local materials = { apple_leaves = "hades_trees:leaves", apple_log = "hades_trees:tree", apple_planks = "hades_trees:wood", axe_bronze = "hades_core:axe_bronze", axe_diamond = "hades_core:axe_diamond", axe_steel = "hades_core:axe_steel", axe_stone = "hades_core:axe_stone", axe_wood = "hades_core:axe_wood", birch_leaves = "hades_core:birch_leaves", birch_log = "hades_trees:birch_tree", birch_planks = "hades_trees:cream_wood", book = "hades_core:book", -- hades has no bowl but you get plate on eat so makes most sense. bowl = "hades_food:plate", brick = "hades_core:brick", chest = "hades_chests:chest"; clay_brick = "hades_core:clay_brick", clay_lump = "hades_core:clay_lump", coal_lump = "hades_core:coal_lump", cobble = "hades_core:cobble", copper_block = "hades_core:copperblock", copper_ingot = "hades_core:copper_ingot", desert_sand = "hades_core:volcanic_sand", desert_stone = "hades_core:stone_baked", diamond = "hades_core:diamond", dirt = "hades_core:dirt", dirt_with_grass = "hades_core:dirt_with_grass", dye_black = "dye:black", dye_blue = "dye:blue", dye_brown = "dye:brown", dye_cyan = "dye:cyan", dye_dark_green = "dye:dark_green", dye_dark_grey = "dye:dark_grey", dye_green = "dye:green", dye_grey = "dye:grey", dye_orange = "dye:orange", dye_pink = "dye:pink", dye_red = "dye:red", dye_violet = "dye:violet", dye_white = "dye:white", dye_yellow = "dye:yellow", empty_bucket = "hades_core:fertile_sand", flint = "", glass = "hades_core:glass", glass_block = "hades_core:glass", glass_bottle = "vessels:glass_bottle", gold_block = "hades_core:goldblock", gold_ingot = "hades_core:gold_ingot", gravel = "hades_core:gravel", iron_lump = "hades_core:iron_lump", jungle_leaves = "hades_trees:jungle_leaves", mese = "hades_core:mese", mese_crystal = "hades_core:mese_crystal", mese_crystal_fragment = "hades_core:mese_crystal_fragment", obsidian_glass = "hades_core:obsidian_glass", paper = "hades_core:paper", pick_steel = "hades_core:pick_steel", sand = "hades_core:fertile_sand", sandstone = "hades_core:sandstone", silicon = "hades_materials:silicon", silver_ingot = "--unknown--", slab_stone = "stairs:slab_stone", slab_wood = "stairs:slab_wood", steel_block = "hades_core:steelblock", steel_ingot = "hades_core:steel_ingot", stone = "hades_core:stone", string = "hades_farming:string", tin_block = "hades_core:tinblock", tin_ingot = "hades_core:tin_ingot", torch = "hades_torches:torch", -- Since hades doesnt have buckets or water for the user, -- using dirt from near water to pull the water out water_bucket = "hades_core:dirt", water_flowing = "hades_core:water_flowing", water_source = "hades_core:water_source", wool_black = "wool:black", wool_brown = "wool:brown", wool_dark_green = "wool:dark_green", wool_green = "wool:green", wool_grey = "wool:grey", wool_white = "wool:white", } if minetest.get_modpath("hades_bucket") then materials["water_bucket"] = "hades_bucket:bucket_water" materials["empty_bucket"] = "hades_bucket:bucket_empty" end if minetest.get_modpath("hades_extraores") then materials["silver_ingot"] = "hades_extraores:silver_ingot" materials["aluminum_ingot"] = "hades_extraores:aluminum_ingot" end if minetest.get_modpath("hades_default") then materials.desert_sand = "hades_default:desert_sand" end if minetest.get_modpath("hades_technic") then materials.lead_ingot = "hades_technic:lead_ingot" materials.carbon_steel_ingot = "hades_technic:carbon_steel_ingot" materials.stainless_steel_ingot = "hades_technic:stainless_steel_ingot" end return materials