.place = table.place or ks_sounds.leafynode_sounds.place - ks.node_sound_defaults(table) - return table +function ks.node_sound_leaves_defaults(soundtable) + soundtable = soundtable or {} + soundtable.footstep = soundtable.footstep or ks_sounds.leafynode_sounds.footstep + soundtable.dug = soundtable.dug or ks_sounds.leafynode_sounds.dug + soundtable.dig = soundtable.dig or ks_sounds.leafynode_sounds.dig + soundtable.place = soundtable.place or ks_sounds.leafynode_sounds.place + ks.node_sound_defaults(soundtable) + return soundtable end -function ks.node_sound_snow_defaults(table) - table = table or {} - table.footstep = table.footstep or ks_sounds.snowynode_sounds.footstep - table.dug = table.dug or ks_sounds.snowynode_sounds.dug - table.dig = table.dig or ks_sounds.snowynode_sounds.dig - table.place = table.place or ks_sounds.snowynode_sounds.place - ks.node_sound_defaults(table) - return table +function ks.node_sound_snow_defaults(soundtable) + soundtable = soundtable or {} + soundtable.footstep = soundtable.footstep or ks_sounds.snowynode_sounds.footstep + soundtable.dug = soundtable.dug or ks_sounds.snowynode_sounds.dug + soundtable.dig = soundtable.dig or ks_sounds.snowynode_sounds.dig + soundtable.place = soundtable.place or ks_sounds.snowynode_sounds.place + ks.node_sound_defaults(soundtable) + return soundtable end --api -function sound_api.node_sound_default(table) +function sound_api.node_sound_default(soundtable) if minetest.get_modpath("default") then - return default.node_sound_defaults(table) + return default.node_sound_defaults(soundtable) elseif minetest.get_modpath("mcl_sounds") then - return mcl_sounds.node_sound_defaults(table) + return mcl_sounds.node_sound_defaults(soundtable) elseif minetest.get_modpath("ks_sounds") then - return ks.node_sound_default(table) + return ks.node_sound_default(soundtable) elseif minetest.get_modpath("nodes_nature") then - return nodes_nature.node_sound_default(table) + return nodes_nature.node_sound_default(soundtable) elseif minetest.get_modpath("hades_sounds") then - return hades_sounds.node_sound_defaults(table) + return hades_sounds.node_sound_defaults(soundtable) elseif minetest.get_modpath("rp_sounds") then - return rp_sounds.node_sound_defaults(table) + return rp_sounds.node_sound_defaults(soundtable) else - return table + return soundtable end end -function sound_api.node_sound_stone_defaults(table) +function sound_api.node_sound_stone_defaults(soundtable) if minetest.get_modpath("default") then - return default.node_sound_stone_defaults(table) + return default.node_sound_stone_defaults(soundtable) elseif minetest.get_modpath("mcl_sounds") then - return mcl_sounds.node_sound_stone_defaults(table) + return mcl_sounds.node_sound_stone_defaults(soundtable) elseif minetest.get_modpath("nodes_nature") then - return nodes_nature.node_sound_stone_defaults(table) + return nodes_nature.node_sound_stone_defaults(soundtable) elseif minetest.get_modpath("fl_stone") then - return fl_stone.sounds.stone(table) + return fl_stone.sounds.stone(soundtable) elseif minetest.get_modpath("hades_sounds") then - return hades_sounds.node_sound_stone_defaults(table) + return hades_sounds.node_sound_stone_defaults(soundtable) elseif minetest.get_modpath("rp_sounds") then - return rp_sounds.node_sound_stone_defaults(table) + return rp_sounds.node_sound_stone_defaults(soundtable) else - return table + return soundtable end end -function sound_api.node_sound_dirt_defaults(table) +function sound_api.node_sound_dirt_defaults(soundtable) if minetest.get_modpath("default") then - return default.node_sound_dirt_defaults(table) + return default.node_sound_dirt_defaults(soundtable) elseif minetest.get_modpath("mcl_sounds") then - return mcl_sounds.node_sound_dirt_defaults(table) + return