Fix a recipe conflict

Entity detector and adjustable player detector had the same recipe.
This commit is contained in:
Pierre-Adrien Langrognet 2016-07-20 18:53:59 +02:00 committed by GitHub
parent 2c3af131ed
commit 9ffc4147aa

View File

@ -104,8 +104,8 @@ minetest.register_node("moremesecons_entity_detector:entity_detector_on", {
minetest.register_craft({
output = 'moremesecons_entity_detector:entity_detector_off',
recipe = {
{"mesecons_detector:object_detector_off"},
{"default:mese_crystal_fragment"}
{"default:mese_crystal_fragment"},
{"mesecons_detector:object_detector_off"}
}
})