local sound_api = {} --ks_sounds conversion --currently loggy and bedrock are ignored local ks = {} function ks.node_sound_defaults(soundtable) soundtable = soundtable or {} soundtable.footstep = soundtable.footstep or ks_sounds.generalnode_sounds.footstep soundtable.dug = soundtable.dug or ks_sounds.generalnode_sounds.dug soundtable.dig = soundtable.dig or ks_sounds.generalnode_sounds.dig soundtable.place = soundtable.place or ks_sounds.generalnode_sounds.place return soundtable end function ks.node_sound_wood_defaults(soundtable) soundtable = soundtable or {} soundtable.footstep = soundtable.footstep or ks_sounds.woodennode_sounds.footstep soundtable.dug = soundtable.dug or ks_sounds.woodennode_sounds.dug soundtable.dig = soundtable.dig or ks_sounds.woodennode_sounds.dig soundtable.place = soundtable.place or ks_sounds.woodennode_sounds.place ks.node_sound_defaults(soundtable) return soundtable end function ks.node_sound_leaves_defaults(soundtable) soundtable = soundtable or {} soundtable.footstep = soundtable.footstep or ks_sounds.leafynode_sounds.footstep soundtable.dug = soundtable.dug or ks_sounds.leafynode_sounds.dug soundtable.dig = soundtable.dig or ks_sounds.leafynode_sounds.dig soundtable.place = soundtable.place or ks_sounds.leafynode_sounds.place ks.node_sound_defaults(soundtable) return soundtable end function ks.node_sound_snow_defaults(soundtable) soundtable = soundtable or {} soundtable.footstep = soundtable.footstep or ks_sounds.snowynode_sounds.footstep soundtable.dug = soundtable.dug or ks_sounds.snowynode_sounds.dug soundtable.dig = soundtable.dig or ks_sounds.snowynode_sounds.dig soundtable.place = soundtable.place or ks_sounds.snowynode_sounds.place ks.node_sound_defaults(soundtable) return soundtable end function sound_api.node_sound_default(soundtable) return ks.node_sound_default(soundtable) end function sound_api.node_sound_stone_defaults(soundtable) return soundtable end function sound_api.node_sound_dirt_defaults(soundtable) return soundtable end --return dirt as some games use dirt vs grass function sound_api.node_sound_grass_defaults(soundtable) return sound_api.node_sound_dirt_defaults(soundtable) end function sound_api.node_sound_sand_defaults(soundtable) return soundtable end function sound_api.node_sound_gravel_defaults(soundtable) return soundtable end function sound_api.node_sound_wood_defaults(soundtable) return ks.node_sound_wood_default(soundtable) end function sound_api.node_sound_leaves_defaults(soundtable) return ks.node_sound_leaves_default(soundtable) end function sound_api.node_sound_glass_defaults(soundtable) return soundtable end function sound_api.node_sound_ice_defaults(soundtable) return soundtable end function sound_api.node_sound_metal_defaults(soundtable) return soundtable end function sound_api.node_sound_water_defaults(soundtable) return soundtable end function sound_api.node_sound_lava_defaults(soundtable) return soundtable end function sound_api.node_sound_snow_defaults(soundtable) return ks.node_sound_snow_default(soundtable) end function sound_api.node_sound_wool_defaults(soundtable) return soundtable end return sound_api