mcl_sounds.node_sound_dirt_defaults(soundtable) elseif minetest.get_modpath("nodes_nature") then - return nodes_nature.node_sound_dirt_defaults(table) + return nodes_nature.node_sound_dirt_defaults(soundtable) --s/dirt/grass elseif minetest.get_modpath("fl_topsoil") then - return fl_topsoil.sounds.grass(table) + return fl_topsoil.sounds.grass(soundtable) elseif minetest.get_modpath("hades_sounds") then - return hades_sounds.node_sound_dirt_defaults(table) + return hades_sounds.node_sound_dirt_defaults(soundtable) elseif minetest.get_modpath("rp_sounds") then - return rp_sounds.node_sound_dirt_defaults(table) + return rp_sounds.node_sound_dirt_defaults(soundtable) else - return table + return soundtable end end --return dirt as some games use dirt vs grass -function sound_api.node_sound_grass_defaults(table) +function sound_api.node_sound_grass_defaults(soundtable) if minetest.get_modpath("hades_sounds") then - return hades_sounds.node_sound_grass_defaults(table) + return hades_sounds.node_sound_grass_defaults(soundtable) else - return sound_api.node_sound_dirt_defaults(table) + return sound_api.node_sound_dirt_defaults(soundtable) end end -function sound_api.node_sound_sand_defaults(table) +function sound_api.node_sound_sand_defaults(soundtable) if minetest.get_modpath("default") then - return default.node_sound_sand_defaults(table) + return default.node_sound_sand_defaults(soundtable) elseif minetest.get_modpath("mcl_sounds") then - return mcl_sounds.node_sound_sand_defaults(table) + return mcl_sounds.node_sound_sand_defaults(soundtable) elseif minetest.get_modpath("nodes_nature") then - return nodes_nature.node_sound_sand_defaults(table) + return nodes_nature.node_sound_sand_defaults(soundtable) elseif minetest.get_modpath("fl_stone") then - return fl_stone.sounds.sand(table) + return fl_stone.sounds.sand(soundtable) elseif minetest.get_modpath("hades_sounds") then - return hades_sounds.node_sound_sand_defaults(table) + return hades_sounds.node_sound_sand_defaults(soundtable) elseif minetest.get_modpath("rp_sounds") then - return rp_sounds.node_sound_sand_defaults(table) + return rp_sounds.node_sound_sand_defaults(soundtable) else - return table + return soundtable end end -function sound_api.node_sound_gravel_defaults(table) +function sound_api.node_sound_gravel_defaults(soundtable) if minetest.get_modpath("default") then - return default.node_sound_gravel_defaults(table) + return default.node_sound_gravel_defaults(soundtable) --s/gravel/sand elseif minetest.get_modpath("mcl_sounds") then - return mcl_sounds.node_sound_sand_defaults(table) + return mcl_sounds.node_sound_sand_defaults(soundtable) elseif minetest.get_modpath("nodes_nature") then - return nodes_nature.node_sound_gravel_defaults(table) + return nodes_nature.node_sound_gravel_defaults(soundtable) elseif minetest.get_modpath("fl_topsoil") then - return fl_topsoil.sounds.gravel(table) + return fl_topsoil.sounds.gravel(soundtable) elseif minetest.get_modpath("hades_sounds") then - return hades_sounds.node_sound_gravel_defaults(table) + return hades_sounds.node_sound_gravel_defaults(soundtable) else - return table + return soundtable end end -function sound_api.node_sound_wood_defaults(table) +function sound_api.node_sound_wood_defaults(soundtable) if minetest.get_modpath("default") then - return default.node_sound_wood_defaults(table) + return default.node_sound_wood_defaults(soundtable) elseif minetest.get_modpath("mcl_sounds") then - return mcl_sounds.node_sound_wood_defaults(table) + return mcl_sounds.node_sound_wood_defaults(soundtable) elseif minetest.get_modpath("ks_sounds") then - return ks.node_sound_wood_default(table) + return ks.node_sound_wood_default(soundtable) elseif minetest.get_modpath("nodes_nature") then - return nodes_nature.node_sound_wood_defaults(table) + return nodes_nature.node_sound_wood_defaults(soundtable) elseif minetest.get_modpath("fl_trees") then - return fl_trees.sounds.wood(table) + return fl_trees.sounds.wood(soundtable) elseif minetest.get_modpath("hades_sounds") then - return hades_sounds.node_sound_wood_defaults(table) + return hades_sounds.node_sound_wood_defaults(soundtable) elseif minetest.get_modpath("rp_sounds") then - return rp_sounds.node_sound_wood_defaults(table) + return rp_sounds.node_sound_wood_defaults(soundtable) else - return table + return soundtable end end -function sound_api.node_sound_leaves_defaults(table) +function sound_api.node_sound_leaves_defaults(soundtable) if minetest.get_modpath("default") then - return default.node_sound_leaves_defaults(table) + return default.node_sound_leaves_defaults(soundtable) elseif minetest.get_modpath("mcl_sounds") then - return mcl_sounds.node_sound_leaves_defaults(table) + return mcl_sounds.node_sound_leaves_defaults(soundtable) elseif minetest.get_modpath("ks_sounds") then - return ks.node_sound_leaves_default(table) + return ks.node_sound_leaves_default(soundtable) elseif minetest.get_modpath("nodes_nature") then - return nodes_nature.node_sound_leaves_defaults(table) + return nodes_nature.node_sound_leaves_defaults(soundtable) elseif minetest.get_modpath("hades_sounds") then - return hades_sounds.node_sound_leaves_defaults(table) + return hades_sounds.node_sound_leaves_defaults(soundtable) elseif minetest.get_modpath("rp_sounds") then - return rp_sounds.node_sound_leaves_defaults(table) + return rp_sounds.node_sound_leaves_defaults(soundtable) else - return table + return soundtable end end -function sound_api.node_sound_glass_defaults(table) +function sound_api.node_sound_glass_defaults(soundtable) if minetest.get_modpath("default") then - return default.node_sound_glass_defaults(table) + return default.node_sound_glass_defaults(soundtable) elseif minetest.get_modpath("mcl_sounds") then - return mcl_sounds.node_sound_glass_defaults(table) + return mcl_sounds.node_sound_glass_defaults(soundtable) elseif minetest.get_modpath("nodes_nature") then - return nodes_nature.node_sound_glass_defaults(table) + return nodes_nature.node_sound_glass_defaults(soundtable) elseif minetest.get_modpath("hades_sounds") then - return hades_sounds.node_sound_glass_defaults(table) + return hades_sounds.node_sound_glass_defaults(soundtable) elseif minetest.get_modpath("rp_sounds") then - return rp_sounds.node_sound_glass_defaults(table) + return rp_sounds.node_sound_glass_defaults(soundtable) else - return table + return soundtable end end -function sound_api.node_sound_ice_defaults(table) +function sound_api.node_sound_ice_defaults(soundtable) if minetest.get_modpath("default") then - return default.node_sound_ice_defaults(table) + return default.node_sound_ice_defaults(soundtable) --s/ice/glass elseif minetest.get_modpath("mcl_sounds") then - return mcl_sounds.node_sound_glass_defaults(table) + return mcl_sounds.node_sound_glass_defaults(soundtable) --s/ice/glass elseif minetest.get_modpath("nodes_nature") then - return nodes_nature.node_sound_glass_defaults(table) + return nodes_nature.node_sound_glass_defaults(soundtable) --s/ice/glass elseif minetest.get_modpath("hades_sounds") then - return hades_sounds.node_sound_glass_defaults(table) + return hades_sounds.node_sound_glass_defaults(soundtable) else - return table + return soundtable end end -function sound_api.node_sound_metal_defaults(table) +function sound_api.node_sound_metal_defaults(soundtable) if minetest.get_modpath("default") then - return default.node_sound_metal_defaults(table) + return default.node_sound_metal_defaults(soundtable) elseif minetest.get_modpath("mcl_sounds") then - return mcl_sounds.node_sound_metal_defaults(table) + return mcl_sounds.node_sound_metal_defaults(soundtable) elseif minetest.get_modpath("hades_sounds") then - return hades_sounds.node_sound_metal_defaults(table) + return hades_sounds.node_sound_metal_defaults(soundtable) else - return table + return soundtable end end -function sound_api.node_sound_water_defaults(table) +function sound_api.node_sound_water_defaults(soundtable) if minetest.get_modpath("default") then - return default.node_sound_water_defaults(table) + return default.node_sound_water_defaults(soundtable) elseif minetest.get_modpath("mcl_sounds") then - return mcl_sounds.node_sound_water_defaults(table) + return mcl_sounds.node_sound_water_defaults(soundtable) elseif minetest.get_modpath("nodes_nature") then - return nodes_nature.node_sound_water_defaults(table) + return nodes_nature.node_sound_water_defaults(soundtable) elseif minetest.get_modpath("hades_sounds") then - return hades_sounds.node_sound_water_defaults(table) + return hades_sounds.node_sound_water_defaults(soundtable) elseif minetest.get_modpath("rp_sounds") then - return rp_sounds.node_sound_water_defaults(table) + return rp_sounds.node_sound_water_defaults(soundtable) else - return table + return soundtable end end -function sound_api.node_sound_lava_defaults(table) +function sound_api.node_sound_lava_defaults(soundtable) --s/lava/water if minetest.get_modpath("default") then - return default.node_sound_water_defaults(table) + return default.node_sound_water_defaults(soundtable) elseif minetest.get_modpath("mcl_sounds") then - return mcl_sounds.node_sound_lava_defaults(table) + return mcl_sounds.node_sound_lava_defaults(soundtable) --s/lava/water elseif minetest.get_modpath("nodes_nature") then - return nodes_nature.node_sound_water_defaults(table) + return nodes_nature.node_sound_water_defaults(soundtable) elseif minetest.get_modpath("hades_sounds") then - return hades_sounds.node_sound_lava_defaults(table) + return hades_sounds.node_sound_lava_defaults(soundtable) --s/lava/water elseif minetest.get_modpath("rp_sounds") then - return rp_sounds.node_sound_water_defaults(table) + return rp_sounds.node_sound_water_defaults(soundtable) else - return table + return soundtable end end -function sound_api.node_sound_snow_defaults(table) +function sound_api.node_sound_snow_defaults(soundtable) if minetest.get_modpath("default") then - return default.node_sound_snow_defaults(table) + return default.node_sound_snow_defaults(soundtable) elseif minetest.get_modpath("mcl_sounds") then - return mcl_sounds.node_sound_snow_defaults(table) + return mcl_sounds.node_sound_snow_defaults(soundtable) elseif minetest.get_modpath("ks_sounds") then - return ks.node_sound_snow_default(table) + return ks.node_sound_snow_default(soundtable) elseif minetest.get_modpath("nodes_nature") then - return nodes_nature.node_sound_snow_defaults(table) + return nodes_nature.node_sound_snow_defaults(soundtable) elseif minetest.get_modpath("fl_topsoil") then - return fl_topsoil.sounds.snow(table) + return fl_topsoil.sounds.snow(soundtable) elseif minetest.get_modpath("rp_sounds") then - return rp_sounds.node_sound_snow_defaults(table) + return rp_sounds.node_sound_snow_defaults(soundtable) else - return table + return soundtable end end -function sound_api.node_sound_wool_defaults(table) +function sound_api.node_sound_wool_defaults(soundtable) --s/wool/default if minetest.get_modpath("default") then - return default.node_sound_defaults(table) + return default.node_sound_defaults(soundtable) elseif minetest.get_modpath("mcl_sounds") then - return mcl_sounds.node_sound_wool_defaults(table) + return mcl_sounds.node_sound_wool_defaults(soundtable) else - return table + return soundtable end end